Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
dragon(v2).w3x
Variables
Initialization
Melee Initialization Copy
Sspellbook
Change page fire
Change page air
Change page death
Change page earth
Change page life
Change page magic
Change page morph and teleport
Change page water ice
Change page chaos
Change page Copiar
Door
DoorTriggerDoor1
DoorTriggerDoor2
DoorTriggerDoor3
DoorTriggerDoor4
DoorTriggerDoor5
DoorTriggerDoor6
DoorTriggerDoor7
DoorTriggerDoorP1
DoorTriggerDoorP2
DoorTriggerDoorP3
DoorTriggerDoorP4
DoorTriggerDoorP5
DoorTriggerDoorP6
DoorTriggerDoorP7
DoorTriggerDoorP8
Revive
Revive 1
Revive
Player 10 and 12
Heroes
creeps
A0
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
Q1Player 1
Illidan
Main Quest
Item
complete
quest
Q1Player 2
Illidan1
Main Quest2
Item2
complete2
quest1
Q1Player 3
Illidan2
Main Quest3
Item3
complete3
quest2
Q1Player 4
Illidan3
Main Quest4
Item4
complete4
quest3
Q1Player 5
Illidan4
Main Quest5
Item5
complete5
quest4
Q1Player 6
Illidan5
Main Quest6
Item 6
complete 6
quest5
Q1Player 7
Illidan6
Main Quest7
Item6
complete6
quest6
Q1Player 8
Illidan7
Main Quest8
Item7
complete7
quest7
Q2Player 1
Balnazzar
Main Quest9
Item9
complete9
quest9
Q2Player 2
Balnazzar10
Main Quest10
Item10
complete10
quest10
Q2Player 3
Balnazzar11
Main Quest11
Item11
complete11
quest11
Q2Player 4
Balnazzar12
Main Quest12
Item12
complete12
quest12
Q2Player 5
Balnazzar13
Main Quest13
Item13
complete13
quest13
Q2Player 6
Balnazzar14
Main Quest14
Item14
complete14
quest14
Q2Player 7
Balnazzar15
Main Quest15
Item15
complete15
quest15
Q2Player 8
Balnazzar16
Main Quest16
Item16
complete16
quest16
C1Player 1
Villager
Cinematic Villager
C1Player 4
Villager4
Cinematic Villager4
C1Player 6
Villager6
Cinematic Villager6
C1Player 8
Villager8
Cinematic Villager8
C1Player 2
Ghoul
Cinematic Ghoul
C1Player 3
Ghoul3
Cinematic Ghoul3
C1Player 5
Ghoul5
Cinematic Ghoul5
C1Player 7
Ghoul7
Cinematic Ghoul7
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Caster
unitcode
No
cheat
button
No
effect
effect
No
GameOn
boolean
No
Item
itemcode
No
open
button
No
Quest
quest
Yes
whosyourdaddy
string
No
Default melee game initialization for all players
Melee Initialization Copy
Events
Map initialization
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Fire Hunter 0010 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Frost King 0003 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to Magic Mage 0049 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 4 (Purple) to LifeKeeper 0013 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 5 (Yellow) to Water Mage 0004 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 6 (Orange) to Firedead Lord 0006 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 7 (Green) to Frostair Pandaren 0005 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 8 (Pink) to Morph Warden 0009 <gen> , offset by ( 0 , 0 ) using Default rotation
Melee Game - Use melee time of day (for all players)
Melee Game - Run melee AI scripts (for computer players)
Change page fire
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (fire page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (fire page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (air page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page air
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (air page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (air page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (earth page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page death
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (death page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (death page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (morph & teleport page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page earth
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (earth page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (earth page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (water/ice page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page life
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (life page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (life page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (death page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page magic
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (magic page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (magic page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (life page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page morph and teleport
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (morph & teleport page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (morph & teleport page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (water/ice page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page water ice
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (water/ice page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (water/ice page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (magic page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page chaos
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (water/ice page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (water/ice page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (water/ice page) and give it to Caster
Set Variable Set Item = (Last created item)
-------- --- Don't work... ¿Why? --- --------
Hero - Order Caster to use Item
Skip remaining actions
Else - Actions
Change page Copiar
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next page (Sspellbook)
Actions
Set Variable Set Item = (Item carried by (Casting unit) of type Na’gael’s Tome (fire page))
Set Variable Set Caster = (Casting unit)
If ((Item-type of Item) Not equal to Na’gael’s Tome (fire page)) then do (Skip remaining actions) else do (Do nothing)
For each (Integer A) from 1 to 10 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by Caster in slot (Integer A)) Equal to Item
Then - Actions
Hero - Drop Item from Caster .
Item - Remove Item
Hero - Create Na’gael’s Tome (air page) and give it to Caster
Set Variable Set Item = (Last created item)
Wait 0.50 seconds
Hero - Order Caster to use Item on Caster
Else - Actions
DoorTriggerDoor1
Events
Unit - A unit enters Region_000 <gen>
Conditions
((Entering unit) has an item of type Ghost Key) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Ghost Key)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Ice Rock Gate 1056 <gen>
DoorTriggerDoor2
Events
Unit - A unit enters Region_001 <gen>
Conditions
((Entering unit) has an item of type Blood Key) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Blood Key)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Dungeon Gate 1055 <gen>
DoorTriggerDoor3
Events
Unit - A unit enters Region_022 <gen>
Conditions
((Entering unit) has an item of type Wirt's Leg) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Wirt's Leg)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Ice Rock Gate 3466 <gen>
DoorTriggerDoor4
Events
Unit - A unit enters Region_023 <gen>
Conditions
((Entering unit) has an item of type Wirt's Other Leg) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Wirt's Other Leg)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Rolling Stone Door 5106 <gen>
DoorTriggerDoor5
Events
Unit - A unit enters Region_024 <gen>
Conditions
((Entering unit) has an item of type Key of Three Moons) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Key of Three Moons)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Dungeon Gate 2572 <gen>
Destructible - Open Ice Rock Gate 2571 <gen>
DoorTriggerDoor6
Events
Unit - A unit enters Region_026 <gen>
Conditions
((Entering unit) has an item of type Heart of Aszune) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Heart of Aszune)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Dungeon Gate 4778 <gen>
DoorTriggerDoor7
Events
Unit - A unit enters Region_025 <gen>
Conditions
((Entering unit) has an item of type Glyph of Purification) Equal to True
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Item - Remove (Item carried by (Entering unit) of type Glyph of Purification)
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Ice Rock Gate 3108 <gen>
DoorTriggerDoorP1
Events
Player - Player 1 (Red) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3972 <gen>
DoorTriggerDoorP2
Events
Player - Player 2 (Blue) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3158 <gen>
DoorTriggerDoorP3
Events
Player - Player 3 (Teal) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3158 <gen>
DoorTriggerDoorP4
Events
Player - Player 4 (Purple) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3972 <gen>
DoorTriggerDoorP5
Events
Player - Player 5 (Yellow) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3158 <gen>
DoorTriggerDoorP6
Events
Player - Player 6 (Orange) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3972 <gen>
DoorTriggerDoorP7
Events
Player - Player 7 (Green) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3158 <gen>
DoorTriggerDoorP8
Events
Player - Player 8 (Pink) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Trigger - Turn off (This trigger)
Set Variable Set GameOn = "true"
Game - Display to (All players) for 4.00 seconds the text:
Destructible - Open Icy Gate 3158 <gen>
Revive 1
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
(Owner of Fire Hunter 0010 <gen>) Equal to Player 1 (Red)
(Owner of LifeKeeper 0013 <gen>) Equal to Player 4 (Purple)
(Owner of Firedead Lord 0006 <gen>) Equal to Player 6 (Orange)
(Owner of Morph Warden 0009 <gen>) Equal to Player 8 (Pink)
Actions
Wait 15.00 seconds
Camera - Lock camera target for Player 1 (Red) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 4 (Purple) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 6 (Orange) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 8 (Pink) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Hero - Instantly revive Fire Hunter 0010 <gen> at (Center of Region_002 <gen>) , Show revival graphics
Hero - Instantly revive LifeKeeper 0013 <gen> at (Center of Region_002 <gen>) , Show revival graphics
Hero - Instantly revive Firedead Lord 0006 <gen> at (Center of Region_002 <gen>) , Show revival graphics
Hero - Instantly revive Morph Warden 0009 <gen> at (Center of Region_002 <gen>) , Show revival graphics
Wait 0.10 seconds
Revive
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
(Owner of Frost King 0003 <gen>) Equal to Player 2 (Blue)
(Owner of Magic Mage 0049 <gen>) Equal to Player 3 (Teal)
(Owner of Water Mage 0004 <gen>) Equal to Player 5 (Yellow)
(Owner of Frostair Pandaren 0005 <gen>) Equal to Player 7 (Green)
Actions
Wait 15.00 seconds
Camera - Lock camera target for Player 2 (Blue) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 5 (Yellow) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 7 (Green) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Hero - Instantly revive Frost King 0003 <gen> at (Center of Region_006 <gen>) , Show revival graphics
Hero - Instantly revive Magic Mage 0049 <gen> at (Center of Region_006 <gen>) , Show revival graphics
Hero - Instantly revive Water Mage 0004 <gen> at (Center of Region_006 <gen>) , Show revival graphics
Hero - Instantly revive Frostair Pandaren 0005 <gen> at (Center of Region_006 <gen>) , Show revival graphics
Heroes
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Unit - A unit owned by Player 12 (Brown) . Dies
Unit - A unit owned by Player 12 (Brown) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
(Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
(Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
Actions
Wait 120.00 seconds
Hero - Instantly revive Nafarian 0027 <gen> at (Center of Region_027 <gen>) , Hide revival graphics
Wait 60.00 seconds
Hero - Instantly revive Crystal Dragon 0001 <gen> at (Center of Region_028 <gen>) , Hide revival graphics
Wait 60.00 seconds
Hero - Instantly revive Hell Dragon 0000 <gen> at (Center of Region_029 <gen>) , Hide revival graphics
Wait 0.00 seconds
Hero - Instantly revive Demon Hunter 0014 <gen> at (Center of Region_030 <gen>) , Hide revival graphics
Wait 0.00 seconds
Hero - Instantly revive Dreadlord 0048 <gen> at (Center of Region_031 <gen>) , Hide revival graphics
A0
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Ice Emeralt
Actions
Wait 50.00 seconds
Unit - Create 1 Ice Emeralt for Player 12 (Brown) at (Center of Region_003 <gen>) facing (Center of Region_003 <gen>)
A1
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
Actions
Wait 50.00 seconds
Unit - Create 1 Crypt Fiend for Player 12 (Brown) at (Center of Region_021 <gen>) facing (Position of (Triggering unit))
A2
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Vile Temptress
Actions
Wait 50.00 seconds
Unit - Create 1 Vile Temptress for Player 12 (Brown) at (Center of Region_018 <gen>) facing (Position of (Triggering unit))
A3
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Ogre Mauler
Actions
Wait 50.00 seconds
Unit - Create 1 Ogre Mauler for Player 12 (Brown) at (Center of Region_008 <gen>) facing (Position of (Triggering unit))
A4
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Nerubian Queen
Actions
Wait 50.00 seconds
Unit - Create 1 Nerubian Queen for Player 12 (Brown) at (Center of Region_009 <gen>) facing (Position of (Triggering unit))
A5
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Ancient Wendigo
Actions
Wait 50.00 seconds
Unit - Create 1 Ancient Wendigo for Player 12 (Brown) at (Center of Region_010 <gen>) facing (Position of (Triggering unit))
A6
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Overlord
Actions
Wait 50.00 seconds
Unit - Create 1 Overlord for Player 12 (Brown) at (Center of Region_011 <gen>) facing (Position of (Triggering unit))
A7
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Polar Furbolg Ursa Warrior
Actions
Wait 50.00 seconds
Unit - Create 1 Polar Furbolg Ursa Warrior for Player 12 (Brown) at (Center of Region_012 <gen>) facing (Position of (Triggering unit))
A8
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Dire Frost Wolf
Actions
Wait 50.00 seconds
Unit - Create 1 Dire Frost Wolf for Player 12 (Brown) at (Center of Region_013 <gen>) facing (Position of (Triggering unit))
A9
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Doom Guard (Standard)
Actions
Wait 50.00 seconds
Unit - Create 1 Doom Guard (Standard) for Player 12 (Brown) at (Center of Region_014 <gen>) facing (Position of (Triggering unit))
A10
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Infernal
Actions
Wait 50.00 seconds
Unit - Create 1 Infernal for Player 12 (Brown) at (Center of Region_015 <gen>) facing (Position of (Triggering unit))
A11
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Bloodfiend
Actions
Wait 50.00 seconds
Unit - Create 1 Bloodfiend for Player 12 (Brown) at (Center of Region_016 <gen>) facing (Position of (Triggering unit))
A12
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Death Revenant
Actions
Wait 50.00 seconds
Unit - Create 1 Death Revenant for Player 12 (Brown) at (Center of Region_017 <gen>) facing (Position of (Triggering unit))
A13
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Salamander Lord
Actions
Wait 50.00 seconds
Unit - Create 1 Salamander Lord for Player 12 (Brown) at (Center of Region_019 <gen>) facing (Position of (Triggering unit))
A14
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Giant Sea Turtle
Actions
Wait 50.00 seconds
Unit - Create 1 Giant Sea Turtle for Player 12 (Brown) at (Center of Region_020 <gen>) facing (Position of (Triggering unit))
Illidan
Events
Player - Player 1 (Red) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan <gen>
Main Quest
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest <gen>
Item
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest
Events
Player - Player 1 (Red) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 1 (Red) to Fire Hunter 0010 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Cinematic - Disable user control for Player Group - Player 1 (Red) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Cinematic - Enable user control for Player Group - Player 1 (Red) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest <gen>
Illidan1
Events
Player - Player 2 (Blue) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan1 <gen>
Main Quest2
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 2 (Blue) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest2 <gen>
Item2
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete2
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest1
Events
Player - Player 2 (Blue) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 2 (Blue) to Frost King 0003 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 2 (Blue) with magnitude 3
Cinematic - Disable user control for Player Group - Player 2 (Blue) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frost King 0003 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frost King 0003 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frost King 0003 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frost King 0003 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frost King 0003 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frost King 0003 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 2 (Blue) .
Cinematic - Enable user control for Player Group - Player 2 (Blue) .
Hero - Add 1000 experience to Frost King 0003 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest1 <gen>
Illidan2
Events
Player - Player 3 (Teal) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan2 <gen>
Main Quest3
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 3 (Teal) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest3 <gen>
Item3
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete3
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest2
Events
Player - Player 3 (Teal) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 3 (Teal) to Magic Mage 0049 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 3 (Teal) with magnitude 3
Cinematic - Disable user control for Player Group - Player 3 (Teal) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Magic Mage 0049 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Magic Mage 0049 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Magic Mage 0049 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Magic Mage 0049 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Magic Mage 0049 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Magic Mage 0049 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 3 (Teal) .
Cinematic - Enable user control for Player Group - Player 3 (Teal) .
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan3 <gen>
Main Quest4
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 4 (Purple) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest4 <gen>
Item4
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete4
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest3
Events
Player - Player 4 (Purple) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 4 (Purple) to LifeKeeper 0013 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 4 (Purple) with magnitude 3
Cinematic - Disable user control for Player Group - Player 4 (Purple) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of LifeKeeper 0013 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of LifeKeeper 0013 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of LifeKeeper 0013 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of LifeKeeper 0013 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of LifeKeeper 0013 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of LifeKeeper 0013 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 4 (Purple) .
Cinematic - Enable user control for Player Group - Player 4 (Purple) .
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan4 <gen>
Main Quest5
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 5 (Yellow) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest5 <gen>
Item5
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete5
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest4
Events
Player - Player 5 (Yellow) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 5 (Yellow) to Water Mage 0004 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 5 (Yellow) with magnitude 3
Cinematic - Disable user control for Player Group - Player 5 (Yellow) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Water Mage 0004 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Water Mage 0004 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Water Mage 0004 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Water Mage 0004 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Water Mage 0004 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Water Mage 0004 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 5 (Yellow) .
Cinematic - Enable user control for Player Group - Player 5 (Yellow) .
Hero - Add 1000 experience to Water Mage 0004 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest4 <gen>
Illidan5
Events
Player - Player 6 (Orange) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan6 <gen>
Main Quest6
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 6 (Orange) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest6 <gen>
Item 6
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete 6
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest5
Events
Player - Player 6 (Orange) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 6 (Orange) to Firedead Lord 0006 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 6 (Orange) with magnitude 3
Cinematic - Disable user control for Player Group - Player 6 (Orange) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firedead Lord 0006 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firedead Lord 0006 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firedead Lord 0006 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firedead Lord 0006 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firedead Lord 0006 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firedead Lord 0006 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 6 (Orange) .
Cinematic - Enable user control for Player Group - Player 6 (Orange) .
Hero - Add 1000 experience to Firedead Lord 0006 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest5 <gen>
Illidan6
Events
Player - Player 7 (Green) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan6 <gen>
Main Quest7
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 7 (Green) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest7 <gen>
Item6
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete6
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest6
Events
Player - Player 7 (Green) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 7 (Green) to Frostair Pandaren 0005 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 7 (Green) with magnitude 3
Cinematic - Disable user control for Player Group - Player 7 (Green) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frostair Pandaren 0005 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frostair Pandaren 0005 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frostair Pandaren 0005 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frostair Pandaren 0005 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frostair Pandaren 0005 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Frostair Pandaren 0005 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 7 (Green) .
Cinematic - Enable user control for Player Group - Player 7 (Green) .
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Wraith 0046 <gen>
Trigger - Turn off Illidan7 <gen>
Main Quest8
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Demon Hunter 0014 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 8 (Pink) the Quest Discovered message: Power
Quest - Create a Required quest titled Power with the description You must kill and bring me something. Is very difficult you will need someone to help you. Bring me the "Vampiric Potion". , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Wraith
Unit - Unhide Wraith 0046 <gen>
Trigger - Turn off Main_Quest8 <gen>
Item7
Events
Unit - Wraith 0046 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Vampiric Potion at (Center of Region_004 <gen>)
complete7
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Vampiric Potion) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Vampiric Potion)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Now write "power" and you will be stronger, smarter and faster. at (Center of Region_030 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest7
Events
Player - Player 8 (Pink) types a chat message containing power (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 8 (Pink) to Morph Warden 0009 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 8 (Pink) with magnitude 3
Cinematic - Disable user control for Player Group - Player 8 (Pink) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Morph Warden 0009 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Morph Warden 0009 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Morph Warden 0009 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Morph Warden 0009 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Morph Warden 0009 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Morph Warden 0009 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 8 (Pink) .
Cinematic - Enable user control for Player Group - Player 8 (Pink) .
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar <gen>
Main Quest9
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest9 <gen>
Item9
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete9
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest9
Events
Player - Player 1 (Red) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 1 (Red) to Fire Hunter 0010 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Cinematic - Disable user control for Player Group - Player 1 (Red) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Cinematic - Enable user control for Player Group - Player 1 (Red) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest9 <gen>
Balnazzar10
Events
Player - Player 2 (Blue) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar10 <gen>
Main Quest10
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 2 (Blue) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest10 <gen>
Item10
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete10
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest10
Events
Player - Player 2 (Blue) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 2 (Blue) to Frost King 0003 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 2 (Blue) with magnitude 3
Cinematic - Disable user control for Player Group - Player 2 (Blue) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 2 (Blue) .
Cinematic - Enable user control for Player Group - Player 2 (Blue) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest10 <gen>
Balnazzar11
Events
Player - Player 3 (Teal) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar11 <gen>
Main Quest11
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 3 (Teal) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest11 <gen>
Item11
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete11
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest11
Events
Player - Player 3 (Teal) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 3 (Teal) to Magic Mage 0049 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 3 (Teal) with magnitude 3
Cinematic - Disable user control for Player Group - Player 3 (Teal) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 3 (Teal) .
Cinematic - Enable user control for Player Group - Player 3 (Teal) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest11 <gen>
Balnazzar12
Events
Player - Player 4 (Purple) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar12 <gen>
Main Quest12
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 4 (Purple) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest12 <gen>
Item12
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete12
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest12
Events
Player - Player 4 (Purple) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 4 (Purple) to LifeKeeper 0013 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 4 (Purple) with magnitude 3
Cinematic - Disable user control for Player Group - Player 4 (Purple) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 4 (Purple) .
Cinematic - Enable user control for Player Group - Player 4 (Purple) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest12 <gen>
Balnazzar13
Events
Player - Player 5 (Yellow) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar13 <gen>
Main Quest13
Events
Unit - A unit enters Region_031 <gen>
Conditions
Player 5 (Yellow) Equal to Player 1 (Red)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 5 (Yellow) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest9 <gen>
Item13
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete13
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest13
Events
Player - Player 5 (Yellow) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 5 (Yellow) to Water Mage 0004 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 5 (Yellow) with magnitude 3
Cinematic - Disable user control for Player Group - Player 5 (Yellow) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 5 (Yellow) .
Cinematic - Enable user control for Player Group - Player 5 (Yellow) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest13 <gen>
Balnazzar14
Events
Player - Player 6 (Orange) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar14 <gen>
Main Quest14
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 6 (Orange) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest14 <gen>
Item14
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete14
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest14
Events
Player - Player 6 (Orange) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 6 (Orange) to Firedead Lord 0006 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 6 (Orange) with magnitude 3
Cinematic - Disable user control for Player Group - Player 6 (Orange) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 6 (Orange) .
Cinematic - Enable user control for Player Group - Player 6 (Orange) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest14 <gen>
Balnazzar15
Events
Player - Player 7 (Green) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to (Owner of (Triggering unit))
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar15 <gen>
Main Quest15
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 7 (Green) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest15 <gen>
Item15
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete15
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest15
Events
Player - Player 7 (Green) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 7 (Green) to Fire Hunter 0010 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 7 (Green) with magnitude 3
Cinematic - Disable user control for Player Group - Player 7 (Green) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 7 (Green) .
Cinematic - Enable user control for Player Group - Player 7 (Green) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest15 <gen>
Balnazzar16
Events
Player - Player 8 (Pink) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to (Owner of (Triggering unit))
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Unit - Hide Berserk Wildkin 0008 <gen>
Trigger - Turn off Balnazzar16 <gen>
Main Quest16
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Clicked dialog button) Equal to open
Actions
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0048 <gen> using Objects\RandomObject\RandomObject.mdl
Quest - Display to Player Group - Player 8 (Pink) the Quest Discovered message: Xp
Quest - Create a Required quest titled Power with the description Kill Berserk Wildkin and bring the "Wand of Nagation". If do it come back for your price , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Kill Berserk Wildkin
Unit - Unhide Berserk Wildkin 0008 <gen>
Trigger - Turn off Main_Quest16 <gen>
Item16
Events
Unit - Berserk Wildkin 0008 <gen> Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Wand of Negation at (Center of Region_005 <gen>)
complete16
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Wand of Negation) Equal to True
Then - Actions
Special Effect - Destroy (Last created special effect)
Item - Remove (Item carried by (Entering unit) of type Wand of Negation)
Quest - Mark (Last created quest) as Completed
Floating Text - Create floating text that reads Write "xp" to recieve great power at (Center of Region_031 <gen>) with Z offset 0 , using font size 10 , color ( 100.00 %, 100.00 %, 0.00 %), and 0 % transparency
Wait 5.00 seconds
Floating Text - Destroy (Last created floating text)
Else - Actions
quest16
Events
Player - Player 8 (Pink) types a chat message containing Xp (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Clicked dialog button) Equal to open
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Last created quest) is completed) Equal to True
Then - Actions
Unit - Make (Triggering unit) Invulnerable
Camera - Lock camera orientation for Player 8 (Pink) to Fire Hunter 0010 <gen> , offset by ( 0 , 0 )
Camera - Shake the camera for Player 8 (Pink) with magnitude 3
Cinematic - Disable user control for Player Group - Player 8 (Pink) .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Fire Hunter 0010 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Stop swaying/shaking the camera for Player 8 (Pink) .
Cinematic - Enable user control for Player Group - Player 8 (Pink) .
Hero - Add 1000 experience to Fire Hunter 0010 <gen> , Hide level-up graphics
Else - Actions
Trigger - Turn off quest16 <gen>
Villager
Events
Player - Player 1 (Red) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0082 <gen> using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
Trigger - Turn off Villager <gen>
Cinematic Villager
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - Lock camera target for Player 1 (Red) to Villager 0082 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 1 (Red) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 1 (Red) .
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Cinematic - Send transmission to Player Group - Player 1 (Red) from Villager 0082 <gen> named Villager : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 1 (Red) .
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Lock camera target for Player 1 (Red) to Fire Hunter 0010 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Villager <gen>
Villager4
Events
Player - Player 4 (Purple) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0082 <gen> using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
Trigger - Turn off Villager6 <gen>
Cinematic Villager4
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Camera - Lock camera target for Player 4 (Purple) to Villager 0082 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 4 (Purple) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 4 (Purple) .
Cinematic - Turn cinematic mode On for Player Group - Player 4 (Purple)
Cinematic - Send transmission to Player Group - Player 4 (Purple) from Villager 0082 <gen> named Villager : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 4 (Purple) .
Cinematic - Turn cinematic mode Off for Player Group - Player 4 (Purple)
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Lock camera target for Player 4 (Purple) to LifeKeeper 0013 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Cinematic_Villager4 <gen>
Villager6
Events
Player - Player 6 (Orange) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0082 <gen> using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
Trigger - Turn off Villager6 <gen>
Cinematic Villager6
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Camera - Lock camera target for Player 6 (Orange) to Villager 0082 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 6 (Orange) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 6 (Orange) .
Cinematic - Turn cinematic mode On for Player Group - Player 6 (Orange)
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Villager 0082 <gen> named Villager : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 6 (Orange) .
Cinematic - Turn cinematic mode Off for Player Group - Player 6 (Orange)
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
Camera - Lock camera target for Player 6 (Orange) to Firedead Lord 0006 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Cinematic_Villager6 <gen>
Villager8
Events
Player - Player 8 (Pink) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0082 <gen> using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
Trigger - Turn off Villager8 <gen>
Cinematic Villager8
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Camera - Lock camera target for Player 8 (Pink) to Villager 0082 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 8 (Pink) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 8 (Pink) .
Cinematic - Turn cinematic mode On for Player Group - Player 8 (Pink)
Cinematic - Send transmission to Player Group - Player 8 (Pink) from Villager 0082 <gen> named Villager : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 8 (Pink) .
Cinematic - Turn cinematic mode Off for Player Group - Player 8 (Pink)
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Lock camera target for Player 8 (Pink) to Morph Warden 0009 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Cinematic_Villager8 <gen>
Ghoul
Events
Player - Player 2 (Blue) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Ghoul 0083 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Trigger - Turn off Ghoul <gen>
Cinematic Ghoul
Events
Unit - A unit enters Region_032 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Camera - Lock camera target for Player 2 (Blue) to Ghoul 0083 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 2 (Blue) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 2 (Blue) .
Cinematic - Turn cinematic mode On for Player Group - Player 2 (Blue)
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Ghoul 0083 <gen> named Ghoul : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 2 (Blue) .
Cinematic - Turn cinematic mode Off for Player Group - Player 2 (Blue)
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Lock camera target for Player 2 (Blue) to Frost King 0003 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Cinematic_Ghoul <gen>
Ghoul3
Events
Player - Player 3 (Teal) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Ghoul 0083 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Trigger - Turn off Ghoul3 <gen>
Cinematic Ghoul3
Events
Unit - A unit enters Region_032 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Camera - Lock camera target for Player 3 (Teal) to Ghoul 0083 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 3 (Teal) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 3 (Teal) .
Cinematic - Turn cinematic mode On for Player Group - Player 3 (Teal)
Cinematic - Send transmission to Player Group - Player 3 (Teal) from Ghoul 0083 <gen> named Ghoul : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAfARIAN but first you must find the key that will open the door that are connected with the other sid eof the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Drago . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 3 (Teal) .
Cinematic - Turn cinematic mode Off for Player Group - Player 3 (Teal)
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Lock camera target for Player 3 (Teal) to Magic Mage 0049 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Cinematic_Ghoul3 <gen>
Ghoul5
Events
Player - Player 5 (Yellow) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Ghoul 0083 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Trigger - Turn off Ghoul5 <gen>
Cinematic Ghoul5
Events
Unit - A unit enters Region_032 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Camera - Lock camera target for Player 5 (Yellow) to Ghoul 0083 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 5 (Yellow) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 5 (Yellow) .
Cinematic - Turn cinematic mode On for Player Group - Player 5 (Yellow)
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Ghoul 0083 <gen> named Ghoul : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 5 (Yellow) .
Cinematic - Turn cinematic mode Off for Player Group - Player 5 (Yellow)
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Lock camera target for Player 5 (Yellow) to Water Mage 0004 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Cinematic_Ghoul5 <gen>
Ghoul7
Events
Player - Player 7 (Green) Selects a unit
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Ghoul 0083 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Trigger - Turn off Ghoul7 <gen>
Cinematic Ghoul7
Events
Unit - A unit enters Region_032 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Camera - Lock camera target for Player 7 (Green) to Ghoul 0083 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 7 (Green) 's camera Field of view to (Distance to target of gg_cam_Camera_001) over 0 seconds
Cinematic - Disable user control for Player Group - Player 7 (Green) .
Cinematic - Turn cinematic mode On for Player Group - Player 7 (Green)
Cinematic - Send transmission to Player Group - Player 7 (Green) from Ghoul 0083 <gen> named Ghoul : Play No sound and display Hi! stranger...So you are going out there. Becareful you will have to kill many monser to achieve to kill NAFARIAN but first you must find the key that will open the door that are connected with the other side of the map. To open NAFARIAN door you must take the key from Crystal Dragon or Hell Dragon. Also if you defeat them you can do two quest. . Modify duration: Add 20.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Enable user control for Player Group - Player 7 (Green) .
Cinematic - Turn cinematic mode Off for Player Group - Player 7 (Green)
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Lock camera target for Player 7 (Green) to Frostair Pandaren 0005 <gen> , offset by ( 0 , 0 ) using Default rotation
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.