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Triggers
Inuyasha Battle Mega v5.w3x
Variables
Game Leave
Inu
Kago
Mir
San
Kog
Kik
Ses
Nar
Kan
Kagu
Hak
Victory
Yasha Victory
Sessh Victory
Naraku Victory
Defeat
Yasha Defeat
Sessh Defeat
Naraku Defeat
Inuyasha Allies
Inuyasha A Kagome
Inuyasha A Kagome Copy
Inuyasha A Miroku
Inuyasha A Miroku Copy
Inuyasha A Sango
Inuyasha A Sango Copy
Inuyasha A Koga
Inuyasha A Koga Copy
Inuyasha A Sesshomaru
Inuyasha A Sesshomaru Copy
Inuyasha A Kikyo
Inuyasha A Kikyo Copy
Inuyasha A Naraku
Inuyasha A Naraku Copy
Inuyasha A Kanna
Inuyasha A Kanna Copy
Inuyasha A Kagura
Inuyasha A Kagura Copy
Inuyasha A Hakudoushi
Inuyasha A Hakudoushi Copy
Kagomes Allies
Kagome A Inuyasha
Kagome A Inuyasha Copy
Kagome A Miroku
Kagome A Miroku Copy
Kagome A Sango
Kagome A Sango Copy
Kagome A Koga
Kagome A Koga Copy
Kagome A Sesshomaru
Kagome A Sesshomaru Copy
Kagome A Kikyo
Kagome A Kikyo Copy
Kagome A Naraku
Kagome A Naraku Copy
Kagome A Kanna
Kagome A Kanna Copy
Kagome A Kagura
Kagome A Kagura Copy
Kagome A Hakudoushi
Kagome A Hakudoushi Copy
Mirokus Allies
Miroku A Kagome
Miroku A Kagome Copy
Miroku A Inuyasha
Miroku A Inuyasha Copy
Miroku A Sango
Miroku A Sango Copy
Miroku A Koga
Miroku A Koga Copy
Miroku A Sesshomaru
Miroku A Sesshomaru Copy Copy
Miroku A Kikyo
Miroku A Kikyo Copy
Miroku A Naraku
Miroku A Naraku Copy
Miroku A Kanna
Miroku A Kanna Copy
Miroku A Kagura
Miroku A Kagura Copy
Miroku A Hakudoushi
Miroku A Hakudoushi Copy
Sangos Allies
Sango A Kagome
Sango A Kagome Copy
Sango A Miroku
Sango A Miroku Copy
Sango A Inuyasha
Sango A Inuyasha Copy
Sango A Koga
Sango A Koga Copy
Sango A Sesshomaru
Sango A Sesshomaru Copy
Sango A Kikyo
Sango A Kikyo Copy
Sango A Naraku
Sango A Naraku Copy
Sango A Kanna
Sango A Kanna Copy
Sango A Kagura
Sango A Kagura Copy
Sango A Hakudoushi
Sango A Hakudoushi Copy
Kogas Allies
Koga A Kagome
Koga A Kagome Copy
Koga A Miroku
Koga A Miroku Copy
Koga A Sango
Koga A Sango Copy
Koga A Inuyasha
Koga A Inuyasha Copy
Koga A Sesshomaru
Koga A Sesshomaru Copy
Koga A Kikyo
Koga A Kikyo Copy
Koga A Naraku
Koga A Naraku Copy
Koga A Kanna
Koga A Kanna Copy
Koga A Kagura
Koga A Kagura Copy
Koga A Hakudoushi
Koga A Hakudoushi Copy
Sesshomarus Allies
Sesshomaru A Kagome
Sesshomaru A Kagome Copy
Sesshomaru A Miroku
Sesshomaru A Miroku Copy
Sesshomaru A Sango
Sesshomaru A Sango Copy
Sesshomaru A Koga
Sesshomaru A Koga Copy
Sesshomaru A Inuyasha
Sesshomaru A Inuyasha Copy
Sesshomaru A Kikyo
Sesshomaru A Kikyo Copy
Sesshomaru A Naraku
Sesshomaru A Naraku Copy
Sesshomaru A Kanna
Sesshomaru A Kanna Copy
Sesshomaru A Kagura
Sesshomaru A Kagura Copy
Sesshomaru A Hakudoushi
Sesshomaru A Hakudoushi Copy
Kikyos Allies
Kikyo A Kagome
Kikyo A Kagome Copy
Kikyo A Mirok
Kikyo A Mirok Copy
Kikyo A Sango
Kikyo A Sango Copy
Kikyo A Koga
Kikyo A Koga Copy
Kikyo A Sesshomaru
Kikyo A Sesshomaru Copy
Kikyo A Inuyasha
Kikyo A Inuyasha Copy
Kikyo A Naraku
Kikyo A Naraku Copy
Kikyo A Kanna
Kikyo A Kanna Copy
Kikyo A Kagura
Kikyo A Kagura Copy
Kikyo A Hakudoushi
Kikyo A Hakudoushi Copy
Narakus Allies
Naraku A Kagome
Naraku A Kagome Copy
Naraku A Miroku
Naraku A Miroku Copy
Naraku A Sango
Naraku A Sango Copy
Naraku A Koga
Naraku A Koga Copy
Naraku A Sesshomaru
Naraku A Sesshomaru Copy
Naraku A Kikyo
Naraku A Kikyo Copy
Naraku A Inuyasha
Naraku A Inuyasha Copy
Naraku A Kanna
Naraku A Kanna Copy
Naraku A Kagura
Naraku A Kagura Copy
Naraku A Hakudoushi
Naraku A Hakudoushi Copy
Kanna Allies
Kanna A Kagome
Kanna A Kagome Copy
Kanna A Miroku
Kanna A Miroku Copy
Kanna A Sango
Kanna A Sango Copy
Kanna A Koga
Kanna A Koga Copy
Kanna A Sesshomaru
Kanna A Sesshomaru Copy
Kanna A Kikyo
Kanna A Kikyo Copy
Kanna A Naraku
Kanna A Naraku Copy
Kanna A Inuyasha
Kanna A Inuyasha Copy
Kanna A Kagura
Kanna A Kagura Copy
Kanna A Hakudoushi
Kanna A Hakudoushi Copy
Kaguras Allies
Kagura A Kagome
Kagura A Kagome Copy
Kagura A Miroku
Kagura A Miroku Copy
Kagura A Sango
Kagura A Sango Copy
Kagura A Koga
Kagura A Koga Copy
Kagura A Sesshomaru
Kagura A Sesshomaru Copy
Kagura A Kikyo
Kagura A Kikyo Copy
Kagura A Naraku
Kagura A Naraku Copy
Kagura A Kanna
Kagura A Kanna Copy
Kagura A Inuyasha
Kagura A Inuyasha Copy
Kagura A Hakudoush
Kagura A Hakudoush Copy
Hakudoushis Allies
Hakudoushi A Kagome
Hakudoushi A Kagome Copy
Hakudoushi A Miroku
Hakudoushi A Miroku Copy
Hakudoushi A Sango
Hakudoushi A Sango Copy
Hakudoushi A Koga
Hakudoushi A Koga Copy
Hakudoushi A Sesshomaru
Hakudoushi A Sesshomaru Copy
Hakudoushi A Kikyo
Hakudoushi A Kikyo Copy
Hakudoushi A Naraku
Hakudoushi A Naraku Copy
Hakudoushi A Kanna
Hakudoushi A Kanna Copy
Hakudoushi A Kagura
Hakudoushi A Kagura Copy
Hakudoushi A Inuyasha
Hakudoushi A Inuyasha Copy
Kick
Inu Kick
Kage Kick
Mir Kick
San Kick
Kog Kick
Ses Kick
Kik Kick
Nar Kick
Kan Kick
Kagu Kick
Hak Kick
Half Demons
Hide
Human Inu
Human Nar
Demon Inu
Demon Inu Revert
oInuyashao
oinuyashao
oinuyashao Copy
oinuyashao Copy 2
oinuyashao Copy 3
oinuyashao Copy 4
oinuyashao Copy 5
oinuyashao Copy 6
oinuyashao Copy 7
oinuyashao Copy 8
oinuyashao Copy 9
oinuyashao Copy 10
Miroku_38
Miroku38
Miroku38 Copy
Miroku38 Copy 2
Miroku38 Copy 3
Miroku38 Copy 4
Miroku38 Copy 5
Miroku38 Copy 6
Miroku38 Copy 7
Miroku38 Copy 8
Miroku38 Copy 9
Miroku38 Copy 10
Inuyasha_Lord
InuyashaLord
InuyashaLord Copy
InuyashaLord Copy 2
InuyashaLord Copy 3
InuyashaLord Copy 4
InuyashaLord Copy 5
InuyashaLord Copy 6
InuyashaLord Copy 7
InuyashaLord Copy 8
InuyashaLord Copy 9
InuyashaLord Copy 10
Akago
Death
Revival
Slow
Return
Inuyasha
Inuyasha Human
Inuyasha Demon
Kagome
Shippo
Miroku
Sango
Kirara
Kohaku
Koga
Hakkaku
Ginta
Kikyo
Sesshomaru
Rin
Jakken
Aun and Oun
Naraku
Naraku Human
Kanna
Kagura
Hakudoushi
Entei
Revive
Inuyasha0
Inuyasha0 Human
Inuyasha0 Demon
Kagome0
Shippo0
Miroku0
Sango0
Kirara0
Kirara0 Power
Kohaku0
Koga0
Ginta0
Hakkaku0
Kikyo0
Sesshomaru0
Rin0
Jakken0
Aun and Oun0
Naraku0
Kagura0
Kanna0
Hakudoushi0
Naraku No Akago
Entei0
Menoumaru
Transform
Swords
Fathers Grave
Tensaiga
Tetusaiga
Inuyashas Fang
Red Tetusaiga
Souunga
Tokijin
Hints
Hints
Units
Maze Spawn
Annoying Maze Spawn
Troll Spawn
Rock Spawn
Water Spawn
Fire Spawn
Miasma Spawn
Bird Spawn
Bandit Spawn
Mounted Bandit Spawn
Locations
Tokjins Mountain0
Tokajins Mountain00
Wolf Demon Den0
Wolf Demon Den00
Bone Eaters Well0
Bone Eaters Well0 Copy
Bone Eaters Well00
Bone Eaters Well00 Copy
Narakus Lair0
Narakus Lair00
Bat Demon0
Bat Demon00
Portal0
Bosses
Boss
Sagas
Sagas
Yura
Thunder Brothers
Urasue
Fake Suijin
Birds of Paradise
Goshinki
Juuroumaru and Kageroumaru
Ryuukotsusei
Tokajin
Tsubaki
Musuo
Bat Demons
Panther Demons
Hari and Ruri
Menoumaru
Shichinintai
Jakotsu
Bankotsu
Princess Kaguya
Princess Kaguya
Inu Demon
Revert Inu
Jewel Shards
Shard
Shard Copy
Shard Copy 2
Shard Copy 3
Shard Copy 4
Shard Copy 5
Help
Inuy
Kagom
Miro
Sang
Ko
Sess
Kiky
Nara
Kann
Kagur
Haku
Sit
Sit
Names
Names
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Inu
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Inuyasha Has Left the Game!
Kago
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Kagome Has Left the Game!
Mir
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Miroku Has Left the Game!
San
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Sango Has Left the Game!
Kog
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Koga Has Left the Game!
Kik
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Kikyo Has Left the Game!
Ses
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Sesshomaru Has Left the Game!
Nar
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Naraku Has Left the Game!
Kan
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Kanna Has Left the Game!
Kagu
Events
Player - Player 11 (Dark Green) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Kagura Has Left the Game!
Hak
Events
Player - Player 12 (Brown) leaves the game
Conditions
Actions
Quest - Display to (All players) the Warning message: Hakudoushi Has Left the Game!
Yasha Victory
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) Equal to Half Demon 0314 <gen>) and ((Triggering unit) Equal to Third Incarntaion 0315 <gen>)
((Triggering unit) Equal to Second Incarntaion 0316 <gen>) and ((Triggering unit) Equal to Sixth Incarnation 0317 <gen>)
(Triggering unit) Equal to Dog Demon 0053 <gen>
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Sessh Victory
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) Equal to Half Demon 0004 <gen>) and ((Triggering unit) Equal to Kikyo's Reincarnation 0274 <gen>)
((Triggering unit) Equal to Monk 0090 <gen>) and ((Triggering unit) Equal to Demon Slayer 0175 <gen>)
Actions
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Naraku Victory
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) Equal to Half Demon 0004 <gen>) and ((Triggering unit) Equal to Kikyo's Reincarnation 0274 <gen>)
((Triggering unit) Equal to Monk 0090 <gen>) and ((Triggering unit) Equal to Demon Slayer 0175 <gen>)
((Triggering unit) Equal to Wolf Demon 0211 <gen>) and ((Triggering unit) Equal to Priestess 0287 <gen>)
Actions
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Yasha Defeat
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) Equal to Half Demon 0004 <gen>) and ((Triggering unit) Equal to Kikyo's Reincarnation 0274 <gen>)
((Triggering unit) Equal to Monk 0090 <gen>) and ((Triggering unit) Equal to Demon Slayer 0175 <gen>)
((Triggering unit) Equal to Wolf Demon 0211 <gen>) and ((Triggering unit) Equal to Priestess 0287 <gen>)
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Sessh Defeat
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) Equal to Dog Demon 0053 <gen>) and ((Triggering unit) Equal to Demon Retainer 0055 <gen>)
((Triggering unit) Equal to Young Child 0056 <gen>) and ((Triggering unit) Equal to Two Headed Steed 0054 <gen>)
Actions
Game - Defeat Player 7 (Green) with the message: Defeat!
Naraku Defeat
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) Equal to Half Demon 0314 <gen>) and ((Triggering unit) Equal to Third Incarntaion 0315 <gen>)
((Triggering unit) Equal to Second Incarntaion 0316 <gen>) and ((Triggering unit) Equal to Sixth Incarnation 0317 <gen>)
Actions
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Game - Defeat Player 12 (Brown) with the message: Defeat!
Inuyasha A Kagome
Events
Player - Player 1 (Red) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally
Inuyasha A Kagome Copy
Events
Player - Player 1 (Red) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Inuyasha A Miroku
Events
Player - Player 1 (Red) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally
Inuyasha A Miroku Copy
Events
Player - Player 1 (Red) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
Inuyasha A Sango
Events
Player - Player 1 (Red) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally
Inuyasha A Sango Copy
Events
Player - Player 1 (Red) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Enemy
Inuyasha A Koga
Events
Player - Player 1 (Red) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally
Inuyasha A Koga Copy
Events
Player - Player 1 (Red) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Enemy
Inuyasha A Sesshomaru
Events
Player - Player 1 (Red) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 7 (Green) as an Ally
Inuyasha A Sesshomaru Copy
Events
Player - Player 1 (Red) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 7 (Green) as an Enemy
Inuyasha A Kikyo
Events
Player - Player 1 (Red) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 8 (Pink) as an Ally
Inuyasha A Kikyo Copy
Events
Player - Player 1 (Red) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 8 (Pink) as an Enemy
Inuyasha A Naraku
Events
Player - Player 1 (Red) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 9 (Gray) as an Ally
Inuyasha A Naraku Copy
Events
Player - Player 1 (Red) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 9 (Gray) as an Enemy
Inuyasha A Kanna
Events
Player - Player 1 (Red) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Ally
Inuyasha A Kanna Copy
Events
Player - Player 1 (Red) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Enemy
Inuyasha A Kagura
Events
Player - Player 1 (Red) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Ally
Inuyasha A Kagura Copy
Events
Player - Player 1 (Red) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Enemy
Inuyasha A Hakudoushi
Events
Player - Player 1 (Red) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 12 (Brown) as an Ally
Inuyasha A Hakudoushi Copy
Events
Player - Player 1 (Red) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 12 (Brown) as an Enemy
Kagome A Inuyasha
Events
Player - Player 2 (Blue) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally
Kagome A Inuyasha Copy
Events
Player - Player 2 (Blue) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Kagome A Miroku
Events
Player - Player 2 (Blue) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally
Kagome A Miroku Copy
Events
Player - Player 2 (Blue) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy
Kagome A Sango
Events
Player - Player 2 (Blue) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Ally
Kagome A Sango Copy
Events
Player - Player 2 (Blue) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Enemy
Kagome A Koga
Events
Player - Player 2 (Blue) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 6 (Orange) as an Ally
Kagome A Koga Copy
Events
Player - Player 2 (Blue) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 6 (Orange) as an Enemy
Kagome A Sesshomaru
Events
Player - Player 2 (Blue) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 7 (Green) as an Ally
Kagome A Sesshomaru Copy
Events
Player - Player 2 (Blue) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 7 (Green) as an Enemy
Kagome A Kikyo
Events
Player - Player 2 (Blue) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 8 (Pink) as an Ally
Kagome A Kikyo Copy
Events
Player - Player 2 (Blue) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 8 (Pink) as an Enemy
Kagome A Naraku
Events
Player - Player 2 (Blue) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 9 (Gray) as an Ally
Kagome A Naraku Copy
Events
Player - Player 2 (Blue) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 9 (Gray) as an Enemy
Kagome A Kanna
Events
Player - Player 2 (Blue) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 10 (Light Blue) as an Ally
Kagome A Kanna Copy
Events
Player - Player 2 (Blue) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 10 (Light Blue) as an Enemy
Kagome A Kagura
Events
Player - Player 2 (Blue) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 11 (Dark Green) as an Ally
Kagome A Kagura Copy
Events
Player - Player 2 (Blue) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 11 (Dark Green) as an Enemy
Kagome A Hakudoushi
Events
Player - Player 2 (Blue) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 12 (Brown) as an Ally
Kagome A Hakudoushi Copy
Events
Player - Player 2 (Blue) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 12 (Brown) as an Enemy
Miroku A Kagome
Events
Player - Player 3 (Teal) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally
Miroku A Kagome Copy
Events
Player - Player 3 (Teal) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy
Miroku A Inuyasha
Events
Player - Player 3 (Teal) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally
Miroku A Inuyasha Copy
Events
Player - Player 3 (Teal) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
Miroku A Sango
Events
Player - Player 3 (Teal) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally
Miroku A Sango Copy
Events
Player - Player 3 (Teal) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Enemy
Miroku A Koga
Events
Player - Player 3 (Teal) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 6 (Orange) as an Ally
Miroku A Koga Copy
Events
Player - Player 3 (Teal) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 6 (Orange) as an Enemy
Miroku A Sesshomaru
Events
Player - Player 3 (Teal) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 7 (Green) as an Ally
Miroku A Sesshomaru Copy Copy
Events
Player - Player 3 (Teal) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 7 (Green) as an Enemy
Miroku A Kikyo
Events
Player - Player 3 (Teal) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 8 (Pink) as an Ally
Miroku A Kikyo Copy
Events
Player - Player 3 (Teal) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 8 (Pink) as an Enemy
Miroku A Naraku
Events
Player - Player 3 (Teal) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 9 (Gray) as an Ally
Miroku A Naraku Copy
Events
Player - Player 3 (Teal) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 9 (Gray) as an Enemy
Miroku A Kanna
Events
Player - Player 3 (Teal) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 10 (Light Blue) as an Ally
Miroku A Kanna Copy
Events
Player - Player 3 (Teal) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 10 (Light Blue) as an Enemy
Miroku A Kagura
Events
Player - Player 3 (Teal) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 11 (Dark Green) as an Ally
Miroku A Kagura Copy
Events
Player - Player 3 (Teal) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 11 (Dark Green) as an Enemy
Miroku A Hakudoushi
Events
Player - Player 3 (Teal) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 12 (Brown) as an Ally
Miroku A Hakudoushi Copy
Events
Player - Player 3 (Teal) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 12 (Brown) as an Enemy
Sango A Kagome
Events
Player - Player 4 (Purple) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Ally
Sango A Kagome Copy
Events
Player - Player 4 (Purple) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Enemy
Sango A Miroku
Events
Player - Player 4 (Purple) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally
Sango A Miroku Copy
Events
Player - Player 4 (Purple) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Enemy
Sango A Inuyasha
Events
Player - Player 4 (Purple) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally
Sango A Inuyasha Copy
Events
Player - Player 4 (Purple) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
Sango A Koga
Events
Player - Player 4 (Purple) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Ally
Sango A Koga Copy
Events
Player - Player 4 (Purple) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Enemy
Sango A Sesshomaru
Events
Player - Player 4 (Purple) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 7 (Green) as an Ally
Sango A Sesshomaru Copy
Events
Player - Player 4 (Purple) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 7 (Green) as an Enemy
Sango A Kikyo
Events
Player - Player 4 (Purple) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 8 (Pink) as an Ally
Sango A Kikyo Copy
Events
Player - Player 4 (Purple) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 8 (Pink) as an Enemy
Sango A Naraku
Events
Player - Player 4 (Purple) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 9 (Gray) as an Ally
Sango A Naraku Copy
Events
Player - Player 4 (Purple) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 9 (Gray) as an Enemy
Sango A Kanna
Events
Player - Player 4 (Purple) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 10 (Light Blue) as an Ally
Sango A Kanna Copy
Events
Player - Player 4 (Purple) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 10 (Light Blue) as an Enemy
Sango A Kagura
Events
Player - Player 4 (Purple) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 11 (Dark Green) as an Ally
Sango A Kagura Copy
Events
Player - Player 4 (Purple) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 11 (Dark Green) as an Enemy
Sango A Hakudoushi
Events
Player - Player 4 (Purple) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 12 (Brown) as an Ally
Sango A Hakudoushi Copy
Events
Player - Player 4 (Purple) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 12 (Brown) as an Enemy
Koga A Kagome
Events
Player - Player 6 (Orange) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 2 (Blue) as an Ally
Koga A Kagome Copy
Events
Player - Player 6 (Orange) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 2 (Blue) as an Enemy
Koga A Miroku
Events
Player - Player 6 (Orange) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 3 (Teal) as an Ally
Koga A Miroku Copy
Events
Player - Player 6 (Orange) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 3 (Teal) as an Enemy
Koga A Sango
Events
Player - Player 6 (Orange) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Ally
Koga A Sango Copy
Events
Player - Player 6 (Orange) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Enemy
Koga A Inuyasha
Events
Player - Player 6 (Orange) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally
Koga A Inuyasha Copy
Events
Player - Player 6 (Orange) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
Koga A Sesshomaru
Events
Player - Player 6 (Orange) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 7 (Green) as an Ally
Koga A Sesshomaru Copy
Events
Player - Player 6 (Orange) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 7 (Green) as an Enemy
Koga A Kikyo
Events
Player - Player 6 (Orange) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 8 (Pink) as an Ally
Koga A Kikyo Copy
Events
Player - Player 6 (Orange) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 8 (Pink) as an Enemy
Koga A Naraku
Events
Player - Player 6 (Orange) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 9 (Gray) as an Ally
Koga A Naraku Copy
Events
Player - Player 6 (Orange) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 9 (Gray) as an Enemy
Koga A Kanna
Events
Player - Player 6 (Orange) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 10 (Light Blue) as an Ally
Koga A Kanna Copy
Events
Player - Player 6 (Orange) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 10 (Light Blue) as an Enemy
Koga A Kagura
Events
Player - Player 6 (Orange) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 11 (Dark Green) as an Ally
Koga A Kagura Copy
Events
Player - Player 6 (Orange) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 11 (Dark Green) as an Enemy
Koga A Hakudoushi
Events
Player - Player 6 (Orange) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 12 (Brown) as an Ally
Koga A Hakudoushi Copy
Events
Player - Player 6 (Orange) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 12 (Brown) as an Enemy
Sesshomaru A Kagome
Events
Player - Player 7 (Green) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 2 (Blue) as an Ally
Sesshomaru A Kagome Copy
Events
Player - Player 7 (Green) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 2 (Blue) as an Ally
Sesshomaru A Miroku
Events
Player - Player 7 (Green) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 3 (Teal) as an Ally
Sesshomaru A Miroku Copy
Events
Player - Player 7 (Green) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 3 (Teal) as an Ally
Sesshomaru A Sango
Events
Player - Player 7 (Green) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 4 (Purple) as an Ally
Sesshomaru A Sango Copy
Events
Player - Player 7 (Green) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 4 (Purple) as an Ally
Sesshomaru A Koga
Events
Player - Player 7 (Green) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 6 (Orange) as an Ally
Sesshomaru A Koga Copy
Events
Player - Player 7 (Green) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 6 (Orange) as an Ally
Sesshomaru A Inuyasha
Events
Player - Player 7 (Green) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally
Sesshomaru A Inuyasha Copy
Events
Player - Player 7 (Green) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally
Sesshomaru A Kikyo
Events
Player - Player 7 (Green) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 8 (Pink) as an Ally
Sesshomaru A Kikyo Copy
Events
Player - Player 7 (Green) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 8 (Pink) as an Ally
Sesshomaru A Naraku
Events
Player - Player 7 (Green) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 9 (Gray) as an Ally
Sesshomaru A Naraku Copy
Events
Player - Player 7 (Green) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 9 (Gray) as an Ally
Sesshomaru A Kanna
Events
Player - Player 7 (Green) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 10 (Light Blue) as an Ally
Sesshomaru A Kanna Copy
Events
Player - Player 7 (Green) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 10 (Light Blue) as an Ally
Sesshomaru A Kagura
Events
Player - Player 7 (Green) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Ally
Sesshomaru A Kagura Copy
Events
Player - Player 7 (Green) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Ally
Sesshomaru A Hakudoushi
Events
Player - Player 7 (Green) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 12 (Brown) as an Ally
Sesshomaru A Hakudoushi Copy
Events
Player - Player 7 (Green) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 12 (Brown) as an Ally
Kikyo A Kagome
Events
Player - Player 8 (Pink) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 2 (Blue) as an Ally
Kikyo A Kagome Copy
Events
Player - Player 8 (Pink) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 2 (Blue) as an Ally
Kikyo A Mirok
Events
Player - Player 8 (Pink) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 3 (Teal) as an Ally
Kikyo A Mirok Copy
Events
Player - Player 8 (Pink) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 3 (Teal) as an Ally
Kikyo A Sango
Events
Player - Player 8 (Pink) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 4 (Purple) as an Ally
Kikyo A Sango Copy
Events
Player - Player 8 (Pink) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 4 (Purple) as an Ally
Kikyo A Koga
Events
Player - Player 8 (Pink) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 6 (Orange) as an Ally
Kikyo A Koga Copy
Events
Player - Player 8 (Pink) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 6 (Orange) as an Ally
Kikyo A Sesshomaru
Events
Player - Player 8 (Pink) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 7 (Green) as an Ally
Kikyo A Sesshomaru Copy
Events
Player - Player 8 (Pink) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 7 (Green) as an Ally
Kikyo A Inuyasha
Events
Player - Player 8 (Pink) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Ally
Kikyo A Inuyasha Copy
Events
Player - Player 8 (Pink) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Ally
Kikyo A Naraku
Events
Player - Player 8 (Pink) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 9 (Gray) as an Ally
Kikyo A Naraku Copy
Events
Player - Player 8 (Pink) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 9 (Gray) as an Ally
Kikyo A Kanna
Events
Player - Player 8 (Pink) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 10 (Light Blue) as an Ally
Kikyo A Kanna Copy
Events
Player - Player 8 (Pink) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 10 (Light Blue) as an Ally
Kikyo A Kagura
Events
Player - Player 8 (Pink) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 11 (Dark Green) as an Ally
Kikyo A Kagura Copy
Events
Player - Player 8 (Pink) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 11 (Dark Green) as an Ally
Kikyo A Hakudoushi
Events
Player - Player 8 (Pink) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 12 (Brown) as an Ally
Kikyo A Hakudoushi Copy
Events
Player - Player 8 (Pink) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 12 (Brown) as an Ally
Naraku A Kagome
Events
Player - Player 9 (Gray) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 2 (Blue) as an Ally
Naraku A Kagome Copy
Events
Player - Player 9 (Gray) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 2 (Blue) as an Enemy
Naraku A Miroku
Events
Player - Player 9 (Gray) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 3 (Teal) as an Ally
Naraku A Miroku Copy
Events
Player - Player 9 (Gray) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 3 (Teal) as an Enemy
Naraku A Sango
Events
Player - Player 9 (Gray) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 4 (Purple) as an Ally
Naraku A Sango Copy
Events
Player - Player 9 (Gray) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 4 (Purple) as an Enemy
Naraku A Koga
Events
Player - Player 9 (Gray) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 6 (Orange) as an Ally
Naraku A Koga Copy
Events
Player - Player 9 (Gray) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 6 (Orange) as an Enemy
Naraku A Sesshomaru
Events
Player - Player 9 (Gray) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 7 (Green) as an Ally
Naraku A Sesshomaru Copy
Events
Player - Player 9 (Gray) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 7 (Green) as an Enemy
Naraku A Kikyo
Events
Player - Player 9 (Gray) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 8 (Pink) as an Ally
Naraku A Kikyo Copy
Events
Player - Player 9 (Gray) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 8 (Pink) as an Enemy
Naraku A Inuyasha
Events
Player - Player 9 (Gray) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Ally
Naraku A Inuyasha Copy
Events
Player - Player 9 (Gray) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Enemy
Naraku A Kanna
Events
Player - Player 9 (Gray) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 10 (Light Blue) as an Ally
Naraku A Kanna Copy
Events
Player - Player 9 (Gray) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 10 (Light Blue) as an Enemy
Naraku A Kagura
Events
Player - Player 9 (Gray) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 11 (Dark Green) as an Ally
Naraku A Kagura Copy
Events
Player - Player 9 (Gray) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 11 (Dark Green) as an Enemy
Naraku A Hakudoushi
Events
Player - Player 9 (Gray) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 12 (Brown) as an Ally
Naraku A Hakudoushi Copy
Events
Player - Player 9 (Gray) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 12 (Brown) as an Enemy
Kanna A Kagome
Events
Player - Player 10 (Light Blue) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 2 (Blue) as an Ally
Kanna A Kagome Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 2 (Blue) as an Enemy
Kanna A Miroku
Events
Player - Player 10 (Light Blue) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 3 (Teal) as an Ally
Kanna A Miroku Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 3 (Teal) as an Enemy
Kanna A Sango
Events
Player - Player 10 (Light Blue) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 4 (Purple) as an Ally
Kanna A Sango Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 4 (Purple) as an Enemy
Kanna A Koga
Events
Player - Player 10 (Light Blue) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 6 (Orange) as an Ally
Kanna A Koga Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 6 (Orange) as an Enemy
Kanna A Sesshomaru
Events
Player - Player 10 (Light Blue) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 7 (Green) as an Ally
Kanna A Sesshomaru Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 7 (Green) as an Enemy
Kanna A Kikyo
Events
Player - Player 10 (Light Blue) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 8 (Pink) as an Ally
Kanna A Kikyo Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 8 (Pink) as an Enemy
Kanna A Naraku
Events
Player - Player 10 (Light Blue) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 9 (Gray) as an Ally
Kanna A Naraku Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 9 (Gray) as an Enemy
Kanna A Inuyasha
Events
Player - Player 10 (Light Blue) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally
Kanna A Inuyasha Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Enemy
Kanna A Kagura
Events
Player - Player 10 (Light Blue) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 11 (Dark Green) as an Ally
Kanna A Kagura Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 11 (Dark Green) as an Enemy
Kanna A Hakudoushi
Events
Player - Player 10 (Light Blue) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 12 (Brown) as an Ally
Kanna A Hakudoushi Copy
Events
Player - Player 10 (Light Blue) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 12 (Brown) as an Enemy
Kagura A Kagome
Events
Player - Player 11 (Dark Green) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 2 (Blue) as an Ally
Kagura A Kagome Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 2 (Blue) as an Enemy
Kagura A Miroku
Events
Player - Player 11 (Dark Green) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 3 (Teal) as an Ally
Kagura A Miroku Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 3 (Teal) as an Enemy
Kagura A Sango
Events
Player - Player 11 (Dark Green) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 4 (Purple) as an Ally
Kagura A Sango Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 4 (Purple) as an Enemy
Kagura A Koga
Events
Player - Player 11 (Dark Green) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 6 (Orange) as an Ally
Kagura A Koga Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 6 (Orange) as an Enemy
Kagura A Sesshomaru
Events
Player - Player 11 (Dark Green) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 7 (Green) as an Ally
Kagura A Sesshomaru Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 7 (Green) as an Enemy
Kagura A Kikyo
Events
Player - Player 11 (Dark Green) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 8 (Pink) as an Ally
Kagura A Kikyo Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 8 (Pink) as an Enemy
Kagura A Naraku
Events
Player - Player 11 (Dark Green) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 9 (Gray) as an Ally
Kagura A Naraku Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 9 (Gray) as an Enemy
Kagura A Kanna
Events
Player - Player 11 (Dark Green) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 10 (Light Blue) as an Ally
Kagura A Kanna Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 10 (Light Blue) as an Enemy
Kagura A Inuyasha
Events
Player - Player 11 (Dark Green) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Ally
Kagura A Inuyasha Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Enemy
Kagura A Hakudoush
Events
Player - Player 11 (Dark Green) types a chat message containing join hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 12 (Brown) as an Ally
Kagura A Hakudoush Copy
Events
Player - Player 11 (Dark Green) types a chat message containing betray hakudoushi (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 11 (Dark Green) treat Player 12 (Brown) as an Enemy
Hakudoushi A Kagome
Events
Player - Player 12 (Brown) types a chat message containing join kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 2 (Blue) as an Ally
Hakudoushi A Kagome Copy
Events
Player - Player 12 (Brown) types a chat message containing betray kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 2 (Blue) as an Enemy
Hakudoushi A Miroku
Events
Player - Player 12 (Brown) types a chat message containing join miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 3 (Teal) as an Ally
Hakudoushi A Miroku Copy
Events
Player - Player 12 (Brown) types a chat message containing betray miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 3 (Teal) as an Enemy
Hakudoushi A Sango
Events
Player - Player 12 (Brown) types a chat message containing join sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 4 (Purple) as an Ally
Hakudoushi A Sango Copy
Events
Player - Player 12 (Brown) types a chat message containing betray sango (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 4 (Purple) as an Enemy
Hakudoushi A Koga
Events
Player - Player 12 (Brown) types a chat message containing join koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 6 (Orange) as an Ally
Hakudoushi A Koga Copy
Events
Player - Player 12 (Brown) types a chat message containing betray koga (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 6 (Orange) as an Enemy
Hakudoushi A Sesshomaru
Events
Player - Player 12 (Brown) types a chat message containing join sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 7 (Green) as an Ally
Hakudoushi A Sesshomaru Copy
Events
Player - Player 12 (Brown) types a chat message containing betray sesshomaru (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 7 (Green) as an Enemy
Hakudoushi A Kikyo
Events
Player - Player 12 (Brown) types a chat message containing join kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 8 (Pink) as an Ally
Hakudoushi A Kikyo Copy
Events
Player - Player 12 (Brown) types a chat message containing betray kikyo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 8 (Pink) as an Enemy
Hakudoushi A Naraku
Events
Player - Player 12 (Brown) types a chat message containing join naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 9 (Gray) as an Ally
Hakudoushi A Naraku Copy
Events
Player - Player 12 (Brown) types a chat message containing betray naraku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 9 (Gray) as an Enemy
Hakudoushi A Kanna
Events
Player - Player 12 (Brown) types a chat message containing join kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 10 (Light Blue) as an Ally
Hakudoushi A Kanna Copy
Events
Player - Player 12 (Brown) types a chat message containing betray kanna (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 10 (Light Blue) as an Enemy
Hakudoushi A Kagura
Events
Player - Player 12 (Brown) types a chat message containing join kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 11 (Dark Green) as an Ally
Hakudoushi A Kagura Copy
Events
Player - Player 12 (Brown) types a chat message containing betray kagura (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 11 (Dark Green) as an Enemy
Hakudoushi A Inuyasha
Events
Player - Player 12 (Brown) types a chat message containing join inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 1 (Red) as an Ally
Hakudoushi A Inuyasha Copy
Events
Player - Player 12 (Brown) types a chat message containing betray inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 12 (Brown) treat Player 1 (Red) as an Enemy
Inu Kick
Events
Player - Player 2 (Blue) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 111001001100110 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: You have been kicked!
Kage Kick
Events
Player - Player 1 (Red) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 000110111010111 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: You have been kicked!
Mir Kick
Events
Player - Player 1 (Red) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 110010000111011 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: You have been kicked!
San Kick
Events
Player - Player 1 (Red) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 00001110000111 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: You have been kicked!
Kog Kick
Events
Player - Player 1 (Red) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 101111001110110 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: You have been kicked!
Ses Kick
Events
Player - Player 1 (Red) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 11111110010111 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: You have been kicked!
Kik Kick
Events
Player - Player 1 (Red) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 000110011101110 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: You have been kicked!
Nar Kick
Events
Player - Player 1 (Red) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 100111100011110 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: You have been kicked!
Kan Kick
Events
Player - Player 1 (Red) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 000111010011001 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 10 (Light Blue) with the message: You have been kicked!
Kagu Kick
Events
Player - Player 1 (Red) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing code: 000111101101011 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 11 (Dark Green) with the message: You have been kicked!
Hak Kick
Events
Player - Player 1 (Red) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing code: 111111100110110 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 12 (Brown) with the message: You have been kicked!
Hide
Events
Map initialization
Conditions
Actions
Unit - Hide Demon Form 1168 <gen>
Unit - Hide Human Form 1169 <gen>
Unit - Hide Human Form 1170 <gen>
Human Inu
Events
Time - Every 600.00 seconds of game time
Conditions
(Owner of Demon Form 1168 <gen>) Equal to Neutral Passive
Actions
Unit - Unhide Human Form 1169 <gen>
Unit - Move Human Form 1169 <gen> instantly to (Position of Half Demon 0004 <gen>)
Hero - Set Human Form 1169 <gen> Hero-level to (Hero level of Half Demon 0004 <gen>) , Hide level-up graphics
Unit - Move Half Demon 0004 <gen> instantly to (Center of Human_Inu <gen>)
Unit - Hide Half Demon 0004 <gen>
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: You have been transformed into your human state. Be careful, you are very vunerable.
Wait 300.00 seconds
Unit - Unhide Half Demon 0004 <gen>
Unit - Move Half Demon 0004 <gen> instantly to (Position of Human Form 1169 <gen>)
Hero - Set Half Demon 0004 <gen> Hero-level to (Hero level of Human Form 1169 <gen>) , Hide level-up graphics
Unit - Hide Human Form 1169 <gen>
Unit - Move Human Form 1169 <gen> instantly to (Center of Human_Inu <gen>)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: You have been reverted bck to your half demon form. Go kick ass.
Human Nar
Events
Time - Every 900.00 seconds of game time
Conditions
Actions
Unit - Unhide Human Form 1170 <gen>
Unit - Move Human Form 1170 <gen> instantly to (Position of Half Demon 0314 <gen>)
Hero - Set Human Form 1170 <gen> Hero-level to (Hero level of Half Demon 0314 <gen>) , Hide level-up graphics
Unit - Move Half Demon 0314 <gen> instantly to (Center of Human_Nar <gen>)
Unit - Hide Half Demon 0314 <gen>
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: You have been transformed into your human state. Be careful, you are very vunerable.
Wait 300.00 seconds
Unit - Unhide Half Demon 0314 <gen>
Unit - Move Half Demon 0314 <gen> instantly to (Position of Human Form 1169 <gen>)
Hero - Set Half Demon 0314 <gen> Hero-level to (Hero level of Human Form 1170 <gen>) , Hide level-up graphics
Unit - Hide Human Form 1170 <gen>
Unit - Move Human Form 1170 <gen> instantly to (Center of Human_Nar <gen>)
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: You have been reverted bck to your half demon form. Go kick ass.
Demon Inu
Events
Unit - Half Demon 0004 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Unhide Demon Form 1168 <gen>
Unit - Move Demon Form 1168 <gen> instantly to (Position of Half Demon 0004 <gen>)
Unit - Change ownership of Demon Form 1168 <gen> to Player 1 (Red) and Change color
Hero - Set Demon Form 1168 <gen> Hero-level to (Hero level of Half Demon 0004 <gen>) , Hide level-up graphics
Unit - Move Half Demon 0004 <gen> instantly to (Center of Demon_Inu <gen>)
Unit - Hide Half Demon 0004 <gen>
Demon Inu Revert
Events
Unit - Demon Form 1168 <gen> 's life becomes Greater than or equal to 5000.00
Conditions
Actions
Unit - Unhide Half Demon 0004 <gen>
Unit - Move Half Demon 0004 <gen> instantly to (Position of Demon Form 1168 <gen>)
Hero - Set Half Demon 0004 <gen> Hero-level to (Hero level of Demon Form 1168 <gen>) , Hide level-up graphics
Unit - Change ownership of Demon Form 1168 <gen> to Neutral Passive and Change color
Unit - Hide Demon Form 1168 <gen>
Unit - Move Demon Form 1168 <gen> instantly to (Center of Demon_Inu <gen>)
oinuyashao
Events
Player - Player 1 (Red) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 1 (Red) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy
Events
Player - Player 2 (Blue) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 2 (Blue) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 2
Events
Player - Player 3 (Teal) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 3 (Teal) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 3
Events
Player - Player 4 (Purple) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 4 (Purple) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 4
Events
Player - Player 6 (Orange) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 6 (Orange) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 5
Events
Player - Player 7 (Green) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 7 (Green) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 6
Events
Player - Player 8 (Pink) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 8 (Pink) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 7
Events
Player - Player 9 (Gray) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 9 (Gray) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 8
Events
Player - Player 10 (Light Blue) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 10 (Light Blue) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 9
Events
Player - Player 11 (Dark Green) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 11 (Dark Green) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
oinuyashao Copy 10
Events
Player - Player 12 (Brown) types a chat message containing password: Kagome (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Creator for Player 12 (Brown) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Souunga and give it to (Last created unit)
Miroku38
Events
Player - Player 1 (Red) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 1 (Red) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy
Events
Player - Player 2 (Blue) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 2 (Blue) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 2
Events
Player - Player 3 (Teal) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 3 (Teal) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 3
Events
Player - Player 4 (Purple) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 4 (Purple) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 4
Events
Player - Player 6 (Orange) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 6 (Orange) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 5
Events
Player - Player 7 (Green) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 7 (Green) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 6
Events
Player - Player 8 (Pink) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 8 (Pink) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 7
Events
Player - Player 9 (Gray) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 9 (Gray) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 8
Events
Player - Player 10 (Light Blue) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 10 (Light Blue) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 9
Events
Player - Player 11 (Dark Green) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 11 (Dark Green) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
Miroku38 Copy 10
Events
Player - Player 12 (Brown) types a chat message containing password: Miroku (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 12 (Brown) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Red Tetusaiga and give it to (Last created unit)
InuyashaLord
Events
Player - Player 1 (Red) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 1 (Red) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy
Events
Player - Player 2 (Blue) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 2 (Blue) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 2
Events
Player - Player 3 (Teal) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 3 (Teal) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 3
Events
Player - Player 4 (Purple) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 4 (Purple) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 4
Events
Player - Player 6 (Orange) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 6 (Orange) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 5
Events
Player - Player 7 (Green) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 7 (Green) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 6
Events
Player - Player 8 (Pink) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 8 (Pink) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 7
Events
Player - Player 9 (Gray) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 9 (Gray) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 8
Events
Player - Player 10 (Light Blue) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 10 (Light Blue) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 9
Events
Player - Player 11 (Dark Green) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 11 (Dark Green) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
InuyashaLord Copy 10
Events
Player - Player 12 (Brown) types a chat message containing password: Inuyasha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Map Tester for Player 12 (Brown) at (Center of Revive_Area <gen>) facing Default building facing degrees
Hero - Create Tensaiga and give it to (Last created unit)
Death
Events
Unit - Sixth Incarnation 0317 <gen> Dies
Conditions
Actions
Unit - Kill Half Demon 0314 <gen>
Unit - Kill Sixth Incarnation 1182 <gen>
Slow
Events
Unit - A unit enters Revival <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's animation speed to 15.00 % of its original speed
Return
Events
Unit - A unit enters Revive00 <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's animation speed to 100.00 % of its original speed
Inuyasha
Events
Unit - Half Demon 0004 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Inuyasha Human
Events
Unit - Human Form 1169 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Inuyasha Demon
Events
Unit - Demon Form 1168 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Kagome
Events
Unit - Kikyo's Reincarnation 0274 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Shippo
Events
Unit - Fox Demon 1183 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Miroku
Events
Unit - Monk 0090 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Sango
Events
Unit - Demon Slayer 0175 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Kirara
Events
Unit - Fire Cat 0177 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Kohaku
Events
Unit - Demon Slayer 0176 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Koga
Events
Unit - Wolf Demon 0211 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Hakkaku
Events
Unit - Wolf Demon 0255 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Ginta
Events
Unit - Wolf Demon 0254 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Kikyo
Events
Unit - Priestess 0287 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Sesshomaru
Events
Unit - Dog Demon 0053 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Rin
Events
Unit - Young Child 0056 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Jakken
Events
Unit - Demon Retainer 0055 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Aun and Oun
Events
Unit - Two Headed Steed 0054 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Naraku
Events
Unit - Half Demon 0314 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Naraku Human
Events
Unit - Human Form 1170 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Kanna
Events
Unit - Second Incarntaion 0316 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Kagura
Events
Unit - Third Incarntaion 0315 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Hakudoushi
Events
Unit - Sixth Incarnation 1182 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Entei
Events
Unit - Fire Horse 1184 <gen> Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Center of Revival <gen>) facing Default building facing degrees
Inuyasha0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Half Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Half Demon 0004 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Inuyasha0 Human
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Human Form
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Human Form 1169 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Inuyasha0 Demon
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Demon Form
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Demon Form 1168 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kagome0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kikyo's Reincarnation
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Kikyo's Reincarnation 0274 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Shippo0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fox Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Fox Demon 1183 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Miroku0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Monk
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Monk 0090 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Sango0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Demon Slayer
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Demon Slayer 0175 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kirara0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fire Cat Small
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Fire Cat 0177 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kirara0 Power
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fire Cat Powerful
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Fire Cat 0177 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kohaku0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Demon Slayer
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Demon Slayer 0176 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Koga0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wolf Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Wolf Demon 0211 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Ginta0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wolf Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Wolf Demon 0254 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Hakkaku0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wolf Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Wolf Demon 0255 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kikyo0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Priestess
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Priestess 0287 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Sesshomaru0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Dog Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Dog Demon 0053 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Rin0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Young Child
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Young Child 0056 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Jakken0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Demon Retainer
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Demon Retainer 0055 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Aun and Oun0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Two Headed Steed
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Two Headed Steed 0054 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Naraku0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Half Demon
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Half Demon 0314 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kagura0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Third Incarntaion
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Third Incarntaion 0315 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Kanna0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Second Incarntaion
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Second Incarntaion 0316 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Hakudoushi0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Sixth Incarnation
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Sixth Incarnation 1182 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Naraku No Akago
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Sixth Incarnation
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Sixth Incarnation 0317 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Entei0
Events
Unit - A unit enters Revive <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fire Horse
Actions
Unit - Remove (Triggering unit) from the game
Hero - Instantly revive Fire Horse 1184 <gen> at (Center of Revive_Area <gen>) , Hide revival graphics
Transform
Events
Unit - Moth Demon 1222 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Unit - Set life of (Triggering unit) to (Max life of (Triggering unit))
Animation - Change (Triggering unit) 's size to ( 400.00 %, 400.00 %, 400.00 %) of its original size
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
Unit - Change color of (Triggering unit) to Blue
Trigger - Turn off (This trigger)
Fathers Grave
Events
Unit - A unit enters Fathers_Grave <gen>
Conditions
Actions
Floating Text - Create floating text that reads Tensaiga at (Center of Tensaiga <gen>) with Z offset 0 , using font size 12.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Tetusaiga at (Center of Tetusaiga <gen>) with Z offset 0 , using font size 12.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Souunga at (Center of Souunga <gen>) with Z offset 0 , using font size 12.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Tensaiga
Events
Unit - A unit enters Tensaiga <gen>
Conditions
(Triggering unit) Equal to Dog Demon 0053 <gen>
Actions
Hero - Give gg_item_I00A_0654 to (Triggering unit)
Trigger - Turn off (This trigger)
Tetusaiga
Events
Unit - A unit enters Tetusaiga <gen>
Conditions
(Triggering unit) Equal to Half Demon 0004 <gen>
Actions
Hero - Give gg_item_I006_1215 to (Triggering unit)
Wait 300.00 seconds
Item - Move gg_item_I006_1215 to (Center of Swords <gen>)
Hero - Give gg_item_I007_1152 to (Triggering unit)
Trigger - Turn off (This trigger)
Inuyashas Fang
Events
Unit - A unit enters Totosai <gen>
Conditions
(Item carried by (Triggering unit) in slot 1) Equal to gg_item_I007_1152
Actions
Item - Move gg_item_I007_1152 to (Center of Swords <gen>)
Hero - Give gg_item_I008_1151 to (Triggering unit)
Trigger - Turn off (This trigger)
Red Tetusaiga
Events
Unit - A unit enters Shiori <gen>
Conditions
(Item carried by (Triggering unit) in slot 1) Equal to gg_item_I008_1151
Actions
Item - Move gg_item_I008_1151 to (Center of Swords <gen>)
Hero - Give gg_item_I009_1149 to (Triggering unit)
Trigger - Turn off (This trigger)
Souunga
Events
Unit - A unit enters Souunga <gen>
Conditions
And - All (Conditions) are true
Conditions
(Item carried by (Entering unit) in slot 1) Equal to gg_item_I009_1149
(Item carried by (Entering unit) in slot 2) Equal to gg_item_I00A_0654
Actions
Hero - Give gg_item_I00E_1216 to (Triggering unit)
Trigger - Turn off (This trigger)
Tokijin
Events
Unit - A unit enters Kaijinbo <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Dog Demon 0053 <gen>
(Item carried by Dog Demon 0053 <gen> in slot 1) Equal to gg_item_I00D_1155
Actions
Item - Move (Item carried by Dog Demon 0053 <gen> in slot 1) to (Center of Swords <gen>)
Hero - Give gg_item_I00B_1153 to (Triggering unit)
Trigger - Turn off (This trigger)
Hints
Events
Map initialization
Conditions
Actions
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 1: Go the website to check for new versions of Inuyasha Battle Mega: www.geocities.com/ooinuyashaooo/index.html if you don't wnt to e-mail me, but if might not be working.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 2: Thanks to The Anime Gang for testing this map with me!Anime Gang:oInuyashao, Miroku_38, InuShesshomaru, Tsukasa804, Blade-Demon , Psyco_Soujiro
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 3: When you die, you end up in a place where you must reach the Life Dealer, you will recieve your hero for this task, but it will be level 1.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 4: There is no "best character", they're all balanced. It just depends how well you use them.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 5: Don't watch Inuyasha on Adult Swim... it's bullshit... I watch it on the computer.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 6: Don't fight bandits or trolls if you're level 15 or above, unless you're Inuyasha or Kagome and want gold so you cn buy really cool items at the present time.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 7: Enjoy yourselves!
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 8: The second to the last Saga is the Shichinintai, just try to beat their Leader, Bankotsu.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 9: Defeat the sagas for job well done which gives you +25 to all stats.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 10: Watch out for Princess Kaguya, she's not just some weird lady with a suped up mirror... she's strong...
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 11:If the website isn't working for you, then e-mail me at:[email protected] i'll reply to you with the most recent version of Inuyasha Battle Mega attached to the e-mail.
Wait 45.00 seconds
Quest - Display to (All players) the Hint message: Hint 12: Okay, I'll leave you alone now to finish your game.
Maze Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Maze Demon
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Annoying Maze Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Annoying Maze Demon
Actions
Wait 15.00 seconds
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Troll Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Troll Demon
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Rock Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Rock Demon
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Water Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Water Demon
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Fire Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Fire Demon
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Miasma Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Miasma Demon
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Bird Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Bird of Paradise
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Mounted Bandit Spawn
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Mounted Bandit
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Dying unit)) facing Default building facing degrees
Tokjins Mountain0
Events
Unit - A unit enters Tokajin0 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Tokajin00 <gen>)
Tokajins Mountain00
Events
Unit - A unit enters Tokajin1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Tokajin01 <gen>)
Wolf Demon Den0
Events
Unit - A unit enters Wolf_Demon_Den0 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Wolf_Demon_Den00 <gen>)
Wolf Demon Den00
Events
Unit - A unit enters Wolf_Demon_Den1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Wolf_Demon_Den01 <gen>)
Bone Eaters Well0
Events
Unit - A unit enters BoneEaters_Well0 <gen>
Conditions
(Triggering unit) Equal to Kikyo's Reincarnation 0274 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of BoneEaters_Well00 <gen>)
Bone Eaters Well0 Copy
Events
Unit - A unit enters BoneEaters_Well0 <gen>
Conditions
(Triggering unit) Equal to Half Demon 0004 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of BoneEaters_Well00 <gen>)
Bone Eaters Well00
Events
Unit - A unit enters BoneEaters_Well1 <gen>
Conditions
(Triggering unit) Equal to Kikyo's Reincarnation 0274 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of BoneEaters_Well01 <gen>)
Bone Eaters Well00 Copy
Events
Unit - A unit enters BoneEaters_Well1 <gen>
Conditions
(Triggering unit) Equal to Half Demon 0004 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of BoneEaters_Well01 <gen>)
Narakus Lair0
Events
Unit - A unit enters Naraku0 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Naraku00 <gen>)
Narakus Lair00
Events
Unit - A unit enters Naraku1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Naraku01 <gen>)
Bat Demon0
Events
Unit - A unit enters Bat_Demon0 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Bat_Demon00 <gen>)
Bat Demon00
Events
Unit - A unit enters Bat_Demon1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Bat_Demon01 <gen>)
Portal0
Events
Unit - A unit enters Revive0 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Revive00 <gen>)
Boss
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Forest Boss
(Unit-type of (Triggering unit)) Equal to Fire Boss
(Unit-type of (Triggering unit)) Equal to Miasma Boss
(Unit-type of (Triggering unit)) Equal to Rock Boss
(Unit-type of (Triggering unit)) Equal to Water Boss
Actions
Wait 180.00 seconds
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 5 (Yellow) at (Position of (Dying unit)) facing Default building facing degrees
Hero - Set (Triggering unit) Hero-level to 200 , Hide level-up graphics
Hero - Create Jewel Shard and give it to (Last created unit)
Sagas
Events
Map initialization
Conditions
Actions
Unit - Hide Heavinly Maiden 1223 <gen>
Unit - Hide Father's Old Enemy 0929 <gen>
Unit - Hide Onigumo's Heart 1148 <gen>
Unit - Hide Member of the Shichinintai 1167 <gen>
Unit - Hide Member of the Shichinintai 1162 <gen>
Unit - Hide Member of the Shichinintai 1166 <gen>
Unit - Hide Member of the Shichinintai 1165 <gen>
Unit - Hide Member of the Shichinintai 1164 <gen>
Unit - Hide Member of the Shichinintai 1218 <gen>
Unit - Hide Leader of the Shichinintai 1219 <gen>
Unit - Hide Sorceress of the Hair 0321 <gen>
Unit - Hide Former Bat Demon Leader 1156 <gen>
Unit - Hide Sage 0931 <gen>
Unit - Hide Human Fruit Tree 0930 <gen>
Unit - Hide Moth Demon 1222 <gen>
Unit - Hide Menoumaru's Minion 1220 <gen>
Unit - Hide Menoumaru's Minion 1221 <gen>
Unit - Hide Thunder Brother 0932 <gen>
Unit - Hide Thunder Brother 0933 <gen>
Unit - Hide Bird of Paradise Leader 0925 <gen>
Unit - Hide Fourth Incarnation 0926 <gen>
Unit - Hide Fifth Incarnation 0927 <gen>
Unit - Hide Fire Panther 1157 <gen>
Unit - Hide Wind Panther 1160 <gen>
Unit - Hide Lightning Panther 1159 <gen>
Unit - Hide Ice Panther 1158 <gen>
Unit - Hide Panther Demon Leader 1161 <gen>
Unit - Hide Fake Suijin 0924 <gen>
Unit - Hide Dark Priestess 1142 <gen>
Unit - Hide Witch 0587 <gen>
Yura
Events
Map initialization
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Sorceress of the Hair 0321 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Yura <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Yura <gen>
Quest - Display to (All players) the Quest Update message: Yura of the Hair has appeared! Destrory her for a job well done and her jewel shard!
Cinematic - Ping minimap for (All players) at (Center of Yura <gen>) for 1 seconds
Thunder Brothers
Events
Unit - Sorceress of the Hair 0321 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Thunder Brother 0932 <gen>
Unit - Unhide Thunder Brother 0933 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Thunder_Brothers <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Thunder_Brothers <gen>
Quest - Display to (All players) the Quest Update message: The Thunder Brothers have appeared! And they have jewel shards! Defeat them for their shards and a job well done!
Cinematic - Ping minimap for (All players) at (Center of Thunder_Brothers <gen>) for 1 seconds
Urasue
Events
Unit - Thunder Brother 0932 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Witch 0587 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Urasue <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Urasue <gen>
Quest - Display to (All players) the Quest Update message: Urasue has appeared! Kill her for a job well done!
Cinematic - Ping minimap for (All players) at (Center of Urasue <gen>) for 1 seconds
Fake Suijin
Events
Unit - Witch 0587 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Fake Suijin 0924 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Fake_Suijin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Fake_Suijin <gen>
Quest - Display to (All players) the Quest Update message: The Fake Suijin has shown himself! Destroy him for a job well done!
Cinematic - Ping minimap for (All players) at (Center of Fake_Suijin <gen>) for 1 seconds
Birds of Paradise
Events
Unit - Fake Suijin 0924 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Bird of Paradise Leader 0925 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Birds_of_Paradise <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Birds_of_Paradise <gen>
Quest - Display to (All players) the Quest Update message: The leader of the Birds of Paradise, Gokurakuchou, hasa revealed himself! He holds a shard of the Shikon Jewel! Defeat him for it and a job well done!
Cinematic - Ping minimap for (All players) at (Center of Birds_of_Paradise <gen>) for 1 seconds
Goshinki
Events
Unit - Bird of Paradise Leader 0925 <gen> Dies
Conditions
Actions
Wait 30.00 seconds
Unit - Create 1 . Third Incarnation for Player 9 (Gray) at (Center of Naraku01 <gen>) facing Default building facing degrees
Hero - Give gg_item_I00D_1155 to (Last created unit)
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Goshinki hs arrived under your control.
Cinematic - Ping minimap for Player Group - Player 9 (Gray) at (Center of Naraku01 <gen>) for 1 seconds
Juuroumaru and Kageroumaru
Events
Unit - Bird of Paradise Leader 0925 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Fourth Incarnation 0926 <gen>
Unit - Unhide Fifth Incarnation 0927 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Juuroumaru_and_Kageroumaru <gen>
Quest - Display to (All players) the Quest Update message: Juuroumaru and Kageroumaru have appeared! Defeat them for 2 job well dones!
Cinematic - Ping minimap for (All players) at (Center of Juuroumaru_and_Kageroumaru <gen>) for 1 seconds
Ryuukotsusei
Events
Unit - Fifth Incarnation 0927 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Father's Old Enemy 0929 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Ryuukotsusei <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Ryuukotsusei <gen>
Quest - Display to (All players) the Quest Update message: Ryuukotsusei has awaken! Defeat him for a job well done!
Cinematic - Ping minimap for (All players) at (Center of Ryuukotsusei <gen>) for 1 seconds
Tokajin
Events
Unit - Father's Old Enemy 0929 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Sage 0931 <gen>
Unit - Unhide Human Fruit Tree 0930 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Tokajin <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Tokajin <gen>
Quest - Display to (All players) the Quest Update message: Tokajin has arrived! Destroy him for a job well done and the Fruit of Longevity!
Cinematic - Ping minimap for (All players) at (Center of Tokajin <gen>) for 1 seconds
Tsubaki
Events
Unit - Sage 0931 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Dark Priestess 1142 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Tsubaki <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Tsubaki <gen>
Unit - Pause Kikyo's Reincarnation 0274 <gen>
Quest - Display to (All players) the Quest Update message: Tsubaki the Dark Priestess has arrived! Kagome has been cursed! She will not be ble to move! Defeat Tsubaki to remove the curse and for a job well done!
Cinematic - Ping minimap for (All players) at (Center of Tsubaki <gen>) for 1 seconds
Musuo
Events
Unit - Dark Priestess 1142 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Onigumo's Heart 1148 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Musuo <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Musuo <gen>
Unit - Unpause Kikyo's Reincarnation 0274 <gen>
Quest - Display to (All players) the Quest Update message: Musuo hs arrived! Defeat him for a job well done!
Cinematic - Ping minimap for (All players) at (Center of Musuo <gen>) for 1 seconds
Bat Demons
Events
Unit - Onigumo's Heart 1148 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Former Bat Demon Leader 1156 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Taigokumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Taigokumaru <gen>
Quest - Display to (All players) the Quest Update message: Taigokumaru has shown himself! Kill him for a job well done!
Cinematic - Ping minimap for (All players) at (Center of Taigokumaru <gen>) for 1 seconds
Panther Demons
Events
Unit - Former Bat Demon Leader 1156 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Fire Panther 1157 <gen>
Unit - Unhide Wind Panther 1160 <gen>
Unit - Unhide Lightning Panther 1159 <gen>
Unit - Unhide Ice Panther 1158 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Panther_Demon_Tribe <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Panther_Demon_Tribe <gen>
Quest - Display to (All players) the Quest Update message: The Panther Demon Tribe has arrived! Slay them quickly before their leader is resurrected!
Cinematic - Ping minimap for (All players) at (Center of Panther_Demon_Tribe <gen>) for 1 seconds
Wait 120.00 seconds
Unit - Unhide Panther Demon Leader 1161 <gen>
Quest - Display to (All players) the Quest Update message: The Panther Demon Leader has been resurrected! He has three shards! Watch out!
Cinematic - Ping minimap for (All players) at (Center of Panther_Demon_Tribe <gen>) for 1 seconds
Hari and Ruri
Events
Unit - Panther Demon Leader 1161 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Menoumaru's Minion 1220 <gen>
Unit - Unhide Menoumaru's Minion 1221 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Ruri <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Hari <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Ruri <gen>
Quest - Display to (All players) the Quest Update message: Hari and Ruri, minions of Menoumaru have appeared! Becareful! Hari has control of Kirara and Ruri has Miroku's Wind Tunnel! Defeat Hari to restore the control of Kirara!
Unit - Change ownership of Fire Cat 0177 <gen> to Player 5 (Yellow) and Retain color
Unit - Move Fire Cat 0177 <gen> instantly to (Position of Menoumaru's Minion 1221 <gen>)
Cinematic - Ping minimap for (All players) at (Center of Hari <gen>) for 1 seconds
Cinematic - Ping minimap for (All players) at (Center of Ruri <gen>) for 1 seconds
Menoumaru
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Menoumaru's Minion 1220 <gen>
(Triggering unit) Equal to Menoumaru's Minion 1221 <gen>
Actions
Unit - Change ownership of Fire Cat 0177 <gen> to Player 4 (Purple) and Retain color
Wait 120.00 seconds
Unit - Unhide Moth Demon 1222 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Menoumaru <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Menoumaru <gen>
Quest - Display to (All players) the Quest Update message: Menoumaru has arrived! And he has control of Kagome! Destroy him to restore Kagome's control!
Unit - Change ownership of Kikyo's Reincarnation 0274 <gen> to Player 5 (Yellow) and Retain color
Unit - Move Kikyo's Reincarnation 0274 <gen> instantly to (Position of Moth Demon 1222 <gen>)
Cinematic - Ping minimap for (All players) at (Center of Menoumaru <gen>) for 1 seconds
Shichinintai
Events
Unit - Moth Demon 1222 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Member of the Shichinintai 1162 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Shichinintai <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Shichinintai <gen>
Quest - Display to (All players) the Quest Update message: The Shichinintai has been resurrected! The first member Kyoukotsu... has arrived, don't be fooled by the way he looks... he's actually very weak.
Cinematic - Ping minimap for (All players) at (Center of Shichinintai <gen>) for 1 seconds
Wait 120.00 seconds
Unit - Unhide Member of the Shichinintai 1164 <gen>
Quest - Display to (All players) the Quest Update message: The second member of the Shichinintai, Mukotsu, has arrived! He may be small and weak, but he uses poison to win over his enemies!
Cinematic - Ping minimap for (All players) at (Center of Shichinintai <gen>) for 1 seconds
Wait 120.00 seconds
Unit - Unhide Member of the Shichinintai 1165 <gen>
Quest - Display to (All players) the Quest Update message: The third member of the Shichinintai, Renkotsu, has arrived! He may have a gun, but he's nothing compared to the leader.
Cinematic - Ping minimap for (All players) at (Center of Shichinintai <gen>) for 1 seconds
Wait 120.00 seconds
Unit - Unhide Member of the Shichinintai 1166 <gen>
Quest - Display to (All players) the Quest Update message: The fourth member of the Shichinintai, Ginkotsu has arrived! You can tell he's into guns, but he's actually pretty worthless.
Cinematic - Ping minimap for (All players) at (Center of Shichinintai <gen>) for 1 seconds
Wait 120.00 seconds
Unit - Unhide Member of the Shichinintai 1167 <gen>
Quest - Display to (All players) the Quest Update message: The fifth member of the Shichinintai, Suikotsu, has arrived! He's the most complicated and strongest out of the ones you have encountered before.
Cinematic - Ping minimap for (All players) at (Center of Shichinintai <gen>) for 1 seconds
Jakotsu
Events
Unit - Member of the Shichinintai 1167 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Member of the Shichinintai 1218 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Jakotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Jakotsu <gen>
Quest - Display to (All players) the Quest Update message: The sixth member of the Shichinintai, Jakotsu, has arrived! Don't under-estimate him because he's gay, he's the leader's favorite and second strongest! Oh and... Inuyasha... he has a crush on you... -_- ;
Cinematic - Ping minimap for (All players) at (Center of Jakotsu <gen>) for 1 seconds
Bankotsu
Events
Unit - Member of the Shichinintai 1218 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Leader of the Shichinintai 1219 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Bankotsu <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Bankotsu <gen>
Quest - Display to (All players) the Quest Update message: ...the leader of Shichinintai's, the seven man army, hs shown himself... take caution in fighting him...
Cinematic - Ping minimap for (All players) at (Center of Bankotsu <gen>) for 1 seconds
Princess Kaguya
Events
Unit - Leader of the Shichinintai 1219 <gen> Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Heavinly Maiden 1223 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across Princess_Kaguya <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across Princess_Kaguya <gen>
Quest - Display to (All players) the Quest Update message: ...The final saga... Princess Kaguya... the Heavinly Maiden... she's finally here... her powers are just incredible... do not fight her alone...
Cinematic - Ping minimap for (All players) at (Center of Princess_Kaguya <gen>) for 1 seconds
Inu Demon
Events
Unit - A unit comes within 500.00 of Heavinly Maiden 1223 <gen>
Conditions
(Triggering unit) Equal to Half Demon 0004 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Position of Demon Form 1168 <gen>)
Unit - Hide Half Demon 0004 <gen>
Unit - Move Demon Form 1168 <gen> instantly to (Position of Heavinly Maiden 1223 <gen>)
Unit - Unhide Demon Form 1168 <gen>
Unit - Change ownership of Demon Form 1168 <gen> to Player 5 (Yellow) and Retain color
Revert Inu
Events
Unit - Heavinly Maiden 1223 <gen> Dies
Conditions
Actions
Unit - Change ownership of Demon Form 1168 <gen> to Player 1 (Red) and Change color
Shard
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Item - Create Jewel Shard at (Random point in (Playable map area))
Shard Copy
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Item - Create Jewel Shard at (Random point in (Playable map area))
Shard Copy 2
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Item - Create Jewel Shard at (Random point in (Playable map area))
Shard Copy 3
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Item - Create Jewel Shard at (Random point in (Playable map area))
Shard Copy 4
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Item - Create Jewel Shard at (Random point in (Playable map area))
Shard Copy 5
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Item - Create Jewel Shard at (Random point in (Playable map area))
Inuy
Events
Player - Player 1 (Red) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Hint message: Inuyasha's Features:-When health becomes 500 or less, you will be turned into your demon form.-Receive Tetusaiga from father's grave.-Receives Powered Tetusaiga 5 minutes after gaining Tetusaiga.-Receives Tetusaiga fused with Inuyasha's Fang when you go to Totosai. (Must have Powered Tetusaiga in first slot)-Receives Red Tetusaiga when you go to Shiori. (Must have Tetusaiga fused with Inuyasha's Fang)-Can go through Bone-Eater's Well.-You win when Naraku and his incarnations and Sesshomaru are all dead.-You lose when the Yasha Gang, Koga and Kikyo are all dead.
Kagom
Events
Player - Player 2 (Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 2 (Blue) the Hint message: Kagome's Features:-Can go through Bone-Eater's Well.-You win when Naraku and his incarnations and Sesshomaru are all dead.-You lose when the Yasha Gang, Koga and Kikyo are all dead.
Miro
Events
Player - Player 3 (Teal) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 3 (Teal) the Hint message: Miroku's Features:-Has the power of the Wind Tunnel.-You win when Naraku and his incarnations and Sesshomaru are all dead.-You lose when the Yasha Gang, Koga and Kikyo are all dead.
Sang
Events
Player - Player 4 (Purple) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 4 (Purple) the Hint message: Sango's Features:-3 different heroes.-Kirara can fly.-You win when Naraku and his incarnations and Sesshomaru are all dead.-You lose when the Yasha Gang, Koga and Kikyo are all dead.
Ko
Events
Player - Player 6 (Orange) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Hint message: Koga's Features:-3 different heroes.-Controls Wolf Demon Tribe.-You win when Naraku and his incarnations and Sesshomaru are all dead.-You lose when the Yasha Gang, Koga and Kikyo are all dead.
Sess
Events
Player - Player 7 (Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 7 (Green) the Hint message: Sesshomaru's Features:-4 different heroes.-Receive Tensaiga from father's grave.-Receives Tokijin when you go to Kaijinbo. (Must have Goshinki's Head in slot 2)-You win when the Yasha Gang are all dead.-You lose when all your heroes are dead,
Kiky
Events
Player - Player 8 (Pink) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 8 (Pink) the Hint message: Kikyo's Features:-Can control Soul Collectors.-You win when Naraku and his incarnations and Sesshomaru are all dead.-You lose when the Yasha Gang, Koga and Kikyo are all dead.
Nara
Events
Player - Player 9 (Gray) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Hint message: Naraku's Features:-Can control Hell Wasps.-Can summon Demon Puppets.-You get killed when Naraku No Akago dies. (Protect that baby...)-You win when the Yasha Gang, Koga and Kikyo are all dead.-You lose when the Naraku and all his incarnations die.
Kann
Events
Player - Player 10 (Light Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 10 (Light Blue) the Hint message: Kanna's Features:-Can capture souls.-You win when the Yasha Gang, Koga and Kikyo are all dead.-You lose when the Naraku and all his incarnations die.
Kagur
Events
Player - Player 11 (Dark Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 11 (Dark Green) the Hint message: Kagura's Features:-Can fly.-You win when the Yasha Gang, Koga and Kikyo are all dead.-You lose when the Naraku and all his incarnations die.
Haku
Events
Player - Player 12 (Brown) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 12 (Brown) the Hint message: Akago's Features:-2 different heroes-Hakudoushi can't die from battle. He can only die when Naraku No Akago is killed. (Protect that baby...)-You win when the Yasha Gang, Koga and Kikyo are all dead.-You lose when the Naraku and all his incarnations die.
Sit
Events
Player - Player 2 (Blue) types a chat message containing Sit! (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Pause Half Demon 0004 <gen>
Wait 5.00 seconds
Unit - Unpause Half Demon 0004 <gen>
Names
Events
Map initialization
Conditions
Actions
Player - Set name of Player 1 (Red) to Inuyasha
Player - Set name of Player 2 (Blue) to Kagome
Player - Set name of Player 3 (Teal) to Miroku
Player - Set name of Player 4 (Purple) to Sango
Player - Set name of Player 6 (Orange) to Koga
Player - Set name of Player 7 (Green) to Sesshomaru
Player - Set name of Player 8 (Pink) to Kikyo
Player - Set name of Player 9 (Gray) to Naraku
Player - Set name of Player 10 (Light Blue) to Kanna
Player - Set name of Player 11 (Dark Green) to Kagura
Player - Set name of Player 12 (Brown) to Hakudoushi
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