Name | Type | is_array | initial_value |
Angle | real | Yes | |
Distance | real | No | |
Fusilyer1 | unit | No | |
Fusilyer1_Copier | unit | No | |
Fusilyer1_Copier_2 | unit | No | |
Fusilyer1_Copier_3 | unit | No | |
Fusilyer1_Copier_4 | unit | No | |
Fusilyer1_Copier_5 | unit | No | |
Fusilyer1_Copier_6 | unit | No | |
Fusilyer1_Copier_7 | unit | No | |
Fusilyer1_Copier_8 | unit | No | |
Fusilyer1_Copier_9 | unit | No | |
GunCare | boolean | Yes | |
HumanGroup | force | No | Force00 |
JammedGun | integer | Yes | 0 |
JammedGun1 | integer | Yes | 0 |
JammedGun2 | integer | Yes | |
JammedGun3 | integer | Yes | 0 |
Lanceroquette | integer | Yes | 0 |
LazerBionique | integer | Yes | 0 |
LazerBioUnitUse | unit | No | |
Machinegunlazer1 | unit | No | |
Machinegunlazer1_Copier | unit | No | |
Machinegunlazer1_Copier_2 | unit | No | |
Machinegunlazer1_Copier_3 | unit | No | |
Machinegunlazer1_Copier_4 | unit | No | |
Machinegunlazer1_Copier_5 | unit | No | |
Machinegunlazer1_Copier_6 | unit | No | |
Machinegunlazer1_Copier_7 | unit | No | |
Machinegunlazer1_Copier_8 | unit | No | |
Machinegunlazer1_Copier_9 | unit | No | |
MalletCoolDown | boolean | Yes | |
MarineCine | unit | No | |
MultiPoint3 | location | Yes | |
MultiUnit3 | unit | Yes | |
Peon1 | unit | No | |
Peon10 | unit | No | |
Peon2 | unit | No | |
Peon3 | unit | No | |
Peon4 | unit | No | |
Peon5 | unit | No | |
Peon6 | unit | No | |
Peon7 | unit | No | |
Peon8 | unit | No | |
Peon9 | unit | No | |
PlayerArray | player | Yes | |
Save_ItemType | itemcode | Yes | |
SerpentGroup | force | No | Force10 |
Vision10 | fogmodifier | No | |
Vision12 | fogmodifier | No | |
Vision4 | fogmodifier | No | |
Vision5 | fogmodifier | No | |
Vision6 | fogmodifier | No | |
Vision7 | fogmodifier | No | |
Vision8 | fogmodifier | No | |
Vision9 | fogmodifier | No | |
VisionBleu | fogmodifier | No | |
VisionCyan | fogmodifier | No | |
VisionRouge | fogmodifier | No |