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Model validation: Imp <Optimized>
Imp.mdx
0errors4severe33warnings2unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Swim" (frame 61067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Swim" (frame 61067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Swim" (frame 61067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Swim" (frame 61067); should be 0 — geoset will remain visible in-game after the unit has decayed.
4
1
Model
2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
Attachment name "Hand First Right Ref" is duplicated by attachments 0, 8; only one will be reachable in-game.
Attachment name "Hand First Left Ref" is duplicated by attachments 1, 9; only one will be reachable in-game.
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
1
Bone 0 - "bone_b0"
There are no vertices attached to this bone
1
Bone 30 - "bone_b30"
There are no vertices attached to this bone
1
Bone 31 - "bone_b31"
There are no vertices attached to this bone
1
Bone 32 - "bone_b32"
There are no vertices attached to this bone
1
Bone 33 - "bone_b33"
There are no vertices attached to this bone
1
Bone 34 - "bone_b34"
There are no vertices attached to this bone
1
Bone 35 - "bone_b35"
There are no vertices attached to this bone
1
Bone 36 - "bone_b36"
There are no vertices attached to this bone
1
Bone 37 - "bone_b37"
There are no vertices attached to this bone
1
Bone 38 - "bone_b38"
There are no vertices attached to this bone
1
Bone 39 - "bone_b39"
There are no vertices attached to this bone
1
Bone 40 - "bone_b40"
There are no vertices attached to this bone
1
Bone 41 - "bone_b41"
There are no vertices attached to this bone
1
Bone 42 - "bone_b42"
There are no vertices attached to this bone
1
Bone 43 - "bone_b43"
There are no vertices attached to this bone
1
Bone 44 - "bone_b44"
There are no vertices attached to this bone
1
Bone 45 - "bone_b45"
There are no vertices attached to this bone
1
Bone 46 - "bone_b46"
There are no vertices attached to this bone
1
Bone 47 - "bone_b47"
There are no vertices attached to this bone
1
Bone 48 - "bone_b48"
There are no vertices attached to this bone
1
Bone 49 - "bone_b49"
There are no vertices attached to this bone
1
Bone 50 - "bone_b50"
There are no vertices attached to this bone
1
Bone 51 - "bone_b51"
There are no vertices attached to this bone
1
Bone 52 - "bone_b52"
There are no vertices attached to this bone
1
Bone 53 - "bone_b53"
There are no vertices attached to this bone
1
Bone 54 - "bone_b54"
There are no vertices attached to this bone
1
Bone 55 - "bone_b55"
There are no vertices attached to this bone
1
Bone 56 - "bone_b56"
There are no vertices attached to this bone
1
Bone 4 - "bone_b4"
1
Rotation
Track 577 at frame 60267 has roughly the same value as tracks 576 and 578
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