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Model validation: Ironclad Warship
0
errors
0
severe
14
warnings
25
unused
3
Model
Missing the Origin attachment point
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Referenced by 12 geoset animations: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 27, 28
1
Geoset 1
Referenced by 2 geoset animations: 10, 11
1
Geoset 2
Referenced by 5 geoset animations: 12, 13, 14, 15, 16
1
Geoset 3
Referenced by 4 geoset animations: 17, 18, 19, 20
1
Geoset 4
Referenced by 3 geoset animations: 21, 22, 23
1
Geoset 5
Referenced by 27 geoset animations: 24, 25, 26, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52
1
Geoset 6
Referenced by 9 geoset animations: 53, 54, 55, 56, 57, 58, 59, 60, 61
1
Geoset 7
Referenced by 33 geoset animations: 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94
1
Geoset 8
Referenced by 12 geoset animations: 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106
1
Geoset 9
Referenced by 33 geoset animations: 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139
1
Geoset 10
Referenced by 2 geoset animations: 140, 141
2
Bone 4 - "Flag1"
1
Translation
Track 5 at frame 5286 has roughly the same value as tracks 4 and 6
1
Scaling
Track 5 at frame 5286 has exactly the same value as tracks 4 and 6
2
Bone 5 - "Flag2"
1
Translation
Track 5 at frame 5286 has roughly the same value as tracks 4 and 6
1
Scaling
Track 5 at frame 5286 has exactly the same value as tracks 4 and 6
2
ParticleEmitter2 0 - "BlizParticle01Stand"
1
Translation
Track 4 at frame 12000 has exactly the same value as tracks 3 and 5
1
Visibility
Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
2
ParticleEmitter2 1 - "BlizParticle01"
2
Visibility
Track 3 at frame 5286 has exactly the same value as tracks 2 and 4
Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
2
ParticleEmitter2 2 - "BlizParticle02"
2
Visibility
Track 3 at frame 5286 has exactly the same value as tracks 2 and 4
Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
2
ParticleEmitter2 3 - "BlizParticle04deathboom"
2
Visibility
Track 3 at frame 5286 has exactly the same value as tracks 2 and 4
Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
2
ParticleEmitter2 4 - "BlizParticle04deathboom01"
2
Visibility
Track 3 at frame 5286 has exactly the same value as tracks 2 and 4
Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
1
ParticleEmitter2 5 - "BlizParticle02wakje2"
1
Visibility
Track 4 at frame 5286 has exactly the same value as tracks 3 and 5
2
ParticleEmitter2 6 - "Boom1"
2
Visibility
Track 3 at frame 5286 has exactly the same value as tracks 2 and 4
Track 7 at frame 12000 has exactly the same value as tracks 6 and 8
1
ParticleEmitter2 7 - "Boom2"
1
Visibility
Track 4 at frame 12000 has exactly the same value as tracks 3 and 5
1
ParticleEmitter2 8 - "Smoke3"
1
Visibility
Track 3 at frame 5286 has exactly the same value as tracks 2 and 4
unused
Texture 10 - "Flame4.blp"
unused
Texture 13 - "HumanTransportShip.blp"
unused
Texture 16 - "DungeonDoodad1.blp"
unused
Texture 17 - "AxeBladeBlueSteel.blp"
unused
Texture 24 - "MortarTeam.blp"
unused
Material 7