• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Human Archery Range

Details

Has team glow
No
Has team color
Yes
Number of polygons
24675
Size
3.38 MB

Textures

  • Buildings/Human/Blacksmith/Human_Blacksmith_Diffuse.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_Emissive.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_Normal.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_ORM.tif
  • Buildings/Human/HumanBarracks/Human_Barracks_Diffuse.tif
  • Buildings/Human/HumanBarracks/Human_Barracks_Normal.tif
  • Buildings/Human/HumanBarracks/Human_Barracks_ORM.tif
  • Buildings/Human/HumanBarracks/Human_BuildUp_Diffuse.tif
  • Buildings/Human/HumanBarracks/Human_BuildUp_Normal.tif
  • Buildings/Human/HumanBarracks/Human_BuildUp_ORM.tif
  • Buildings/Human/HumanLumberMill/Human_LumberMill_Diffuse.tif
  • Buildings/Human/HumanLumberMill/Human_LumberMill_Normal.tif
  • Buildings/Human/HumanLumberMill/Human_LumberMill_ORM.tif
  • Buildings/Human/TownHall/Human_Castle_Diffuse.tif
  • Buildings/Human/TownHall/Human_Castle_Emissive.tif
  • Buildings/Human/TownHall/Human_Castle_Normal.tif
  • Buildings/Human/TownHall/Human_Castle_ORM.tif
  • Buildings/Human/TownHall/Human_Keep_Diffuse.tif
  • Buildings/Human/TownHall/Human_Keep_Emissive.tif
  • Buildings/Human/TownHall/Human_Keep_Normal.tif
  • Buildings/Human/TownHall/Human_Keep_ORM.tif
  • Buildings/Human/TownHall/Human_Townhall_Diffuse.tif
  • Buildings/Human/TownHall/Human_Townhall_Emissive.tif
  • Buildings/Human/TownHall/Human_Townhall_Normal.tif
  • Buildings/Human/TownHall/Human_Townhall_ORM.tif
  • Buildings/Human/Workshop/Human_Workshop_Diffuse.tif
  • Buildings/Human/Workshop/Human_Workshop_Emissive.tif
  • Buildings/Human/Workshop/Human_Workshop_Normal.tif
  • Buildings/Human/Workshop/Human_Workshop_ORM.tif
  • Doodads/LordaeronSummer/Props/ArcheryRange/LS_Props_ArcheryTarget_Diffuse.tif
  • Doodads/LordaeronSummer/Props/ArcheryRange/LS_Props_ArcheryTarget_Normal.tif
  • Doodads/LordaeronSummer/Props/ArcheryRange/LS_Props_ArcheryTarget_ORM.tif
  • Doodads/LordaeronSummer/Props/Weapons/LS_Props_RackWeapon_Diffuse.tif
  • Doodads/LordaeronSummer/Terrain/StoneWall0/LS_StoneWall_Diffuse.tif
  • Doodads/LordaeronSummer/Terrain/StoneWall0/LS_StoneWall_Normal.tif
  • Doodads/LordaeronSummer/Terrain/StoneWall0/LS_StoneWall_ORM.tif
  • ReplaceableTextures/EnvironmentMap.blp
  • Textures/Black32.blp
  • Textures/normal.blp
  • Textures/ORM.blp
  • Units/Creeps/CentaurArcher/CentaurArcher_Weapon_Diffuse.tif
  • Units/Creeps/CentaurArcher/CentaurArcher_Weapon_Normal.tif
  • Units/Creeps/CentaurArcher/CentaurArcher_Weapon_ORM.tif
  • Units/Creeps/GnollArcher/Neutral_Gnoll_Archer_weapon_Diffuse.tif
  • Units/Creeps/GnollArcher/Neutral_Gnoll_Archer_weapon_Normal.tif
  • Units/Creeps/GnollArcher/Neutral_Gnoll_Archer_weapon_ORM.tif
  • Units/Human/Rifleman/Human_Rifleman_Gun_Diffuse.tif
  • Units/Human/Rifleman/Human_Rifleman_Gun_Normal.tif
  • Units/Human/Rifleman/Human_Rifleman_Gun_ORM.tif

Animations

  • Birth 1
  • Death 1
  • Decay
  • Stand 1
  • Stand Work 1
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