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Model validation: Human Shipyard (WC2)

HumanShipyard.mdx

0 errors 4 severe 5 warnings 1 unused
  • 1 1 Helper 1
    • 1 1 Rotation
      • Track 5 at frame 63333 is lower than the track before it at 176667
      • Track 5 at frame 63333 is not in any sequence
  • 1 ParticleEmitter2 1 - "SmallBlastSpinningBoard01"
    • 1 Speed
      • Missing opening track for sequence "Death" at frame 70000 where it is needed
  • 1 ParticleEmitter2 6 - "BlizParticle01fire05"
    • 1 Speed
      • Missing opening track for sequence "Death" at frame 70000 where it is needed
  • 1 ParticleEmitter2 7 - "MushroomCap"
    • 1 Translation
      • Missing opening track for sequence "Death" at frame 70000 where it is needed
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Bone 2 - "Deck01"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "Lighthouse"
    • There are no vertices attached to this bone
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