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Model validation: Impaler
Deathmaiden.MDX
0errors0severe18warnings11unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 2
1
Extent
Negative extents
1
Bone 3 - "Bone_Chest"
1
Rotation
Track 36 has the same frame 28767 as track 35
1
1
Bone 4 - "Bone_Arm1_R"
1
1
Rotation
Track 38 has the same frame 28767 as track 37
Track 53 at frame 32433 has exactly the same value as tracks 52 and 54
1
1
Bone 5 - "Bone_Arm2_R"
1
1
Rotation
Track 28 has the same frame 28767 as track 27
Track 46 at frame 32433 has roughly the same value as tracks 45 and 47
1
Bone 6 - "Bone_Hand_R"
1
Rotation
Track 33 has the same frame 28767 as track 32
1
1
Bone 8 - "Bone_Arm1_L"
1
1
Rotation
Track 29 has the same frame 28767 as track 28
Track 43 at frame 32433 has roughly the same value as tracks 42 and 44
1
1
Bone 9 - "Bone_Arm2_L"
1
1
Rotation
Track 30 has the same frame 28767 as track 29
Track 41 at frame 32433 has roughly the same value as tracks 40 and 42
1
Bone 11 - "Bone_Head"
1
Rotation
Track 35 has the same frame 28767 as track 34
1
Bone 14 - "Bone_Pelvis"
1
Rotation
Track 8 has the same frame 28767 as track 7
1
Bone 15 - "Bone_Leg1_R"
1
Rotation
Track 45 has the same frame 28767 as track 44
1
Bone 16 - "Bone_Leg2_R"
1
Rotation
Track 49 has the same frame 28767 as track 48
1
Bone 17 - "Bone_Foot_R"
1
Rotation
Track 41 has the same frame 28767 as track 40
1
1
Bone 18 - "Bone_Leg1_L"
1
Rotation
Track 38 has the same frame 28767 as track 37
1
Translation
Track 4 at frame 17900 has exactly the same value as tracks 3 and 5
1
Bone 19 - "Bone_Leg2_L"
1
Rotation
Track 45 has the same frame 28767 as track 44
1
Bone 20 - "Bone_Foot_L"
1
Rotation
Track 41 has the same frame 28767 as track 40
1
2
Helper 0
1
Translation
Track 31 has the same frame 28767 as track 30
2
Rotation
Track 10 at frame 32433 has exactly the same value as tracks 9 and 11
Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
4
Bone 10 - "Bone_Hand_L"
4
Rotation
Track 9 at frame 17900 has exactly the same value as tracks 8 and 10
Track 17 at frame 32200 has roughly the same value as tracks 16 and 18
Track 18 at frame 32333 has roughly the same value as tracks 17 and 19
Track 19 at frame 32433 has roughly the same value as tracks 18 and 20
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