Model validation: Human Farm (window)

Hec_Human_House_v2_PlusWindow.mdx

0 errors 4 severe 2 warnings 6 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 12300
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 131767); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 131767); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 131767); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Sequence 4 - "Decay"
    • 1 Extent
      • Negative extents
  • unused Texture 0 - "Human_Farm_Diffuse.tif"
  • unused Texture 1 - "Human_Farm_Normal.tif"
  • unused Texture 2 - "Human_Farm_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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