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Model validation: IllidanCar
IllidanCar.mdx
0errors1severe4warnings10unused
1
2
Model
Missing "Death" sequence
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Sequence 5 - "Victory"
"victory" is not a standard name
1
Texture 2 - "TeamColor00.blp" - Team color
Path "textures/teamcolor00.blp" and replaceable ID 1 used together
2
Bone 1 - "Bone WheelA"
2
Rotation
Track 21 at frame 10600 has roughly the same value as tracks 20 and 22
Track 22 at frame 10900 has roughly the same value as tracks 21 and 23
1
Bone 5 - "Bone Shield01"
1
Translation
Track 10 at frame 10300 has exactly the same value as tracks 9 and 11
2
Bone 8 - "Bone GunScale01"
2
Scaling
Track 7 at frame 10700 has exactly the same value as tracks 6 and 8
Track 16 at frame 13800 has exactly the same value as tracks 15 and 17
1
Bone 16 - "Bone_Chestx"
1
Translation
Track 18 at frame 10167 has exactly the same value as tracks 17 and 19
2
Bone 17 - "Bone_Arm1_L"
2
Rotation
Track 9 at frame 8167 has roughly the same value as tracks 8 and 10
Track 10 at frame 8400 has roughly the same value as tracks 9 and 11
1
Helper 1
1
Rotation
Track 6 at frame 10167 has roughly the same value as tracks 5 and 7
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