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Triggers
IceSpellPackByJhonwaa.w3x
Variables
importing
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View
View
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
To import these spells you can copy and paste to right click on your map (deve do the same with the effects) as they are echos powers editor opjetos not nesesitara paste variables.
- That's all give credits :)
View
Events
Map initialization
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
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