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How to import Ironclad Submarine_Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Ironclad Submarine_Portrait of the bundle Ironclad Submarine_Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Ironclad Submarine - HD Version.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Main_Diffuse.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds
Ironclad_Main_Normal.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Ironclad_Submarine HD_Portrait.mdx

Now Click the "Import File" Button:

Next select 'Ironclad_Submarine HD_Portrait.mdx' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx

Done, you have imported the file Ironclad_Submarine HD_Portrait.mdx.

Importing Ironclad_Bug_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Ironclad_Bug_Diffuse.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
war3mapimported/Ironclad_Bug_Diffuse.dds

Double-click the file Ironclad_Bug_Diffuse.dds:

Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
war3mapimported/Ironclad_Bug_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds

Done, you have imported the file Ironclad_Bug_Diffuse.dds.

Importing Ironclad_Bug_Normal.dds

Now Click the "Import File" Button:

Next select 'Ironclad_Bug_Normal.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
war3mapimported/Ironclad_Bug_Normal.dds

Double-click the file Ironclad_Bug_Normal.dds:

Ironclad_Bug_Normal.dds
Image / Texture
171
war3mapimported/Ironclad_Bug_Normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds

Done, you have imported the file Ironclad_Bug_Normal.dds.

Importing Ironclad_Main_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Ironclad_Main_Diffuse.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
war3mapimported/Ironclad_Main_Diffuse.dds

Double-click the file Ironclad_Main_Diffuse.dds:

Ironclad_Main_Diffuse.dds
Image / Texture
2,731
war3mapimported/Ironclad_Main_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds

Done, you have imported the file Ironclad_Main_Diffuse.dds.

Importing Ironclad_Main_Normal.dds

Now Click the "Import File" Button:

Next select 'Ironclad_Main_Normal.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
war3mapimported/Ironclad_Main_Normal.dds

Double-click the file Ironclad_Main_Normal.dds:

Ironclad_Main_Normal.dds
Image / Texture
171
war3mapimported/Ironclad_Main_Normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds

Done, you have imported the file Ironclad_Main_Normal.dds.

Importing Ironclad_Main_orm.dds

Now Click the "Import File" Button:

Next select 'Ironclad_Main_orm.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
war3mapimported/Ironclad_Main_orm.dds

Double-click the file Ironclad_Main_orm.dds:

Ironclad_Main_orm.dds
Image / Texture
171
war3mapimported/Ironclad_Main_orm.dds

Tick the box "Use Custom Path" and type in the correct path:

Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds

Done, you have imported the file Ironclad_Main_orm.dds.

Importing Ironclad_Turbinen_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Ironclad_Turbinen_Diffuse.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
war3mapimported/Ironclad_Turbinen_Diffuse.dds

Double-click the file Ironclad_Turbinen_Diffuse.dds:

Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
war3mapimported/Ironclad_Turbinen_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds

Done, you have imported the file Ironclad_Turbinen_Diffuse.dds.

Importing IronforgeCaptain_Shield_Diffuse.dds

Now Click the "Import File" Button:

Next select 'IronforgeCaptain_Shield_Diffuse.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
war3mapimported/IronforgeCaptain_Shield_Diffuse.dds

Double-click the file IronforgeCaptain_Shield_Diffuse.dds:

IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
war3mapimported/IronforgeCaptain_Shield_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
IronforgeCaptain_Shield_Diffuse.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
IronforgeCaptain_Shield_Diffuse.dds

Done, you have imported the file IronforgeCaptain_Shield_Diffuse.dds.

Importing IronforgeCaptain_Shield_Normal.dds

Now Click the "Import File" Button:

Next select 'IronforgeCaptain_Shield_Normal.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
Image / Texture
171
war3mapimported/IronforgeCaptain_Shield_Normal.dds

Double-click the file IronforgeCaptain_Shield_Normal.dds:

IronforgeCaptain_Shield_Normal.dds
Image / Texture
171
war3mapimported/IronforgeCaptain_Shield_Normal.dds

Tick the box "Use Custom Path" and type in the correct path:

IronforgeCaptain_Shield_Normal.dds
Image / Texture
171
IronforgeCaptain_Shield_Normal.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
Image / Texture
171
IronforgeCaptain_Shield_Normal.dds

Done, you have imported the file IronforgeCaptain_Shield_Normal.dds.

Importing IronforgeCaptain_Shield_ORM.dds

Now Click the "Import File" Button:

Next select 'IronforgeCaptain_Shield_ORM.dds' in the folder which you extracted from the zip archive:

Ironclad Submarine_Portrait
Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
Image / Texture
171
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds
Image / Texture
85
war3mapimported/IronforgeCaptain_Shield_ORM.dds

Double-click the file IronforgeCaptain_Shield_ORM.dds:

IronforgeCaptain_Shield_ORM.dds
Image / Texture
85
war3mapimported/IronforgeCaptain_Shield_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

IronforgeCaptain_Shield_ORM.dds
Image / Texture
85
IronforgeCaptain_Shield_ORM.dds

The file has been properly added to the map archive:

Ironclad_Submarine HD_Portrait.mdx
Model
3,870
war3mapimported/Ironclad_Submarine HD_Portrait.mdx
Ironclad_Bug_Diffuse.dds
Image / Texture
2,731
Ironclad_Bug_Diffuse.dds
Ironclad_Bug_Normal.dds
Image / Texture
171
Ironclad_Bug_Normal.dds
Ironclad_Main_Diffuse.dds
Image / Texture
2,731
Ironclad_Main_Diffuse.dds
Ironclad_Main_Normal.dds
Image / Texture
171
Ironclad_Main_Normal.dds
Ironclad_Main_orm.dds
Image / Texture
171
Ironclad_Main_orm.dds
Ironclad_Turbinen_Diffuse.dds
Image / Texture
1,365
Ironclad_Turbinen_Diffuse.dds
IronforgeCaptain_Shield_Diffuse.dds
Image / Texture
171
IronforgeCaptain_Shield_Diffuse.dds
IronforgeCaptain_Shield_Normal.dds
Image / Texture
171
IronforgeCaptain_Shield_Normal.dds
IronforgeCaptain_Shield_ORM.dds
Image / Texture
85
IronforgeCaptain_Shield_ORM.dds

Done, you have imported the file IronforgeCaptain_Shield_ORM.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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