Model validation: HoTS Illidan Demon Hunter

UnitNelfDemonHunter.mdx

0 errors 5 severe 4 warnings 1 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 53645); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 53645); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 53645); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 53645); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 53645); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Model
    • Missing the Origin attachment point
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 Sequence 33 - "Flail"
    • "flail" is not a standard name
  • 1 Sequence 34 - "Stun"
    • "stun" is not a standard name
  • 1 Bone 60 - "UNNAMED"
    • There are no vertices attached to this bone
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