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How to import Human Female Discordant WoW Rip

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Human Female Discordant WoW Rip of the bundle Human Female Discordant WoW Rip. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Human Female Discordant WoW Rip.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Discordant Female Final.mdx

Now Click the "Import File" Button:

Next select 'Discordant Female Final.mdx' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx

Done, you have imported the file Discordant Female Final.mdx.

Importing DiscordantFemale_Body.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_Body.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
war3mapimported/DiscordantFemale_Body.blp

Double-click the file DiscordantFemale_Body.blp:

DiscordantFemale_Body.blp
Image / Texture
149
war3mapimported/DiscordantFemale_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp

Done, you have imported the file DiscordantFemale_Body.blp.

Importing DiscordantFemale_buckle_cloth_bastion_d_dark.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_buckle_cloth_bastion_d_dark.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
war3mapimported/DiscordantFemale_buckle_cloth_bastion_d_dark.blp

Double-click the file DiscordantFemale_buckle_cloth_bastion_d_dark.blp:

DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
war3mapimported/DiscordantFemale_buckle_cloth_bastion_d_dark.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp

Done, you have imported the file DiscordantFemale_buckle_cloth_bastion_d_dark.blp.

Importing DiscordantFemale_cape_plate_bastion_d_01_prestige.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_cape_plate_bastion_d_01_prestige.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
war3mapimported/DiscordantFemale_cape_plate_bastion_d_01_prestige.blp

Double-click the file DiscordantFemale_cape_plate_bastion_d_01_prestige.blp:

DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
war3mapimported/DiscordantFemale_cape_plate_bastion_d_01_prestige.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp

Done, you have imported the file DiscordantFemale_cape_plate_bastion_d_01_prestige.blp.

Importing DiscordantFemale_collections_cloth_bastion_d_01_dark.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_collections_cloth_bastion_d_01_dark.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
war3mapimported/DiscordantFemale_collections_cloth_bastion_d_01_dark.blp

Double-click the file DiscordantFemale_collections_cloth_bastion_d_01_dark.blp:

DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
war3mapimported/DiscordantFemale_collections_cloth_bastion_d_01_dark.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp

Done, you have imported the file DiscordantFemale_collections_cloth_bastion_d_01_dark.blp.

Importing DiscordantFemale_helm_cloth_bastion_d_01_dark.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_helm_cloth_bastion_d_01_dark.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
war3mapimported/DiscordantFemale_helm_cloth_bastion_d_01_dark.blp

Double-click the file DiscordantFemale_helm_cloth_bastion_d_01_dark.blp:

DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
war3mapimported/DiscordantFemale_helm_cloth_bastion_d_01_dark.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp

Done, you have imported the file DiscordantFemale_helm_cloth_bastion_d_01_dark.blp.

Importing DiscordantFemale_humanfemale_hd_hair_color_3582288.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_humanfemale_hd_hair_color_3582288.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
Image / Texture
26
war3mapimported/DiscordantFemale_humanfemale_hd_hair_color_3582288.blp

Double-click the file DiscordantFemale_humanfemale_hd_hair_color_3582288.blp:

DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
Image / Texture
26
war3mapimported/DiscordantFemale_humanfemale_hd_hair_color_3582288.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
Image / Texture
26
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
Image / Texture
26
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp

Done, you have imported the file DiscordantFemale_humanfemale_hd_hair_color_3582288.blp.

Importing DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

Now Click the "Import File" Button:

Next select 'DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp' in the folder which you extracted from the zip archive:

Human Female Discordant WoW Rip
Discordant Female Final.mdx
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
Image / Texture
26
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp
Image / Texture
79
war3mapimported/DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

Double-click the file DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp:

DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp
Image / Texture
79
war3mapimported/DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

Tick the box "Use Custom Path" and type in the correct path:

DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp
Image / Texture
79
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

The file has been properly added to the map archive:

Discordant Female Final.mdx
Model
1,067
war3mapimported/Discordant Female Final.mdx
DiscordantFemale_Body.blp
Image / Texture
149
DiscordantFemale_Body.blp
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
Image / Texture
50
DiscordantFemale_buckle_cloth_bastion_d_dark.blp
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
Image / Texture
64
DiscordantFemale_cape_plate_bastion_d_01_prestige.blp
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
Image / Texture
75
DiscordantFemale_collections_cloth_bastion_d_01_dark.blp
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
Image / Texture
78
DiscordantFemale_helm_cloth_bastion_d_01_dark.blp
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
Image / Texture
26
DiscordantFemale_humanfemale_hd_hair_color_3582288.blp
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp
Image / Texture
79
DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp

Done, you have imported the file DiscordantFemale_shoulder_cloth_bastion_d_01_dark.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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