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Triggers
Invasion 1.8.w3x
Variables
Initialization
Melee Initialization
Player Colors
Player Colors
Mass Attack
Red attack Blue
Red attack Teal
Red attack Purple
Red attack Yellow
Red attack Orange
Red attack Green
Red attack Pink
Red attack Gray
Red attack Light Blue
Red attack Dark Green
Red attack Brown
Blue attack Red
Blue attack Teal
Blue attack Purple
Blue attack Yellow
Blue attack Orange
Blue attack Green
Blue attack Pink
Blue attack Gray
Blue attack Light Blue
Blue attack Dark Green
Blue attack Brown
Teal attack Red
Teal attack Blue
Teal attack Purple
Teal attack Yellow
Teal attack Orange
Teal attack Green
Teal attack Pink
Teal attack Gray
Teal attack Light Blue
Teal attack Dark Green
Teal attack Brown
Purple attack Red
Purple attack Blue
Purple attack Teal
Purple attack Yellow
Purple attack Orange
Purple attack Green
Purple attack Pink
Purple attack Gray
Purple attack Light Blue
Purple attack Dark Green
Purple attack Brown
Yellow attack Red
Yellow attack Blue
Yellow attack Teal
Yellow attack Purple
Yellow attack Orange
Yellow attack Green
Yellow attack Pink
Yellow attack Gray
Yellow attack Light Blue
Yellow attack Dark Green
Yellow attack Brown
Orange attack Red
Orange attack Blue
Orange attack Teal
Orange attack Purple
Orange attack Yellow
Orange attack Green
Orange attack Pink
Orange attack Gray
Orange attack Light Blue
Orange attack Dark Green
Orange attack Brown
Green attack Red
Green attack Blue
Green attack Teal
Green attack Purple
Green attack Yellow
Green attack Orange
Green attack Pink
Green attack Gray
Green attack Light Blue
Green attack Dark Green
Green attack Brown
Pink attack Red
Pink attack Blue
Pink attack Teal
Pink attack Purple
Pink attack Yellow
Pink attack Orange
Pink attack Green
Pink attack Gray
Pink attack Light Blue
Pink attack Dark Green
Pink attack Brown
Gray attack Red
Gray attack Blue
Gray attack Teal
Gray attack Purple
Gray attack Yellow
Gray attack Orange
Gray attack Green
Gray attack Pink
Gray attack Light Blue
Gray attack Dark Green
Gray attack Brown
Light Blue attack Red
Light Blue attack Blue
Light Blue attack Teal
Light Blue attack Purple
Light Blue attack Yellow
Light Blue attack Orange
Light Blue attack Green
Light Blue attack Pink
Light Blue attack Gray
Light Blue attack Dark Green
Light Blue attack Brown
Dark Green attack Red
Dark Green attack Blue
Dark Green attack Teal
Dark Green attack Purple
Dark Green attack Yellow
Dark Green attack Orange
Dark Green attack Green
Dark Green attack Pink
Dark Green attack Gray
Dark Green attack Light Blue
Dark Green attack Brown
Brown attack Red
Brown attack Blue
Brown attack Teal
Brown attack Purple
Brown attack Yellow
Brown attack Orange
Brown attack Green
Brown attack Pink
Brown attack Gray
Brown attack Light Blue
Brown attack Dark Green
Message
Mass Attack available
No Player, Delete Units
Delete Red
Delete Blue
Delete Teal
Delete Purple
Delete Yellow
Delete Orange
Delete Green
Delete Pink
Delete Gray
Delete Light Blue
Delete Dark Green
Delete Brown
Income
Gold Income
Lumber Income
Units Income
Red
Red RM
Blue
Blue RM
Teal
Teal RM
Purple
Purple RM
Yellow
Yellow RM
Orange
Orange RM
Green
Green RM
Pink
Pink RM
Grey
Grey RM
Light Blue
Light Blue RM
Dark Green
Dark Green RM
Brown
Brown RM
Destroyed Base
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Player 7
Player 8
Player 9
Player 10
Player 11
Player 12
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Player Colors
Events
Map initialization
Conditions
Actions
Player - Change color of Player 1 (Red) to Red , Changing color of existing units
Player - Change color of Player 2 (Blue) to Blue , Changing color of existing units
Player - Change color of Player 3 (Teal) to Teal , Changing color of existing units
Player - Change color of Player 4 (Purple) to Purple , Changing color of existing units
Player - Change color of Player 5 (Yellow) to Yellow , Changing color of existing units
Player - Change color of Player 6 (Orange) to Orange , Changing color of existing units
Player - Change color of Player 7 (Green) to Green , Changing color of existing units
Player - Change color of Player 8 (Pink) to Pink , Changing color of existing units
Player - Change color of Player 9 (Gray) to Gray , Changing color of existing units
Player - Change color of Player 10 (Light Blue) to Light Blue , Changing color of existing units
Player - Change color of Player 11 (Dark Green) to Dark Green , Changing color of existing units
Player - Change color of Player 12 (Brown) to Brown , Changing color of existing units
Red attack Blue
Events
Player - Player 1 (Red) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Red attack Teal
Events
Player - Player 1 (Red) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Red attack Purple
Events
Player - Player 1 (Red) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Red attack Yellow
Events
Player - Player 1 (Red) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Red attack Orange
Events
Player - Player 1 (Red) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Red attack Green
Events
Player - Player 1 (Red) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Red attack Pink
Events
Player - Player 1 (Red) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Red attack Gray
Events
Player - Player 1 (Red) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Red attack Light Blue
Events
Player - Player 1 (Red) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Red attack Dark Green
Events
Player - Player 1 (Red) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Red attack Brown
Events
Player - Player 1 (Red) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Blue attack Red
Events
Player - Player 2 (Blue) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Blue attack Teal
Events
Player - Player 2 (Blue) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Blue attack Purple
Events
Player - Player 2 (Blue) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Blue attack Yellow
Events
Player - Player 2 (Blue) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Blue attack Orange
Events
Player - Player 2 (Blue) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Blue attack Green
Events
Player - Player 2 (Blue) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Blue attack Pink
Events
Player - Player 2 (Blue) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Blue attack Gray
Events
Player - Player 2 (Blue) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Blue attack Light Blue
Events
Player - Player 2 (Blue) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Blue attack Dark Green
Events
Player - Player 2 (Blue) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Blue attack Brown
Events
Player - Player 2 (Blue) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 2 (Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Teal attack Red
Events
Player - Player 3 (Teal) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Teal attack Blue
Events
Player - Player 3 (Teal) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Teal attack Purple
Events
Player - Player 3 (Teal) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Teal attack Yellow
Events
Player - Player 3 (Teal) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Teal attack Orange
Events
Player - Player 3 (Teal) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Teal attack Green
Events
Player - Player 3 (Teal) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Teal attack Pink
Events
Player - Player 3 (Teal) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Teal attack Gray
Events
Player - Player 3 (Teal) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Teal attack Light Blue
Events
Player - Player 3 (Teal) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Teal attack Dark Green
Events
Player - Player 3 (Teal) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Teal attack Brown
Events
Player - Player 3 (Teal) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 3 (Teal) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Purple attack Red
Events
Player - Player 4 (Purple) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Purple attack Blue
Events
Player - Player 4 (Purple) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Purple attack Teal
Events
Player - Player 4 (Purple) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Purple attack Yellow
Events
Player - Player 4 (Purple) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Purple attack Orange
Events
Player - Player 4 (Purple) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Purple attack Green
Events
Player - Player 4 (Purple) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Purple attack Pink
Events
Player - Player 4 (Purple) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Purple attack Gray
Events
Player - Player 4 (Purple) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Purple attack Light Blue
Events
Player - Player 4 (Purple) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Purple attack Dark Green
Events
Player - Player 4 (Purple) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Purple attack Brown
Events
Player - Player 4 (Purple) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Yellow attack Red
Events
Player - Player 5 (Yellow) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Yellow attack Blue
Events
Player - Player 5 (Yellow) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Yellow attack Teal
Events
Player - Player 5 (Yellow) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Yellow attack Purple
Events
Player - Player 5 (Yellow) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Yellow attack Orange
Events
Player - Player 5 (Yellow) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Yellow attack Green
Events
Player - Player 5 (Yellow) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Yellow attack Pink
Events
Player - Player 5 (Yellow) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Yellow attack Gray
Events
Player - Player 5 (Yellow) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Yellow attack Light Blue
Events
Player - Player 5 (Yellow) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Yellow attack Dark Green
Events
Player - Player 5 (Yellow) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Yellow attack Brown
Events
Player - Player 5 (Yellow) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Orange attack Red
Events
Player - Player 6 (Orange) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Orange attack Blue
Events
Player - Player 6 (Orange) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Orange attack Teal
Events
Player - Player 6 (Orange) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Orange attack Purple
Events
Player - Player 6 (Orange) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Orange attack Yellow
Events
Player - Player 6 (Orange) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Orange attack Green
Events
Player - Player 6 (Orange) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Orange attack Pink
Events
Player - Player 6 (Orange) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Orange attack Gray
Events
Player - Player 6 (Orange) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Orange attack Light Blue
Events
Player - Player 6 (Orange) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Orange attack Dark Green
Events
Player - Player 6 (Orange) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Orange attack Brown
Events
Player - Player 6 (Orange) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 6 (Orange) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Green attack Red
Events
Player - Player 7 (Green) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Green attack Blue
Events
Player - Player 7 (Green) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Green attack Teal
Events
Player - Player 7 (Green) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Green attack Purple
Events
Player - Player 7 (Green) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Green attack Yellow
Events
Player - Player 7 (Green) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Green attack Orange
Events
Player - Player 7 (Green) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Green attack Pink
Events
Player - Player 7 (Green) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Green attack Gray
Events
Player - Player 7 (Green) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Green attack Light Blue
Events
Player - Player 7 (Green) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Green attack Dark Green
Events
Player - Player 7 (Green) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Green attack Brown
Events
Player - Player 7 (Green) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 7 (Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Pink attack Red
Events
Player - Player 8 (Pink) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Pink attack Blue
Events
Player - Player 8 (Pink) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Pink attack Teal
Events
Player - Player 8 (Pink) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Pink attack Purple
Events
Player - Player 8 (Pink) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Pink attack Yellow
Events
Player - Player 8 (Pink) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Pink attack Orange
Events
Player - Player 8 (Pink) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Pink attack Green
Events
Player - Player 8 (Pink) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Pink attack Gray
Events
Player - Player 8 (Pink) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Pink attack Light Blue
Events
Player - Player 8 (Pink) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Pink attack Dark Green
Events
Player - Player 8 (Pink) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Pink attack Brown
Events
Player - Player 8 (Pink) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 8 (Pink) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Gray attack Red
Events
Player - Player 9 (Gray) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Gray attack Blue
Events
Player - Player 9 (Gray) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Gray attack Teal
Events
Player - Player 9 (Gray) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Gray attack Purple
Events
Player - Player 9 (Gray) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Gray attack Yellow
Events
Player - Player 9 (Gray) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Gray attack Orange
Events
Player - Player 9 (Gray) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Gray attack Green
Events
Player - Player 9 (Gray) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Gray attack Pink
Events
Player - Player 9 (Gray) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Gray attack Light Blue
Events
Player - Player 9 (Gray) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Gray attack Dark Green
Events
Player - Player 9 (Gray) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Gray attack Brown
Events
Player - Player 9 (Gray) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 9 (Gray) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Light Blue attack Red
Events
Player - Player 10 (Light Blue) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Light Blue attack Blue
Events
Player - Player 10 (Light Blue) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Light Blue attack Teal
Events
Player - Player 10 (Light Blue) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Light Blue attack Purple
Events
Player - Player 10 (Light Blue) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Light Blue attack Yellow
Events
Player - Player 10 (Light Blue) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Light Blue attack Orange
Events
Player - Player 10 (Light Blue) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Light Blue attack Green
Events
Player - Player 10 (Light Blue) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Light Blue attack Pink
Events
Player - Player 10 (Light Blue) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Light Blue attack Gray
Events
Player - Player 10 (Light Blue) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Light Blue attack Dark Green
Events
Player - Player 10 (Light Blue) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Light Blue attack Brown
Events
Player - Player 10 (Light Blue) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Dark Green attack Red
Events
Player - Player 11 (Dark Green) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Dark Green attack Blue
Events
Player - Player 11 (Dark Green) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Dark Green attack Teal
Events
Player - Player 11 (Dark Green) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Dark Green attack Purple
Events
Player - Player 11 (Dark Green) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Dark Green attack Yellow
Events
Player - Player 11 (Dark Green) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Dark Green attack Orange
Events
Player - Player 11 (Dark Green) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Dark Green attack Green
Events
Player - Player 11 (Dark Green) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Dark Green attack Pink
Events
Player - Player 11 (Dark Green) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Dark Green attack Gray
Events
Player - Player 11 (Dark Green) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Dark Green attack Light Blue
Events
Player - Player 11 (Dark Green) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Dark Green attack Brown
Events
Player - Player 11 (Dark Green) types a chat message containing -mass brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Brown <gen>))
Brown attack Red
Events
Player - Player 12 (Brown) types a chat message containing -mass red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Red <gen>))
Brown attack Blue
Events
Player - Player 12 (Brown) types a chat message containing -mass blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Blue <gen>))
Brown attack Teal
Events
Player - Player 12 (Brown) types a chat message containing -mass teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Teal <gen>))
Brown attack Purple
Events
Player - Player 12 (Brown) types a chat message containing -mass purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Purple <gen>))
Brown attack Yellow
Events
Player - Player 12 (Brown) types a chat message containing -mass yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Yellow <gen>))
Brown attack Orange
Events
Player - Player 12 (Brown) types a chat message containing -mass orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Orange <gen>))
Brown attack Green
Events
Player - Player 12 (Brown) types a chat message containing -mass green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Green <gen>))
Brown attack Pink
Events
Player - Player 12 (Brown) types a chat message containing -mass pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Pink <gen>))
Brown attack Gray
Events
Player - Player 12 (Brown) types a chat message containing -mass gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Gray <gen>))
Brown attack Light Blue
Events
Player - Player 12 (Brown) types a chat message containing -mass light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Light_Blue <gen>))
Brown attack Dark Green
Events
Player - Player 12 (Brown) types a chat message containing -mass dark green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Footman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rifleman) and do (Order (Picked unit) to Attack-Move To.(Center of Dark_Green <gen>))
Mass Attack available
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Welcome to |CFFFF0303Invasion!|rYou can |CFFFF0303mass attack|r someone by typing "-mass color"(i.e. -mass light blue).Created by BladeWarrior17 @ U.S.East
Delete Red
Events
Map initialization
Conditions
(Player 1 (Red) slot status) Equal to Is unused
Actions
Unit - Remove Base 0000 <gen> from the game
Unit - Remove Town Hall 0050 <gen> from the game
Trigger - Turn off Red <gen>
Trigger - Turn off Red_RM <gen>
Delete Blue
Events
Map initialization
Conditions
(Player 2 (Blue) slot status) Equal to Is unused
Actions
Unit - Remove Base 0001 <gen> from the game
Unit - Remove Town Hall 0051 <gen> from the game
Trigger - Turn off Blue <gen>
Trigger - Turn off Blue_RM <gen>
Delete Teal
Events
Map initialization
Conditions
(Player 3 (Teal) slot status) Equal to Is unused
Actions
Unit - Remove Base 0002 <gen> from the game
Unit - Remove Town Hall 0052 <gen> from the game
Trigger - Turn off Teal <gen>
Trigger - Turn off Teal_RM <gen>
Delete Purple
Events
Map initialization
Conditions
(Player 4 (Purple) slot status) Equal to Is unused
Actions
Unit - Remove Base 0003 <gen> from the game
Unit - Remove Town Hall 0053 <gen> from the game
Trigger - Turn off Purple <gen>
Trigger - Turn off Purple_RM <gen>
Delete Yellow
Events
Map initialization
Conditions
(Player 5 (Yellow) slot status) Equal to Is unused
Actions
Unit - Remove Base 0005 <gen> from the game
Unit - Remove Town Hall 0054 <gen> from the game
Trigger - Turn off Yellow <gen>
Trigger - Turn off Yellow_RM <gen>
Delete Orange
Events
Map initialization
Conditions
(Player 6 (Orange) slot status) Equal to Is unused
Actions
Unit - Remove Base 0004 <gen> from the game
Unit - Remove Town Hall 0055 <gen> from the game
Trigger - Turn off Orange <gen>
Trigger - Turn off Orange_RM <gen>
Delete Green
Events
Map initialization
Conditions
(Player 7 (Green) slot status) Equal to Is unused
Actions
Unit - Remove Base 0006 <gen> from the game
Unit - Remove Town Hall 0056 <gen> from the game
Trigger - Turn off Green <gen>
Trigger - Turn off Green_RM <gen>
Delete Pink
Events
Map initialization
Conditions
(Player 8 (Pink) slot status) Equal to Is unused
Actions
Unit - Remove Base 0007 <gen> from the game
Unit - Remove Town Hall 0057 <gen> from the game
Trigger - Turn off Pink <gen>
Trigger - Turn off Pink_RM <gen>
Delete Gray
Events
Map initialization
Conditions
(Player 9 (Gray) slot status) Equal to Is unused
Actions
Unit - Remove Base 0016 <gen> from the game
Unit - Remove Town Hall 0058 <gen> from the game
Trigger - Turn off Grey <gen>
Trigger - Turn off Grey_RM <gen>
Delete Light Blue
Events
Map initialization
Conditions
(Player 10 (Light Blue) slot status) Equal to Is unused
Actions
Unit - Remove Base 0018 <gen> from the game
Unit - Remove Town Hall 0059 <gen> from the game
Trigger - Turn off Light_Blue <gen>
Trigger - Turn off Light_Blue_RM <gen>
Delete Dark Green
Events
Map initialization
Conditions
(Player 11 (Dark Green) slot status) Equal to Is unused
Actions
Unit - Remove Base 0020 <gen> from the game
Unit - Remove Town Hall 0060 <gen> from the game
Trigger - Turn off Dark_Green <gen>
Trigger - Turn off Dark_Green_RM <gen>
Delete Brown
Events
Map initialization
Conditions
(Player 12 (Brown) slot status) Equal to Is unused
Actions
Unit - Remove Base 0022 <gen> from the game
Unit - Remove Town Hall 0061 <gen> from the game
Trigger - Turn off Brown <gen>
Trigger - Turn off Brown_RM <gen>
Gold Income
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Player - Add 10 to Player 1 (Red) . Current gold
Player - Add 10 to Player 2 (Blue) . Current gold
Player - Add 10 to Player 3 (Teal) . Current gold
Player - Add 10 to Player 4 (Purple) . Current gold
Player - Add 10 to Player 5 (Yellow) . Current gold
Player - Add 10 to Player 6 (Orange) . Current gold
Player - Add 10 to Player 7 (Green) . Current gold
Player - Add 10 to Player 8 (Pink) . Current gold
Player - Add 10 to Player 9 (Gray) . Current gold
Player - Add 10 to Player 10 (Light Blue) . Current gold
Player - Add 10 to Player 11 (Dark Green) . Current gold
Player - Add 10 to Player 12 (Brown) . Current gold
Lumber Income
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Player - Add 1 to Player 1 (Red) . Current lumber
Player - Add 1 to Player 2 (Blue) . Current lumber
Player - Add 1 to Player 3 (Teal) . Current lumber
Player - Add 1 to Player 4 (Purple) . Current lumber
Player - Add 1 to Player 5 (Yellow) . Current lumber
Player - Add 1 to Player 6 (Orange) . Current lumber
Player - Add 1 to Player 7 (Green) . Current lumber
Player - Add 1 to Player 8 (Pink) . Current lumber
Player - Add 1 to Player 9 (Gray) . Current lumber
Player - Add 1 to Player 10 (Light Blue) . Current lumber
Player - Add 1 to Player 11 (Dark Green) . Current lumber
Player - Add 1 to Player 12 (Brown) . Current lumber
Red
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 1 (Red) at (Center of Red <gen>) facing Default building facing degrees
Red RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 1 (Red) at (Center of Red <gen>) facing Default building facing degrees
Blue
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 2 (Blue) at (Center of Blue <gen>) facing Default building facing degrees
Blue RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 2 (Blue) at (Center of Blue <gen>) facing Default building facing degrees
Teal
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 3 (Teal) at (Center of Teal <gen>) facing Default building facing degrees
Teal RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 3 (Teal) at (Center of Teal <gen>) facing Default building facing degrees
Purple
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of Purple <gen>) facing Default building facing degrees
Purple RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 4 (Purple) at (Center of Purple <gen>) facing Default building facing degrees
Yellow
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 5 (Yellow) at (Center of Yellow <gen>) facing Default building facing degrees
Yellow RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 5 (Yellow) at (Center of Yellow <gen>) facing Default building facing degrees
Orange
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 6 (Orange) at (Center of Orange <gen>) facing Default building facing degrees
Orange RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 6 (Orange) at (Center of Orange <gen>) facing Default building facing degrees
Green
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 7 (Green) at (Center of Green <gen>) facing Default building facing degrees
Green RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 7 (Green) at (Center of Green <gen>) facing Default building facing degrees
Pink
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 8 (Pink) at (Center of Pink <gen>) facing Default building facing degrees
Pink RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 8 (Pink) at (Center of Pink <gen>) facing Default building facing degrees
Grey
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 9 (Gray) at (Center of Gray <gen>) facing Default building facing degrees
Grey RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 9 (Gray) at (Center of Gray <gen>) facing Default building facing degrees
Light Blue
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 10 (Light Blue) at (Center of Light_Blue <gen>) facing Default building facing degrees
Light Blue RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 10 (Light Blue) at (Center of Light_Blue <gen>) facing Default building facing degrees
Dark Green
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 11 (Dark Green) at (Center of Dark_Green <gen>) facing Default building facing degrees
Dark Green RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 11 (Dark Green) at (Center of Dark_Green <gen>) facing Default building facing degrees
Brown
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of Brown <gen>) facing Default building facing degrees
Brown RM
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rifleman for Player 12 (Brown) at (Center of Brown <gen>) facing Default building facing degrees
Player 1
Events
Unit - Base 0000 <gen> Dies
Conditions
Actions
Trigger - Turn off Red <gen>
Trigger - Turn off Red_RM <gen>
Unit - Remove Town Hall 0050 <gen> from the game
Game - Defeat Player 1 (Red) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 1 (Red)) + was defeated)
Player 2
Events
Unit - Base 0001 <gen> Dies
Conditions
Actions
Trigger - Turn off Blue <gen>
Trigger - Turn off Blue_RM <gen>
Unit - Remove Town Hall 0051 <gen> from the game
Game - Defeat Player 2 (Blue) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 2 (Blue)) + was defeated)
Player 3
Events
Unit - Base 0002 <gen> Dies
Conditions
Actions
Trigger - Turn off Teal <gen>
Trigger - Turn off Teal_RM <gen>
Unit - Remove Town Hall 0052 <gen> from the game
Game - Defeat Player 3 (Teal) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 3 (Teal)) + was defeated)
Player 4
Events
Unit - Base 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off Purple <gen>
Trigger - Turn off Purple_RM <gen>
Unit - Remove Town Hall 0053 <gen> from the game
Game - Defeat Player 4 (Purple) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 4 (Purple)) + was defeated)
Player 5
Events
Unit - Base 0005 <gen> Dies
Conditions
Actions
Trigger - Turn off Yellow <gen>
Trigger - Turn off Yellow_RM <gen>
Unit - Remove Town Hall 0054 <gen> from the game
Game - Defeat Player 5 (Yellow) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 5 (Yellow)) + was defeated)
Player 6
Events
Unit - Base 0004 <gen> Dies
Conditions
Actions
Trigger - Turn off Orange <gen>
Trigger - Turn off Orange_RM <gen>
Unit - Remove Town Hall 0055 <gen> from the game
Game - Defeat Player 6 (Orange) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 6 (Orange)) + was defeated)
Player 7
Events
Unit - Base 0006 <gen> Dies
Conditions
Actions
Trigger - Turn off Green <gen>
Trigger - Turn off Green_RM <gen>
Unit - Remove Town Hall 0056 <gen> from the game
Game - Defeat Player 7 (Green) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 7 (Green)) + was defeated)
Player 8
Events
Unit - Base 0007 <gen> Dies
Conditions
Actions
Trigger - Turn off Pink <gen>
Trigger - Turn off Pink_RM <gen>
Unit - Remove Town Hall 0057 <gen> from the game
Game - Defeat Player 8 (Pink) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 8 (Pink)) + was defeated)
Player 9
Events
Unit - Base 0016 <gen> Dies
Conditions
Actions
Trigger - Turn off Grey <gen>
Trigger - Turn off Grey_RM <gen>
Unit - Remove Town Hall 0058 <gen> from the game
Game - Defeat Player 9 (Gray) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 9 (Gray)) + was defeated)
Player 10
Events
Unit - Base 0018 <gen> Dies
Conditions
Actions
Trigger - Turn off Light_Blue <gen>
Trigger - Turn off Light_Blue_RM <gen>
Unit - Remove Town Hall 0059 <gen> from the game
Game - Defeat Player 10 (Light Blue) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 10 (Light Blue)) + was defeated)
Player 11
Events
Unit - Base 0020 <gen> Dies
Conditions
Actions
Trigger - Turn off Dark_Green <gen>
Trigger - Turn off Dark_Green_RM <gen>
Unit - Remove Town Hall 0060 <gen> from the game
Game - Defeat Player 11 (Dark Green) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 11 (Dark Green)) + was defeated)
Player 12
Events
Unit - Base 0022 <gen> Dies
Conditions
Actions
Trigger - Turn off Brown <gen>
Trigger - Turn off Brown_RM <gen>
Unit - Remove Town Hall 0061 <gen> from the game
Game - Defeat Player 12 (Brown) with the message: Your Base was Destroyed!
Game - Display to (All players) for 30 seconds the text: ((Name of Player 12 (Brown)) + was defeated)
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