• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: HOTS Undead Skull Knight

UnitUdSkullKnight.mdx

0 errors 5 severe 14 warnings 17 unused
  • 1 1 1 ParticleEmitter2 1 - "Fire_Head"
    • Expected time middle to be between 0 and 1, got 1.2000000476837
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 8 at frame 29645 has exactly the same value as tracks 7 and 9
  • 1 1 1 ParticleEmitter2 2 - "Fire_Horse"
    • Expected time middle to be between 0 and 1, got 1.2000000476837
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 8 at frame 29645 has exactly the same value as tracks 7 and 9
  • 1 1 1 ParticleEmitter2 3 - "Fire_Horse"
    • Expected time middle to be between 0 and 1, got 1.2000000476837
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 8 at frame 29645 has exactly the same value as tracks 7 and 9
  • 1 1 1 ParticleEmitter2 4 - "Fire_Horse"
    • Expected time middle to be between 0 and 1, got 1.2000000476837
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 8 at frame 29645 has exactly the same value as tracks 7 and 9
  • 1 1 1 ParticleEmitter2 5 - "Fire_Horse"
    • Expected time middle to be between 0 and 1, got 1.2000000476837
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 8 at frame 29645 has exactly the same value as tracks 7 and 9
  • 5 Model
    • Attachment name "Foot Left Ref" is duplicated by attachments 4, 12; only one will be reachable in-game.
    • Attachment name "Foot Right Ref" is duplicated by attachments 5, 11; only one will be reachable in-game.
    • Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 75 - "Resizing_Bone"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 0 - "Fire_Death"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 6 - "Dark_Seal01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 7 - "Dark_Seal02"
    • 1 Visibility
      • Interpolation type not set to None
  • 6 GeosetAnimation 2
    • 6 Alpha
      • Track 9 at frame 29325 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 29645 has exactly the same value as tracks 9 and 11
      • Track 14 at frame 50380 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 50742 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 50756 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 50872 has exactly the same value as tracks 16 and 18
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 2 at frame 29645 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 2 at frame 29645 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 2 at frame 29645 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 2 at frame 29645 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 2 at frame 29645 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 2 at frame 29645 has exactly the same value as tracks 1 and 3
Back
Top