Model validation: InquisitorMalendis

InquisitorMalendis3.mdx

0 errors 0 severe 8 warnings 21 unused
  • 3 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 11 - "flare2"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "flare1"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 0 - "BlizParticle03"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizParticle Death"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "BlizParticle DeathA"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 Bone 3 - "Cylinder03"
    • 2 Rotation
      • Track 29 at frame 37567 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 38000 has exactly the same value as tracks 29 and 31
  • 3 Bone 5 - "Cylinder01"
    • 3 Rotation
      • Track 6 at frame 3233 has roughly the same value as tracks 5 and 7
      • Track 14 at frame 7400 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 8600 has exactly the same value as tracks 14 and 16
  • 2 Bone 6 - "Cylinder06"
    • 2 Rotation
      • Track 13 at frame 7400 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 8600 has exactly the same value as tracks 13 and 15
  • 2 Bone 7 - "Cylinder07"
    • 2 Rotation
      • Track 12 at frame 7400 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 8600 has exactly the same value as tracks 12 and 14
  • 2 Bone 8 - "Mesh04"
    • 2 Rotation
      • Track 12 at frame 7400 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 8733 has exactly the same value as tracks 12 and 14
  • 2 Bone 9 - "Mesh02"
    • 2 Rotation
      • Track 3 at frame 7400 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 8600 has exactly the same value as tracks 3 and 5
  • 2 Bone 18 - "Mesh05"
    • 2 Rotation
      • Track 14 at frame 7467 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 8433 has exactly the same value as tracks 14 and 16
  • 2 Bone 20 - "Mesh03"
    • 2 Rotation
      • Track 2 at frame 7400 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 8600 has exactly the same value as tracks 2 and 4
  • 1 Bone 31 - "Box16"
    • 1 Scaling
      • Track 1 at frame 40233 has exactly the same value as tracks 0 and 2
  • unused GlobalSequence
  • unused Material 1
  • unused Material 7
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