Name | Type | is_array | initial_value |
angle | real | Yes | |
Burning | real | No | |
Caster | unit | Yes | |
CastingUnit | unit | No | |
CD | integervar | No | |
CD_array | integer | No | |
CD_end | integer | No | |
contadorBatallas | integer | No | |
Damage | integer | Yes | |
Dummy | unit | No | |
Espiral_Distancia | real | No | |
F_Integers | integer | Yes | |
F_ReachedFading | real | Yes | |
F_Time | real | Yes | |
F_Unit | unit | Yes | |
FA_Time | real | No | |
FA_Unit | unit | No | |
formula | real | Yes | |
Group | group | Yes | |
GRUPOORDA | group | No | |
Half_jumps | real | Yes | |
ITEMOWNED | boolean | No | false |
Jumps | integer | Yes | |
OWNEROFITEM | unit | No | UnitNull |
PD_Angle | real | Yes | |
PD_Distances | real | Yes | |
PD_Integers | integer | Yes | |
PD_ReachedDistance | real | Yes | |
PD_RealTimer | real | Yes | |
PD_SpeedUnits | real | Yes | |
PD_TempPoint | location | Yes | |
PD_TestGroup | group | No | |
PD_TreesDestroy | boolean | Yes | |
PD_Unit | unit | Yes | |
Point | location | Yes | |
Point_1 | location | Yes | |
Point_2 | location | Yes | |
reloj | timer | No | |
sasa | abilcode | No | A01I |
UC_Counter | integer | Yes | |
UC_Groups | group | Yes | |
UC_Inv | boolean | Yes | |
UC_SETTINGS_AreaOfEffect | real | Yes | |
UC_SETTINGS_Collosion | boolean | No | |
UC_SETTINGS_DestroyTrees_Dash | boolean | No | |
UC_SETTINGS_Invulnerable | boolean | No | |
UC_SETTINGS_Speed | real | No | |
UC_Target | unit | No | |
UC_TempPoint | location | Yes | |
VARIABLEHEROE | unit | No |