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Triggers
Invasion 2nd.w3x
Variables
Initialization
melee
Cinematic
Victory
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
melee
Events
Map initialization
Conditions
Actions
Unit - Create a permanent Fleshy Far Seer corpse for Player 1 (Red) at (Center of Region_000 <gen>) facing (Random angle) degrees
Unit - Create a permanent Fleshy Grunt corpse for Player 1 (Red) at (Center of Region_000 <gen>) facing (Random angle) degrees
Unit - Create a permanent Fleshy Grunt corpse for Player 1 (Red) at (Center of Region_000 <gen>) facing (Random angle) degrees
Unit - Create a permanent Fleshy Raider corpse for Player 1 (Red) at (Center of Region_000 <gen>) facing (Random angle) degrees
Unit - Create a permanent Fleshy Raider corpse for Player 1 (Red) at (Center of Region_000 <gen>) facing (Random angle) degrees
Unit - Create a permanent Fleshy Fortress corpse for Player 1 (Red) at (Center of Region_000 <gen>) facing (Random angle) degrees
Sound - Play No sound
Cinematic
Events
Map initialization
Conditions
Actions
Unit - Hide Demon Hunter 0016 <gen>
Unit - Hide Demon Hunter 0015 <gen>
Cinematic - Turn cinematic mode On for (All players)
Game - Display to (All players) the text: The story is continues...Dark Lord has come to bring death to this world...Orcs are destoyed,but Humans and Night Elves planing how to destroy The Burning Legion...
Wait 15.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 12.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0011 <gen> named Jaina : Play O07Jaina46 <gen> and display Wait... . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named Archimonde : Play N01Archimonde30 <gen> and display Ha,ha,ha,ha... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named Archimonde : Play N02Archimonde04 <gen> and display Ha,ha,ha,ha... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Priestess of the Moon 0012 <gen> named Tyrande : Play N02Tyrande03 <gen> and display Archimonde... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 6.00 seconds
Wait 5.00 seconds
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
Wait 2 seconds
Unit - Unhide Demon Hunter 0015 <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0015 <gen> named Illidan : Play N06Illidan01 <gen> and display I am free... . Modify duration: Add 0 seconds and Wait
Animation - Play Demon Hunter 0015 <gen> 's spell animation
Unit - Order Demon Hunter 0015 <gen> to Move To . (Center of Region_002 <gen>)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 7.00 seconds
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0015 <gen> named Illidan : Play N05Illidan52 <gen> and display Tyrande... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Priestess of the Moon 0012 <gen> named Tyrande : Play N05Tyrande51 <gen> and display Illidan... . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Priestess of the Moon 0012 <gen> named Tyrande : Play N05Tyrande53 <gen> and display The Legion... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0015 <gen> named Illidan : Play N06Illidan05 <gen> and display We... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named Archimonde : Play N07Archimonde16 <gen> and display The wretched... . Modify duration: Add 0 seconds and Wait
Animation - Play Warlock 0000 <gen> 's spell slam animation
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 5.00 seconds
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 2 seconds
Unit - Create 1 . Infernal for Player 4 (Purple) at (Center of Region_003 <gen>) facing Default building facing degrees
Unit - Create 1 . Infernal for Player 4 (Purple) at (Center of Region_004 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Warlock 0000 <gen> named Archimonde : Play N07Archimonde24 <gen> and display Come you... . Modify duration: Add 0 seconds and Wait
Animation - Play Warlock 0000 <gen> 's stand animation
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0015 <gen> named Illidan : Play S07Illidan38 <gen> and display Fools... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0015 <gen> named Illidan : Play S07Illidan46 <gen> and display Believe me... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Keeper of the Grove 0013 <gen> named Furion : Play S07Furion47 <gen> and display Very... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 2.00 seconds
Camera - Lock camera target for Player 1 (Red) to Demon Hunter 0015 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Demon Hunter 0015 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Pit Lord 0001 <gen> to Move To . (Center of Region_008 <gen>)
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0015 <gen> named Illidan : Play A07Illidan23 <gen> and display Ha,ha,ha... . Modify duration: Add 0 seconds and Wait
Unit - Set life of Pit Lord 0001 <gen> to 30.00 %
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 2 seconds
Unit - Hide Demon Hunter 0015 <gen>
Unit - Unhide Demon Hunter 0016 <gen>
Wait 2 seconds
Unit - Move Demon Hunter 0016 <gen> instantly to (Center of Region_008 <gen>)
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Mannoroth : Play O04Mannoroth32 <gen> and display Hm... . Modify duration: Add 0 seconds and Wait
Unit - Order Demon Hunter 0016 <gen> to Attack . Pit Lord 0001 <gen>
Wait 2 seconds
Game - Display to (All players) the text: To be continued ...
Victory
Events
Unit - Pit Lord 0001 <gen> Dies
Conditions
Actions
Wait 2 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Show scores)
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