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Triggers
Ice Cold Wars.w3x
Variables
Initialization
Melee Initialization
Untitled Category
waygate a
creature upgrade
no fly zone
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
waygate a
Events
Unit - A unit enters Region_001 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_000 <gen>)
creature upgrade
Events
Unit - A unit enters Region_002 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Hero - Set (Triggering unit) Hero-level to 100 , Hide level-up graphics
Cinematic - Send transmission to (All players) from (Triggering unit) named : Play No sound and display My enemies are doomed . Modify duration: Add 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Move (Triggering unit) instantly to ((Owner of (Triggering unit)) start location)
Trigger - Turn off (This trigger)
Trigger - Turn off waygate_a <gen>
Trigger - Turn off no_fly_zone <gen>
no fly zone
Events
Unit - A unit enters Region_003 <gen>
Conditions
((Triggering unit) is A flying unit) Equal to True
Actions
Unit - Move (Triggering unit) instantly to ((Owner of (Triggering unit)) start location)
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