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Model validation: HordeKodoBeastV2

HordeKodoBeastV2.mdx

0 errors 0 severe 13 warnings 1 unused
  • 1 Geoset 31
    • Number of sequence extents (1) does not match the number of sequences (16)
  • 1 Bone 65 - "Portrait_JawFront"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "Portrait_LipLower"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "Portrait_LipUpper"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "Portrait_LipTopOuter"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "Portrait_CheekLeft"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "Portrait_EyesR"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "Portrait_Nose"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "Portrait_Cap"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "Portrait_Teeth "
    • There are no vertices attached to this bone
  • 1 Bone 74 - "Portrait_CheekRight"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "Portrait_EyesLids"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "Portrait_EyesL"
    • There are no vertices attached to this bone
  • 1 Model
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
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