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Model validation: Human Monk Brown
HumanMonkBrown.mdx
0errors11severe39warnings85unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 9
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 10
Alpha is 1.000 at end of "Decay Bone" (frame 135733); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
2
Model
Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
Collision shape "B_KGS_collision_00" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Bone 1 - "bone_02_spine_bind_int_X"
There are no vertices attached to this bone
1
Bone 43 - "bone_head_X"
There are no vertices attached to this bone
1
Bone 44 - "circlet_bind_jnt"
There are no vertices attached to this bone
1
Bone 99 - "L_skirt_A_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 100 - "L_skirt_B_01_bind_jnt"
There are no vertices attached to this bone
1
2
Bone 101 - "R_skirt_A_01_bind_jnt"
There are no vertices attached to this bone
2
Rotation
Track 95 at frame 9875 has roughly the same value as tracks 94 and 96
Track 124 at frame 12434 has roughly the same value as tracks 123 and 125
1
Bone 102 - "R_skirt_B_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 103 - "F_skirt_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 104 - "B_skirt_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 105 - "L_skirt_A_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 106 - "L_skirt_A_03_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 107 - "L_skirt_B_02_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 27 at frame 5456 has roughly the same value as tracks 26 and 28
1
1
Bone 108 - "L_skirt_B_03_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 3 at frame 3905 has roughly the same value as tracks 2 and 4
1
1
Bone 109 - "R_skirt_A_02_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 229 at frame 144067 has roughly the same value as tracks 228 and 230
1
Bone 110 - "R_skirt_A_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 111 - "R_skirt_B_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 112 - "R_skirt_B_03_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 113 - "F_skirt_02_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 69 at frame 8838 has roughly the same value as tracks 68 and 70
1
Bone 114 - "F_skirt_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 115 - "B_skirt_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 116 - "B_skirt_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 117 - "belt_bind_jnt"
There are no vertices attached to this bone
1
Bone 118 - "necklace_bind_jnt"
There are no vertices attached to this bone
1
Bone 119 - "bone_head"
There are no vertices attached to this bone
1
Bone 141 - "jaw_cloth_bind_jnt"
There are no vertices attached to this bone
1
Bone 6 - "L_shoulder_bind_jnt"
1
Rotation
Track 39 at frame 143667 has roughly the same value as tracks 38 and 40
1
Bone 7 - "R_shoulder_bind_jnt"
1
Rotation
Track 39 at frame 143667 has roughly the same value as tracks 38 and 40
1
Bone 19 - "L_cheek_03_bind_jnt"
1
Translation
Track 10 at frame 137533 has roughly the same value as tracks 9 and 11
1
Bone 22 - "R_cheek_03_bind_jnt"
1
Translation
Track 10 at frame 137533 has roughly the same value as tracks 9 and 11
2
Bone 47 - "bone_chest"
2
Rotation
Track 26 at frame 4714 has roughly the same value as tracks 25 and 27
Track 154 at frame 141767 has roughly the same value as tracks 153 and 155
2
Bone 52 - "L_lwr_arm_bind_jnt"
2
Rotation
Track 48 at frame 6815 has roughly the same value as tracks 47 and 49
Track 176 at frame 137500 has roughly the same value as tracks 175 and 177
1
Bone 53 - "L_lwr_arm_twist_01_bind_jnt"
1
Rotation
Track 24 at frame 4781 has roughly the same value as tracks 23 and 25
1
Bone 54 - "L_lwr_arm_twist_02_bind_jnt"
1
Rotation
Track 24 at frame 4781 has roughly the same value as tracks 23 and 25
8
Bone 73 - "R_lwr_arm_bind_jnt"
3
Translation
Track 4 at frame 8503 has exactly the same value as tracks 3 and 5
Track 5 at frame 8637 has exactly the same value as tracks 4 and 6
Track 6 at frame 8729 has exactly the same value as tracks 5 and 7
5
Rotation
Track 31 at frame 5186 has roughly the same value as tracks 30 and 32
Track 34 at frame 5322 has roughly the same value as tracks 33 and 35
Track 145 at frame 98648 has roughly the same value as tracks 144 and 146
Track 153 at frame 137533 has roughly the same value as tracks 152 and 154
Track 184 at frame 142733 has roughly the same value as tracks 183 and 185
3
Bone 74 - "R_lwr_arm_twist_01_bind_jnt"
3
Translation
Track 5 at frame 8503 has exactly the same value as tracks 4 and 6
Track 6 at frame 8637 has exactly the same value as tracks 5 and 7
Track 7 at frame 8729 has exactly the same value as tracks 6 and 8
3
Bone 75 - "R_lwr_arm_twist_02_bind_jnt"
3
Translation
Track 5 at frame 8503 has exactly the same value as tracks 4 and 6
Track 6 at frame 8637 has exactly the same value as tracks 5 and 7
Track 7 at frame 8729 has exactly the same value as tracks 6 and 8
4
Bone 76 - "bone_hand_right"
3
Translation
Track 5 at frame 8503 has exactly the same value as tracks 4 and 6
Track 6 at frame 8637 has exactly the same value as tracks 5 and 7
Track 7 at frame 8729 has exactly the same value as tracks 6 and 8
1
Rotation
Track 219 at frame 143000 has roughly the same value as tracks 218 and 220
3
Bone 77 - "R_tmb_01_bind_jnt"
3
Translation
Track 3 at frame 8503 has exactly the same value as tracks 2 and 4
Track 4 at frame 8637 has exactly the same value as tracks 3 and 5
Track 5 at frame 8729 has exactly the same value as tracks 4 and 6
3
Bone 80 - "R_ind_finger_01_bind_jnt"
3
Translation
Track 3 at frame 8503 has exactly the same value as tracks 2 and 4
Track 4 at frame 8637 has exactly the same value as tracks 3 and 5
Track 5 at frame 8729 has exactly the same value as tracks 4 and 6
3
Bone 86 - "R_rng_finger_01_bind_jnt"
3
Translation
Track 3 at frame 8503 has exactly the same value as tracks 2 and 4
Track 4 at frame 8637 has exactly the same value as tracks 3 and 5
Track 5 at frame 8729 has exactly the same value as tracks 4 and 6
3
Bone 89 - "R_pnk_finger_01_bind_jnt"
3
Translation
Track 3 at frame 8503 has exactly the same value as tracks 2 and 4
Track 4 at frame 8637 has exactly the same value as tracks 3 and 5
Track 5 at frame 8729 has exactly the same value as tracks 4 and 6
3
Bone 91 - "R_pnk_finger_03_bind_jnt"
3
Translation
Track 3 at frame 8503 has exactly the same value as tracks 2 and 4
Track 4 at frame 8637 has exactly the same value as tracks 3 and 5
Track 5 at frame 8729 has exactly the same value as tracks 4 and 6
1
Bone 92 - "pelvis_bind_jnt"
1
Rotation
Track 30 at frame 5489 has roughly the same value as tracks 29 and 31
1
Bone 93 - "L_leg_02_bind_jnt"
1
Rotation
Track 117 at frame 11465 has roughly the same value as tracks 116 and 118
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