Name | Type | is_array | initial_value |
AlivePlayer | unit | No | |
Angle | real | No | |
Distance | real | No | |
Hashtable | hashtable | No | |
Helicopter | timer | No | |
HelicopterNew | unit | No | |
Player1 | unit | No | |
Player2 | unit | No | |
Player3 | unit | No | |
Player4 | unit | No | |
position | location | No | |
position2 | location | No | |
Pulled | group | No | |
Puller | unit | No | |
RemainingTime | real | No | |
TempGroup | group | No | |
TempPoint | location | No | |
Zombie1 | unit | No | |
Zombie2 | unit | No | |
Zombie3 | unit | No | |
Zombie4 | unit | No |