Model validation: Inquisitor

FerSZInquisitor.mdx

0 errors 11 severe 8 warnings 11 unused
  • 1 Geoset 0
    • Alpha is 0.592 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 6, 7
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 63000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 9, 10
  • 1 1 ParticleEmitter2 1 - "FerSZ-Sparks"
    • Expected time middle to be between 0 and 1, got 2.5
    • 1 Visibility
      • Interpolation type not set to None
  • 1 1 ParticleEmitter2 2 - "FerSZ-Sparks"
    • Expected time middle to be between 0 and 1, got 2.5
    • 1 Visibility
      • Interpolation type not set to None
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 ParticleEmitter2 3 - "FerSZ-Glow"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 4 - "FerSZ-Glow"
    • 1 Visibility
      • Interpolation type not set to None
  • 5 Bone 1 - "Bone_Any_11"
    • 5 Rotation
      • Track 121 at frame 31366 has roughly the same value as tracks 120 and 122
      • Track 146 at frame 32233 has roughly the same value as tracks 145 and 147
      • Track 147 at frame 32266 has roughly the same value as tracks 146 and 148
      • Track 155 at frame 32566 has roughly the same value as tracks 154 and 156
      • Track 156 at frame 32600 has roughly the same value as tracks 155 and 157
  • 1 Bone 2 - "Bone_ArmL_15"
    • 1 Rotation
      • Track 156 at frame 29266 has roughly the same value as tracks 155 and 157
  • 2 Helper 3
    • 2 Rotation
      • Track 1 at frame 500 has roughly the same value as tracks 0 and 2
      • Track 110 at frame 29266 has roughly the same value as tracks 109 and 111
  • unused Texture 6 - "Ice3b.blp"
  • unused Texture 9 - "ShockwaveWater1.blp"
  • unused Texture 11 - "Clouds8x8.blp"
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