Model validation: HugeClawFormOfZombie

HugeClawFormZombie.mdx

0 errors 4 severe 2 warnings 41 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Bone 0 - "Bone_Foot_L"
    • 1 Translation
      • Track 6 at frame 4067 has exactly the same value as tracks 5 and 7
  • 10 Bone 1 - "Bone_Foot_R"
    • 9 Translation
      • Track 1 at frame 3567 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 3833 has exactly the same value as tracks 1 and 3
      • Track 71 at frame 16333 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 16500 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 16667 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 16833 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 17000 has exactly the same value as tracks 74 and 76
      • Track 79 at frame 17833 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 18000 has exactly the same value as tracks 79 and 81
    • 1 Rotation
      • Track 95 at frame 18000 has exactly the same value as tracks 94 and 96
  • 3 Bone 2 - "Bone_Leg2_L"
    • 3 Translation
      • Track 1 at frame 16333 has exactly the same value as tracks 0 and 2
      • Track 5 at frame 16833 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 17000 has exactly the same value as tracks 5 and 7
  • 3 Bone 5 - "Bone_Hand_R"
    • 3 Rotation
      • Track 35 at frame 16500 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 16667 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 16833 has roughly the same value as tracks 36 and 38
  • 5 Bone 6 - "Bone_Head"
    • 4 Rotation
      • Track 37 at frame 16333 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 16500 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 16667 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 16833 has exactly the same value as tracks 39 and 41
    • 1 Scaling
      • Track 7 at frame 20833 has exactly the same value as tracks 6 and 8
  • 1 Helper 1
    • 1 Translation
      • Track 11 at frame 9333 has exactly the same value as tracks 10 and 12
  • 7 Helper 2
    • 7 Translation
      • Track 1 at frame 3567 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 3833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 3900 has exactly the same value as tracks 2 and 4
      • Track 24 at frame 16333 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 16500 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 16667 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 16833 has exactly the same value as tracks 26 and 28
  • 2 Helper 3
    • 2 Translation
      • Track 10 at frame 16333 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 16500 has exactly the same value as tracks 10 and 12
  • 2 ParticleEmitter2 0 - "BlizParticle02"
    • 2 Emission Rate
      • Track 1 at frame 200000 is not in any sequence
      • Track 2 at frame 200067 is not in any sequence
  • 2 ParticleEmitter2 1 - "BlizParticle04"
    • 2 Emission Rate
      • Track 1 at frame 200000 is not in any sequence
      • Track 2 at frame 200067 is not in any sequence
  • 2 ParticleEmitter2 2 - "BlizParticle05"
    • 2 Emission Rate
      • Track 1 at frame 200000 is not in any sequence
      • Track 2 at frame 200033 is not in any sequence
  • 2 ParticleEmitter2 3 - "BlizParticle06"
    • 2 Emission Rate
      • Track 1 at frame 10700 is not in any sequence
      • Track 2 at frame 10767 is not in any sequence
  • unused GlobalSequence
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