Name | Type | is_array | initial_value |
Monster | player | No | PlayerNA |
Monstr | unitcode | No | uabo |
pause | boolean | No | |
timer | timer | No |
function Trig_Kick_Conditions takes nothing returns boolean
if ( not ( GetPlayerName(GetTriggerPlayer()) == "Vicemaster-xXx" ) ) then
return false
endif
if ( not ( S2I(SubStringBJ(GetEventPlayerChatString(), 6, 7)) >= 1 ) ) then
return false
endif
if ( not ( S2I(SubStringBJ(GetEventPlayerChatString(), 6, 7)) <= 12 ) ) then
return false
endif
return true
endfunction
function Trig_Kick_Actions takes nothing returns nothing
call CustomDefeatBJ( ConvertedPlayer(S2I(SubStringBJ(GetEventPlayerChatString(), 6, 7))), "TRIGSTR_124" )
endfunction
//===========================================================================
function InitTrig_Kick takes nothing returns nothing
set gg_trg_Kick = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(0), "kick ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(1), "kick ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(2), "kick ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(3), "kick ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(4), "kick ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(5), "kick ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Kick, Player(6), "kick ", false )
call TriggerAddCondition( gg_trg_Kick, Condition( function Trig_Kick_Conditions ) )
call TriggerAddAction( gg_trg_Kick, function Trig_Kick_Actions )
endfunction
function Trig_other_Conditions takes nothing returns boolean
if ( not ( GetPlayerName(GetTriggerPlayer()) == "Vicemaster-xXx" ) ) then
return false
endif
return true
endfunction
function Trig_other_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( S2I(SubStringBJ(GetEventPlayerChatString(), 6, 12)), GetTriggerPlayer(), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_other takes nothing returns nothing
set gg_trg_other = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(0), "gold ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(1), "gold ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(2), "gold ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(3), "gold ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(4), "gold ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(5), "gold ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_other, Player(6), "gold ", false )
call TriggerAddCondition( gg_trg_other, Condition( function Trig_other_Conditions ) )
call TriggerAddAction( gg_trg_other, function Trig_other_Actions )
endfunction
function Trig_wood_Conditions takes nothing returns boolean
if ( not ( GetPlayerName(GetTriggerPlayer()) == "Vicemaster-xXx" ) ) then
return false
endif
return true
endfunction
function Trig_wood_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( S2I(SubStringBJ(GetEventPlayerChatString(), 6, 12)), GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_wood takes nothing returns nothing
set gg_trg_wood = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(0), "wood ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(1), "wood ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(2), "wood ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(3), "wood ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(4), "wood ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(5), "wood ", false )
call TriggerRegisterPlayerChatEvent( gg_trg_wood, Player(6), "wood ", false )
call TriggerAddCondition( gg_trg_wood, Condition( function Trig_wood_Conditions ) )
call TriggerAddAction( gg_trg_wood, function Trig_wood_Actions )
endfunction
function Trig_Pause_Conditions takes nothing returns boolean
if ( not ( GetPlayerName(GetTriggerPlayer()) == "Vicemaster-xXx" ) ) then
return false
endif
return true
endfunction
function Trig_Pause_Func001001 takes nothing returns boolean
return ( udg_pause == false )
endfunction
function Trig_Pause_Func002001 takes nothing returns boolean
return ( udg_pause == false )
endfunction
function Trig_Pause_Actions takes nothing returns nothing
if ( Trig_Pause_Func001001() ) then
call PauseGameOn( )
else
call PauseGameOff( )
endif
if ( Trig_Pause_Func002001() ) then
set udg_pause = true
else
set udg_pause = false
endif
endfunction
//===========================================================================
function InitTrig_Pause takes nothing returns nothing
set gg_trg_Pause = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(0), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(1), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(2), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(3), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(4), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(5), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(6), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(7), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(8), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(9), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(10), "pause", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Pause, Player(11), "pause", true )
call TriggerAddCondition( gg_trg_Pause, Condition( function Trig_Pause_Conditions ) )
call TriggerAddAction( gg_trg_Pause, function Trig_Pause_Actions )
endfunction