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Triggers
Insanity the movie.w3x
Variables
Initialization
Movie
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Movie
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 20.00 seconds
Wait 25.00 seconds
Animation - Play Kel'Thuzad 0002 <gen> 's stand victory animation
Cinematic - Send transmission to (All players) from Kel'Thuzad 0002 <gen> named Necro...Priest : Play No sound and display Greetings flesh...I mean Folks... I am the Necr...I mean priest of this holy place...Uhh.... Yea holy. what can i do for you? . Modify duration: Set to 15.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Ladie : Play No sound and display Yeah... Right.... Well anyway can we come in now? . Modify duration: Set to 8.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Kel'Thuzad 0002 <gen> named Priest(Yeah Right) : Play No sound and display Why would you want to enter my butchering plac...Uhh the "Church" on such a fine day??? . Modify duration: Set to 12.00 seconds and Wait
Wait 3.00 seconds
Animation - Play Kel'Thuzad 0002 <gen> 's spell attack animation
Floating Text - Create floating text that reads (o_o?) above Kel'Thuzad 0002 <gen> with Z offset 10.00 , using font size 50.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Child 0006 <gen> named Kid : Play No sound and display *Whispers* Mom can i just talk to you for a second? . Modify duration: Set to 5.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Ladie : Play No sound and display *Whispers* OF COURSE! . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 10.00 seconds
Wait 2 seconds
Unit - Order Child 0006 <gen> to Move To . (Center of Region_001 <gen>)
Unit - Order Villager 0005 <gen> to Move To . (Center of Region_000 <gen>)
Wait 5.00 seconds
Unit - Make Villager 0005 <gen> face Child 0006 <gen> over 1.00 seconds
Unit - Make Child 0006 <gen> face Villager 0005 <gen> over 1.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Child 0006 <gen> named Kid : Play No sound and display *whispers* Mom can we go now? He's Scary! . Modify duration: Set to 4.00 seconds and Wait
Wait 3.00 seconds
Unit - Make Villager 0005 <gen> face Kel'Thuzad 0002 <gen> over 1.00 seconds
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0005 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Wait 3.00 seconds
Unit - Make Villager 0005 <gen> face Child 0006 <gen> over 0 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Ladie : Play No sound and display Yea lets go...I mean RUN! NOW! . Modify duration: Set to 5.00 seconds and Wait
Wait 3.00 seconds
Unit - Set Villager 0005 <gen> movement speed to 300.00
Unit - Set Child 0006 <gen> movement speed to 300.00
Unit - Order Villager 0005 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Child 0006 <gen> to Move To . (Center of Region_002 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 3.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Kel'Thuzad 0002 <gen> named Priest : Play No sound and display Do i have bad breath? . Modify duration: Set to 6.00 seconds and Wait
Wait 3.00 seconds
Unit - Make Kel'Thuzad 0002 <gen> face Chaplain 0001 <gen> over 3.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Locust named Bad Breath at (Center of (Playable map area)) : Play No sound and display *The Necroma...Uhh...Priest Breathes on Chaplain* . Modify duration: Set to 7.00 seconds and Wait
Wait 5.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Chaplain 0001 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Wait 2 seconds
Animation - Play Chaplain 0001 <gen> 's death animation
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Kel'Thuzad 0002 <gen> named Priest : Play No sound and display Hmm...Not that. Maybe my hair? . Modify duration: Set to 6.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Kel'Thuzad 0002 <gen> named Necromancer : Play No sound and display Nevermind. Im going to raise some corpses. I wish not to be disturbed. . Modify duration: Set to 12.00 seconds and Wait
Wait 2 seconds
Unit - Make Kel'Thuzad 0002 <gen> face (Center of Region_003 <gen>) over 0.00 seconds
Wait 2 seconds
Unit - Remove Kel'Thuzad 0002 <gen> from the game
Wait 2 seconds
Animation - Play High Elf 0004 <gen> 's death animation
Wait 2 seconds
Unit - Make Ghoul 0003 <gen> face High Elf 0004 <gen> over 0 seconds
Wait 2 seconds
Floating Text - Create floating text that reads Ahh...Fresh meat! above Ghoul 0003 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 2 seconds
Animation - Play Ghoul 0003 <gen> 's stand channel animation
Unit - Make Chaplain 0000 <gen> face Chaplain 0001 <gen> over 3.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Chaplain 0000 <gen> named Chaplain : Play No sound and display No. BROTHER! . Modify duration: Set to 6.00 seconds and Wait
Wait 2 seconds
Unit - Order Chaplain 0000 <gen> to Move To . (Center of Region_004 <gen>)
Wait 2 seconds
Unit - Make Chaplain 0000 <gen> face (Center of Region_005 <gen>) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Chaplain 0000 <gen> named Avenging Brother : Play No sound and display Revenge! . Modify duration: Set to 4.00 seconds and Wait
Wait 3.00 seconds
Unit - Remove Chaplain 0000 <gen> from the game
Wait 3.00 seconds
Unit - Order Villager 0008 <gen> to Move To . (Center of Region_006 <gen>)
Wait 2.00 seconds
Unit - Make Villager 0008 <gen> face (Center of Region_007 <gen>) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0008 <gen> named Upset dude : Play No sound and display WTF IS GOING ON IN THE WORLD! . Modify duration: Set to 10.00 seconds and Wait
Wait 2 seconds
Unit - Order Terran Marine 0010 <gen> to Move To . (Center of Region_007 <gen>)
Unit - Order Terran Marine 0009 <gen> to Move To . (Center of Region_007 <gen>)
Wait 4.00 seconds
Unit - Make Terran Marine 0009 <gen> face Villager 0008 <gen> over 0 seconds
Unit - Make Terran Marine 0010 <gen> face Villager 0008 <gen> over 0 seconds
Wait 4.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Terran Marine 0009 <gen> using Objects\RandomObject\RandomObject.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Terran Marine 0010 <gen> using Objects\RandomObject\RandomObject.mdl
Wait 2 seconds
Animation - Play Terran Marine 0009 <gen> 's attack animation
Special Effect - Destroy (Last created special effect)
Animation - Play Terran Marine 0010 <gen> 's attack animation
Special Effect - Destroy (Last created special effect)
Wait 5.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Terran Marine 0010 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Terran Marine 0009 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Wait 2.00 seconds
Unit - Order Terran Marine 0010 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Terran Marine 0009 <gen> to Move To . (Center of Region_002 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0008 <gen> named Upset dude : Play No sound and display i say it again. WTF IS GOING ON IN THE WORLD! . Modify duration: Set to 12.00 seconds and Wait
Unit - Order Villager 0008 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Explode Ghoul 0003 <gen> .
Wait 2 seconds
Unit - Order Ghoul 0011 <gen> to Move To . (Center of Region_008 <gen>)
Wait 5.00 seconds
Animation - Play Ghoul 0011 <gen> 's attack 1 animation
Wait 1.00 seconds
Unit - Make Ghoul 0011 <gen> face Ghoul 0003 <gen> over 0 seconds
Wait 1.00 seconds
Animation - Play Ghoul 0011 <gen> 's stand channel animation
Wait 5.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Splatt! , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 5.00 seconds
Game - Display to (All players) for 10.00 seconds the text: Give him a hand ladies and gentlemen!
Wait 10.00 seconds
Game - Display to (All players) for 30 seconds the text: RALLER00!
Wait 30.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Defeat Player 1 (Red) with the message: U Watched a movie!
Game - Defeat Player 2 (Blue) with the message: U Watched a movie!
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