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Triggers
I want out.w3x
Variables
Initialisation
GO
Dance
Taper
Feu
Camera ale
Entrez le code script personnalisé spécifique à la carte ci-dessous. Ce texte sera inclus dans le script de la carte après que les variables auront été déclarées et avant tout code de déclencheur.
Name
Type
is_array
initial_value
camera
camerasetup
Yes
Initialisation mêlée par défaut pour tous les joueurs
GO
Events
Map initialization
Conditions
Actions
Set Variable Set camera[1] = gg_cam_Camera_021
Set Variable Set camera[2] = gg_cam_Camera_009
Set Variable Set camera[3] = gg_cam_Camera_034
Set Variable Set camera[4] = gg_cam_Camera_042
Set Variable Set camera[5] = gg_cam_Camera_044
Set Variable Set camera[6] = gg_cam_Camera_007
Game - Set the time of day to 12
Game - Turn the day/night cycle Off
Unit - Hide Enforcer 0298 <gen>
Unit - Hide Blood Mage 0317 <gen>
Animation - Play the death animation for all doodads of type YOfs (Unexpected type: 'doodadcode') within (Playable map area) .
Unit - Hide War Golem 0296 <gen>
Unit - Hide War Golem 0297 <gen>
Environment - Set sky to Lordaeron Winter Sky (Red)
Cinematic - Turn cinematic mode On for (All players)
Game - Display to (All players) for 10.00 seconds the text: I want out - hellowen
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 5.00 seconds
Wait 6.00 seconds
Sound - Play Helloween___I_Want_Out <gen>
Destructible - Create a ITag (Unexpected type: 'destructablecode') at (Center of R__gion_006 <gen>) facing 314.00 with scale 1 and variation 0
Wait 0.80 seconds
Unit Group - Pick every unit in (Units of type Bandit) and do (Play (Picked unit)'s stand victory animation)
Destructible - Kill Elven Gate 0028 <gen>
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.00 seconds
Unit - Order Blood Mage 0294 <gen> to Move To . (Center of R__gion_000 <gen>)
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.50 seconds
Unit - Unhide War Golem 0297 <gen>
Unit - Unhide War Golem 0296 <gen>
Animation - Play the stand animation for all doodads of type YOfs (Unexpected type: 'doodadcode') within (Playable map area) .
Animation - Play War Golem 0296 <gen> 's birth animation
Animation - Play War Golem 0297 <gen> 's birth animation
Wait 1.40 seconds
Trigger - Turn on Dance <gen>
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 3.00 seconds
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 3.00 seconds
Special Effect - Create a special effect at (Position of Enforcer 0298 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Special Effect - Create a special effect attached to the weapon (Unexpected type: 'attachpoint') of Enforcer 0298 <gen> using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Unit - Unhide Enforcer 0298 <gen>
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 1.00 seconds
Wait 0.50 seconds
Trigger - Turn on Taper <gen>
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Unit Group - Pick every unit in (Units of type Archer) and do (Play (Picked unit)'s stand victory animation)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 1.00 seconds
Wait 0.80 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of R__gion_000 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Blood Mage 0294 <gen> using Abilities\Spells\Other\Doom\DoomTarget.mdl
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 6.00 seconds
Special Effect - Create a special effect at (Center of R__gion_003 <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_003_Copier <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_003_Copier_2 <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_003_Copier_4 <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_003_Copier_5 <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_003_Copier_6 <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_000 <gen>) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 4.00 seconds
Wait 6.50 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Unit - Move Blood Mage 0294 <gen> instantly to (Center of R__gion_010 <gen>)
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 4.00 seconds
Wait 5.00 seconds
Special Effect - Create a special effect at (Center of R__gion_010 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Unit - Unhide Blood Mage 0317 <gen>
Unit - Hide Blood Mage 0294 <gen>
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 2.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 2.00 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Position of Blood Mage 0317 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0.20 seconds
Unit - Hide Blood Mage 0317 <gen>
Camera - Sway the camera source for Player 1 (Red) with magnitude 50.00 and velocity 5.00
Unit - Unhide Blood Mage 0294 <gen>
Unit - Move Blood Mage 0294 <gen> instantly to (Center of R__gion_000 <gen>)
Special Effect - Create a special effect at (Position of Blood Mage 0294 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.20 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 1.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 3.00 seconds
Trigger - Turn on Feu <gen>
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of R__gion_000 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Unit - Hide Blood Mage 0294 <gen>
Unit - Move Blood Mage 0294 <gen> instantly to (Center of R__gion_011_Copier_4_Copier_5 <gen>) , facing 270.00 degrees
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier_3 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier_2 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier_4 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Unit - Unhide Blood Mage 0294 <gen>
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier_5 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 1.00 seconds
Wait 0.50 seconds
Animation - Play Archmage 0319 <gen> 's stand victory animation
Animation - Play Archmage 0318 <gen> 's stand victory animation
Unit - Order Blood Mage 0294 <gen> to Move To . (Center of R__gion_021 <gen>)
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 3.00 seconds
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of R__gion_021 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 0.25 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0.20 seconds
Unit - Move Blood Mage 0294 <gen> instantly to (Center of R__gion_022 <gen>)
Wait 0.20 seconds
Unit - Move Archmage 0318 <gen> instantly to (Center of R__gion_023 <gen>)
Unit - Move Archmage 0319 <gen> instantly to (Center of R__gion_024 <gen>)
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 2.00 seconds
Wait 1.50 seconds
Unit - Order Archmage 0319 <gen> to Move To . (Center of R__gion_026 <gen>)
Unit - Order Archmage 0318 <gen> to Move To . (Center of R__gion_025 <gen>)
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 8.00 seconds
Wait 0.50 seconds
Destructible - Kill Barrel of Explosives 0011 <gen>
Destructible - Kill Barrel of Explosives 0010 <gen>
Special Effect - Create a special effect at (Position of Barrel of Explosives 0011 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Position of Barrel of Explosives 0010 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0013 <gen>
Destructible - Kill Barrel of Explosives 0012 <gen>
Special Effect - Create a special effect at (Position of Barrel of Explosives 0013 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Position of Barrel of Explosives 0012 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0015 <gen>
Destructible - Kill Barrel of Explosives 0014 <gen>
Special Effect - Create a special effect at (Position of Barrel of Explosives 0015 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Position of Barrel of Explosives 0014 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0017 <gen>
Destructible - Kill Barrel of Explosives 0016 <gen>
Special Effect - Create a special effect at (Position of Barrel of Explosives 0016 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Position of Barrel of Explosives 0017 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0019 <gen>
Destructible - Kill Barrel of Explosives 0018 <gen>
Special Effect - Create a special effect at (Position of Barrel of Explosives 0018 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Position of Barrel of Explosives 0019 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 1.80 seconds
Wait 2.00 seconds
Destructible - Pick every destructible in R__gion_028 <gen> and do (Kill (Picked destructible))
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in R__gion_028 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Animation - Play Archmage 0318 <gen> 's stand victory animation
Animation - Play Archmage 0319 <gen> 's stand victory animation
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 6.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 4.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 3.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 3.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 3.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 3.00 seconds
Wait 2.80 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 3.00 seconds
Wait 2.80 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 3.00 seconds
Wait 2.50 seconds
Unit - Move Blood Mage 0294 <gen> instantly to (Center of R__gion_011_Copier_4_Copier_4 <gen>) , facing 270.00 degrees
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 3.00 seconds
Wait 2.00 seconds
Unit - Move Blood Mage 0294 <gen> instantly to (Center of R__gion_029 <gen>)
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 0.50 seconds
Wait 0.20 seconds
Unit - Order Blood Mage 0294 <gen> to Move To . (Center of R__gion_000 <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 3.00 seconds
Special Effect - Create a special effect at (Position of Archer 0303 <gen>) using Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Unit - Hide Archer 0303 <gen>
Wait 3.00 seconds
Unit - Unhide Archer 0303 <gen>
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 0.20 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 2.00 seconds
Wait 1.00 seconds
Unit - Move Archmage 0318 <gen> instantly to (Center of R__gion_011_Copier_4_Copier_2 <gen>)
Unit - Move Archmage 0319 <gen> instantly to (Center of R__gion_011_Copier_4_Copier_3 <gen>)
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier_2 <gen>) using Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Special Effect - Create a special effect at (Center of R__gion_011_Copier_4_Copier_3 <gen>) using Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Unit - Order Bandit 0372 <gen> to Move To . (Position of Bandit 0122 <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 10.00 seconds
Camera - Lock camera target for Player 1 (Red) to Bandit 0372 <gen> , offset by ( 0 , 0 ) using Default rotation
Wait 2 seconds
Cinematic - Send transmission to (All players) from Bandit 0372 <gen> named hit : Play No sound and display Ok, its finish now, you can leave ... . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Bandit 0372 <gen> named hit : Play No sound and display Thx... and bye . Modify duration: Add 0 seconds and Wait
Trigger - Turn on Camera_ale <gen>
Dance
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 3) Equal to 1
Then - Actions
Animation - Play War Golem 0296 <gen> 's spell slam animation
Animation - Play War Golem 0297 <gen> 's spell slam animation
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 2) Equal to 1
Then - Actions
Animation - Play War Golem 0297 <gen> 's attack animation
Animation - Play War Golem 0296 <gen> 's attack animation
Else - Actions
Animation - Play War Golem 0297 <gen> 's attack spell animation
Animation - Play War Golem 0296 <gen> 's attack spell animation
Taper
Events
Time - Every 0.65 seconds of game time
Conditions
Actions
Animation - Play Blue Dragonspawn Meddler 0315 <gen> 's spell slam animation
Animation - Play Enforcer 0298 <gen> 's attack animation
Wait 0.10 seconds
Animation - Play Enforcer 0298 <gen> 's attack animation
Wait 0.30 seconds
Animation - Play Blue Dragonspawn Meddler 0316 <gen> 's spell slam animation
Special Effect - Create a special effect at (Random point in R__gion_001 <gen>) using Abilities\Spells\Items\AIim\AIimTarget.mdl
Wait 0.30 seconds
Unit - Move Enforcer 0298 <gen> instantly to (Random point in R__gion_002 <gen>)
Feu
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Center of R__gion_011 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_011_Copier <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of R__gion_011_Copier_3 <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
Special Effect - Create a special effect at (Center of R__gion_011_Copier_2 <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
Camera ale
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Camera - . Apply . camera[(Random integer number between 1 and 6)] for Player 1 (Red) over 1.00 seconds
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