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Model validation: Huntress
Panter.mdx
0errors0severe29warnings26unused
2
Model
Attachment 4 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 0
1
Extent
Negative extents
1
Geoset 1
1
Extent
Negative extents
1
Geoset 2
1
Extent
Negative extents
7
Geoset 3
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Bone 23 - "Mesh09"
There are no vertices attached to this bone
1
Bone 24 - "Object09"
There are no vertices attached to this bone
1
Bone 25 - "Mesh08"
There are no vertices attached to this bone
1
Bone 26 - "Mesh29"
There are no vertices attached to this bone
1
Bone 27 - "Mesh33"
There are no vertices attached to this bone
1
Bone 28 - "Blade"
There are no vertices attached to this bone
1
Bone 29 - "Mesh30"
There are no vertices attached to this bone
1
1
Bone 30 - "Mesh07"
There are no vertices attached to this bone
1
Translation
Track 1 at frame 10233 has exactly the same value as tracks 0 and 2
1
Bone 31 - "Mesh31"
There are no vertices attached to this bone
1
Bone 32 - "Object12"
There are no vertices attached to this bone
1
Bone 33 - "Head"
There are no vertices attached to this bone
1
2
Bone 34 - "Mesh36"
There are no vertices attached to this bone
2
Translation
Track 9 at frame 14500 has exactly the same value as tracks 8 and 10
Track 10 at frame 14567 has exactly the same value as tracks 9 and 11
1
Bone 35 - "Object13"
There are no vertices attached to this bone
1
Bone 36 - "Mesh37"
There are no vertices attached to this bone
1
Bone 37 - "Mesh35"
There are no vertices attached to this bone
1
Bone 38 - "Object14"
There are no vertices attached to this bone
1
Bone 39 - "Mesh34"
There are no vertices attached to this bone
3
Helper 5
3
Translation
Track 1 at frame 13500 has exactly the same value as tracks 0 and 2
Track 2 at frame 13633 has exactly the same value as tracks 1 and 3
Track 3 at frame 13733 has exactly the same value as tracks 2 and 4
3
Helper 8
3
Translation
Track 6 at frame 10100 has exactly the same value as tracks 5 and 7
Track 17 at frame 14300 has exactly the same value as tracks 16 and 18
Track 18 at frame 14500 has exactly the same value as tracks 17 and 19
2
Helper 11
2
Translation
Track 1 at frame 13500 has exactly the same value as tracks 0 and 2
Track 2 at frame 13733 has exactly the same value as tracks 1 and 3
1
Helper 14
1
Translation
Track 12 at frame 3600 has exactly the same value as tracks 11 and 13
2
Helper 15
2
Translation
Track 1 at frame 13500 has exactly the same value as tracks 0 and 2
Track 2 at frame 13733 has exactly the same value as tracks 1 and 3
2
Helper 22
2
Translation
Track 8 at frame 13567 has exactly the same value as tracks 7 and 9
Track 9 at frame 13800 has exactly the same value as tracks 8 and 10
1
Helper 23
1
Translation
Track 27 at frame 151133 has exactly the same value as tracks 26 and 28
3
Helper 25
2
Translation
Track 1 at frame 13567 has exactly the same value as tracks 0 and 2
Track 2 at frame 13933 has exactly the same value as tracks 1 and 3
1
Rotation
Track 22 at frame 14000 has roughly the same value as tracks 21 and 23
2
Helper 26
1
Translation
Track 26 at frame 153633 has exactly the same value as tracks 25 and 27
1
Rotation
Track 21 at frame 14567 has exactly the same value as tracks 20 and 22
1
Helper 27
1
Rotation
Track 20 at frame 14567 has exactly the same value as tracks 19 and 21
3
Helper 28
3
Rotation
Track 9 at frame 13800 has roughly the same value as tracks 8 and 10
Track 10 at frame 13900 has roughly the same value as tracks 9 and 11
Track 13 at frame 14567 has exactly the same value as tracks 12 and 14
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