Model validation: Human Ballista

Human_Ballista_v8.mdx

0 errors 18 severe 17 warnings 60 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 1 Geoset 6
    • Vertex 0: Not attached to anything
    • Vertex 1: Not attached to anything
    • Zero faces
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 16
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 18
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 19
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 20
    • Alpha is 1.000 at end of "Decay 1" (frame 72301); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 3 Model
    • Collision shape "B_KGS_collision_00_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_01_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_02_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "F_axle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "launcher_chute_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "L_chute_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "R_chute_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "L_sprocket_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "R_board_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "R_sprocket_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "B_board_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "F_beam_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "L_beam_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "R_beam_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 4 Material 0
    • 4 Layer 0
      • 4 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 13900 is not in any sequence
        • Track 6 at frame 26567 is not in any sequence
        • Track 7 at frame 65267 is not in any sequence
  • 3 Material 1
    • 3 Layer 0
      • 3 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 27400 is not in any sequence
        • Track 6 at frame 65267 is not in any sequence
  • 4 Material 2
    • 4 Layer 0
      • 4 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 13900 is not in any sequence
        • Track 6 at frame 26567 is not in any sequence
        • Track 7 at frame 65267 is not in any sequence
  • 4 Material 3
    • 4 Layer 0
      • 4 Alpha
        • Track 16 at frame 5400 is not in any sequence
        • Track 17 at frame 13900 is not in any sequence
        • Track 18 at frame 33667 is not in any sequence
        • Track 19 at frame 65267 is not in any sequence
  • 3 Material 11
    • 3 Layer 0
      • 3 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 27400 is not in any sequence
        • Track 6 at frame 65267 is not in any sequence
  • 2 Material 13
    • 2 Layer 0
      • 2 Alpha
        • Track 5 at frame 5400 is not in any sequence
        • Track 6 at frame 65267 is not in any sequence
  • 2 Material 14
    • 2 Layer 0
      • 2 Alpha
        • Track 5 at frame 5400 is not in any sequence
        • Track 6 at frame 65267 is not in any sequence
  • 4 Material 17
    • 4 Layer 0
      • 2 Emissive Gain
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
      • 2 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
  • 4 Material 18
    • 4 Layer 0
      • 2 Emissive Gain
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
      • 2 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
  • 4 Material 19
    • 4 Layer 0
      • 2 Emissive Gain
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
      • 2 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
  • 4 Material 20
    • 4 Layer 0
      • 2 Emissive Gain
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
      • 2 Alpha
        • Track 4 at frame 5400 is not in any sequence
        • Track 5 at frame 65267 is not in any sequence
  • 4 GeosetAnimation 0
    • 4 Alpha
      • Track 4 at frame 5400 is not in any sequence
      • Track 5 at frame 26500 is not in any sequence
      • Track 6 at frame 26533 is not in any sequence
      • Track 7 at frame 65267 is not in any sequence
  • 4 GeosetAnimation 1
    • 4 Alpha
      • Track 4 at frame 5400 is not in any sequence
      • Track 5 at frame 65200 is not in any sequence
      • Track 6 at frame 65233 is not in any sequence
      • Track 7 at frame 65267 is not in any sequence
  • 4 GeosetAnimation 2
    • 4 Alpha
      • Track 4 at frame 5400 is not in any sequence
      • Track 5 at frame 26500 is not in any sequence
      • Track 6 at frame 26533 is not in any sequence
      • Track 7 at frame 65267 is not in any sequence
  • 4 GeosetAnimation 3
    • 4 Alpha
      • Track 8 at frame 5400 is not in any sequence
      • Track 9 at frame 33633 is not in any sequence
      • Track 10 at frame 33667 is not in any sequence
      • Track 11 at frame 65267 is not in any sequence
  • 2 GeosetAnimation 8
    • 2 Alpha
      • Track 5 at frame 5400 is not in any sequence
      • Track 6 at frame 65267 is not in any sequence
  • 4 ParticleEmitterPopcorn 0 - "CatapultDeath"
    • 2 EmissionRate
      • Track 6 at frame 5400 is not in any sequence
      • Track 7 at frame 65267 is not in any sequence
    • 2 Visibility
      • Track 4 at frame 5400 is not in any sequence
      • Track 5 at frame 65267 is not in any sequence
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