Name | Type | is_array | initial_value |
AbilityIndex | integer | No | |
AbilityLevel | integer | No | |
AbilityList | abilcode | Yes | |
AbilityListSize | integer | No | 55 |
Assassins | force | No | |
AssassinsDead | boolean | No | |
AssassinWins | integer | No | |
AttackVIPWarning | integer | Yes | |
AvailableSalvage | integer | Yes | |
Berserker_RageState | integer | Yes | |
Berserker_RageTimer | timer | Yes | |
Bodyguards | force | No | |
BodyguardsAndVIP | force | No | |
BodyguardWins | integer | No | |
caster | unit | No | |
CinematicAssassin | unit | No | |
CinematicGuardian | unit | No | |
CinematicVIP | unit | No | |
ConjurerHealingWards | unitcode | Yes | |
ConjurerSlowWards | unitcode | Yes | |
DeathWalkDuration | real | Yes | |
DefaultWinTimer | timer | No | |
DruidMysticVeilDuration | real | Yes | |
DruidTreeWall | destructablecode | No | YTct |
DruidTreeWallBufferRange | real | No | 128.00 |
DruidTreeWallPoint | location | No | |
DruidTreeWallPointValid | boolean | No | |
EndGameStatDelayTime | real | No | 5.00 |
Engineer_LumberAmount | integer | Yes | |
EngineerSalvageCooldown | real | Yes | |
EngineerSalvageTimers | timer | Yes | |
FinalRound | integer | No | 33 |
GateTimer | timer | No | |
Heroes | unit | Yes | |
IndomitableWillActive | boolean | Yes | |
IndomitableWillCosts | real | Yes | |
InEndingSequence | boolean | No | |
IrresistibleChargeDuration | real | No | 5.00 |
localUnit | unit | No | |
MagicAbilities | abilcode | Yes | |
MagicAbilitiesCount | integer | No | 44 |
NoTreeLocationsCount | integer | No | 38 |
NoTreesLocations | rect | Yes | |
NumberOfRoundsButtoms | button | Yes | |
NumberOfRoundsChoice | dialog | No | |
NumberOfRoundsResultsEnd | integer | Yes | |
NumberOfRoundsResultsStart | integer | Yes | |
PlayerColorStrings | string | Yes | |
Priestess_SummonCasters | unit | Yes | |
Priestess_SummonDelay | real | Yes | |
Priestess_SummonInterruptible | boolean | Yes | |
Priestess_SummonInterruptText | texttag | Yes | |
Priestess_SummonTargets | unit | Yes | |
Rain | weathereffect | No | |
Round | integer | No | 1 |
RoundEndTimer | timer | No | |
RoundEndTimerWindow | timerdialog | No | |
RoundEndWarningTimer | timer | No | |
RoundTimeTicking | boolean | No | |
Scoreboard | leaderboard | No | |
ScoutCriticalDamagePerLevel | real | No | 10.00 |
ScoutCriticalStrikeOn | boolean | Yes | |
ScoutCriticalStrikeUsed | boolean | Yes | |
SpectralSightPassive | abilcode | Yes | |
StatPlayerNumber | integer | No | |
Stats_AssassinsKilled | integer | Yes | |
Stats_BodyguardsKilled | integer | Yes | |
Stats_Buildings | integer | Yes | |
Stats_DopplegangersKilled | integer | Yes | |
Stats_EnemyBuildingsKilled | integer | Yes | |
Stats_EnemyWardsKilled | integer | Yes | |
Stats_PlayerDisplayOrder | integer | Yes | |
Stats_SelfKills | integer | Yes | |
Stats_Summonables | integer | Yes | |
Stats_Timeouts | integer | No | |
Stats_VIPkills | integer | Yes | |
target | unit | No | |
TeleportEffect | effect | No | |
tempInt | integer | No | |
tempPoint | location | No | |
tempReal | real | No | |
TipsGiven | boolean | No | |
UnstoppableForceDuration | real | Yes | |
VIPEscaping | boolean | No | |
VIPHideAbilities | abilcode | Yes | |
WaygateEnergized | boolean | No | |
WaygateEnergyEffect | weathereffect | No | |
WaygateTimer | timer | No | |
WaygateTimerWindow | timerdialog | No |