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Camera - Stop swaying/shaking the camera for (Owner of (Triggering unit)) .
Wait 1.50 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at Target_loc using war3mapImported\WaterCrumble.mdx
Animation - Play Paladin 0086 <gen> 's Channel animation
Unit - Make Paladin 0086 <gen> Invulnerable
Unit - Set Knight 0000 <gen> movement speed to 0.00
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Knight 0000 <gen> using war3mapImported\WaterCrumble.mdx
Floating Text - Create floating text that reads Motha FUCCCCKKKAA at Target_loc with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Wait 3.00 seconds
Special Effect - Create a special effect at Target_loc using war3mapImported\LifeWave.mdx
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