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Triggers
Horde vs. Alliance CTF.w3m
Variables
Initialization
Initialization
Invulnerable I
Invulnerable II
Camera Trigger
Quests
Bounty
Hero Select - Alliance
Burnsides
Whiskeybeard
Aladraen
Giles
Metria Moonwhisper
Olmagion
Faerliss
Sarjuras
Jitari
Luna Starlight
Hero Select - Horde
Rasshaka
Lufias
M ati
Rageblade
Hassela
Dimitris
Vasa velo
Kukrit
Massirah
Svendal
Creeps - Left Forest
Forest Kobolds
Turn Off Kobolds 1
Forest Kobold Sorcerers
Turn Off Kobolds 2
Forest Kobold Raiders
Creeps - Right Forest
Forest Spider Young
Turn Off Spiders 1
Forest Spiders
Turn Off Spiders 2
Forest Spider Elders
Creeps - Plains
Quillboar Scouts
Turn Off Quillboars 1
Quillboar Hunters
Turn Off Quillboars 2
Quillboar Warmongers
Creeps - Village
Scavenging Dogs
Turn Off Dogs 1
Scavenging Wolves
Turn Off Dogs 2
Scavenging Dire Wolves
Flags
Alliance Stolen
Alliance Captures
Alliance Dropped
Alliance Return
Horde Stolen
Horde Captures
Horde Dropped
Horde Return
Victory
Alliance Victory
Horde Victory
Death
Alliance Death
Horde Death
Leaderboard
Setup Leaderboard
Update Leaderboard
Leavers
Red Left
Blue Left
Teal Left
Purple Left
Yellow Left
Orange Left
Green Left
Pink Left
Grey Left
Light Blue Left
-Boot
Boot Blue
Boot Teal
Boot Purple
Boot Yellow
Boot Orange
Boot Green
Boot Pink
Boot Grey
Boot Light Blue
Name
Type
is_array
initial_value
Captures
integer
Yes
MaxTeamKills
integer
No
20
Team1
force
No
Team1Kills
integer
No
Team2
force
No
Team2Kills
integer
No
TheLeaderBoard
leaderboard
No
Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Visibility - Disable black mask
Visibility - Disable fog of war
For each (Integer A) from 1 to 5 , do (If (((Player((Integer A))) slot status) Equal to Is playing) then do (Add (Player((Integer A))) to Team1) else do (Do nothing))
For each (Integer A) from 6 to 10 , do (If (((Player((Integer A))) slot status) Equal to Is playing) then do (Add (Player((Integer A))) to Team2) else do (Do nothing))
Set Variable Set MaxTeamKills = "3"
Selection - Clear selection
Player Group - Pick every player in (All players) and do (Set (Picked player).Current gold to 100)
Player Group - Pick every player in (All players) and do (Set (Picked player).Current lumber to 1)
Trigger - Run Setup_Leaderboard <gen> (ignoring conditions)
Game - Display to (All players) the text: Welcome to Horde vs. Alliance CTF, 1.0, by Stabbity.
Wait 5.00 seconds
Game - Display to (All players) the text: For help, credits, a command list, and version history, press F9.
Wait 5.00 seconds
Invulnerable I
Events
Map initialization
Conditions
Actions
Item - Make gg_item_I01C_0044 Invulnerable
Unit - Make Dwarven Marksman 0032 <gen> Invulnerable
Unit - Make Warlord 0033 <gen> Invulnerable
Unit - Make Paladin of Light 0034 <gen> Invulnerable
Unit - Make High Priest 0035 <gen> Invulnerable
Unit - Make Druidess of the Moon 0036 <gen> Invulnerable
Unit - Make Druid of the Sun 0037 <gen> Invulnerable
Unit - Make Arch-Mage 0038 <gen> Invulnerable
Unit - Make Rift Warlock 0039 <gen> Invulnerable
Unit - Make Weaponmaster 0040 <gen> Invulnerable
Unit - Make Assassin 0041 <gen> Invulnerable
Invulnerable II
Events
Map initialization
Conditions
Actions
Item - Make gg_item_I01B_0042 Invulnerable
Unit - Make Tribal Shaman 0056 <gen> Invulnerable
Unit - Make Clan Healer 0057 <gen> Invulnerable
Unit - Make Spirit Summoner 0058 <gen> Invulnerable
Unit - Make Berserker of the Clans 0059 <gen> Invulnerable
Unit - Make Traitor to the Alliance 0060 <gen> Invulnerable
Unit - Make Necromancer 0061 <gen> Invulnerable
Unit - Make Wilds Hunter 0062 <gen> Invulnerable
Unit - Make Bloodrider 0063 <gen> Invulnerable
Unit - Make Master Elementalist 0064 <gen> Invulnerable
Unit - Make Thrall's Axemaster 0065 <gen> Invulnerable
Camera Trigger
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Player Group - Pick every player in Team1 and do (Pan camera for (Picked player) to (Center of CameraFA <gen>) over 5.00 seconds)
Player Group - Pick every player in Team2 and do (Pan camera for (Picked player) to (Center of CameraFH <gen>) over 5.00 seconds)
Quests
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Important with the description -It takes 3 captures to win.-Flags can only be scored (capped) when your flag is in your base still.-No tomes, but be sure to get items!-4 creep camps. , using icon path ReplaceableTextures\WorldEditUI\Editor-Random-Building.blp
Quest - Create a Optional quest titled Credits with the description Thanks to:Me. And stuff. , using icon path ReplaceableTextures\CommandButtons\BTNSentinel.blp
Quest - Create a Optional quest titled Commands with the description For Player 1 only:-boot <color>Boots the player of that color.NOTE: Gray is spelled gray instead of grey.NOTE 2: To boot light blue, type -boot lb , using icon path ReplaceableTextures\CommandButtons\BTNPeon.blp
Bounty
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 1 (Red)
Player - Turn Gives bounty On for Player 2 (Blue)
Player - Turn Gives bounty On for Player 3 (Teal)
Player - Turn Gives bounty On for Player 4 (Purple)
Player - Turn Gives bounty On for Player 5 (Yellow)
Player - Turn Gives bounty On for Player 6 (Orange)
Player - Turn Gives bounty On for Player 7 (Green)
Player - Turn Gives bounty On for Player 8 (Pink)
Player - Turn Gives bounty On for Player 9 (Gray)
Player - Turn Gives bounty On for Player 10 (Light Blue)
Player - Turn Gives bounty On for Player 11 (Dark Green)
Player - Turn Gives bounty On for Player 12 (Brown)
Burnsides
Events
Unit - A unit enters Burnsides <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Dwarven Marksman - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0014 <gen> from the game
Region - Center Burnsides <gen> on (Center of PostSelect <gen>)
Whiskeybeard
Events
Unit - A unit enters Whiskeybeard <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Warlord - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0018 <gen> from the game
Region - Center Whiskeybeard <gen> on (Center of PostSelect <gen>)
Aladraen
Events
Unit - A unit enters Aladraen <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin of Light - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0022 <gen> from the game
Region - Center Aladraen <gen> on (Center of PostSelect <gen>)
Giles
Events
Unit - A unit enters Giles <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . High Priest - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0026 <gen> from the game
Region - Center Giles <gen> on (Center of PostSelect <gen>)
Metria Moonwhisper
Events
Unit - A unit enters Metria <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Druidess of the Moon - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0030 <gen> from the game
Region - Center Metria <gen> on (Center of PostSelect <gen>)
Olmagion
Events
Unit - A unit enters Olmagion <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Druid of the Sun - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0024 <gen> from the game
Region - Center Olmagion <gen> on (Center of PostSelect <gen>)
Faerliss
Events
Unit - A unit enters Faerliss <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Arch-Mage - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0016 <gen> from the game
Region - Center Faerliss <gen> on (Center of PostSelect <gen>)
Sarjuras
Events
Unit - A unit enters Sarjuras <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Rift Warlock - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0028 <gen> from the game
Region - Center Sarjuras <gen> on (Center of PostSelect <gen>)
Jitari
Events
Unit - A unit enters Jitari <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Weaponmaster - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0020 <gen> from the game
Region - Center Jitari <gen> on (Center of PostSelect <gen>)
Luna Starlight
Events
Unit - A unit enters Luna <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Assassin - for (Owner of (Triggering unit)) at (Random point in Alliance_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alliance_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0011 <gen> from the game
Region - Center Luna <gen> on (Center of PostSelect <gen>)
Rasshaka
Events
Unit - A unit enters Rasshaka <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Tribal Shaman for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0015 <gen> from the game
Region - Center Rasshaka <gen> on (Center of PostSelect <gen>)
Lufias
Events
Unit - A unit enters Lufias <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Clan Healer for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0019 <gen> from the game
Region - Center Lufias <gen> on (Center of PostSelect <gen>)
M ati
Events
Unit - A unit enters M_ati <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Spirit Summoner for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0023 <gen> from the game
Region - Center M_ati <gen> on (Center of PostSelect <gen>)
Rageblade
Events
Unit - A unit enters Rageblade <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Berserker of the Clans for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0027 <gen> from the game
Region - Center Rageblade <gen> on (Center of PostSelect <gen>)
Hassela
Events
Unit - A unit enters Hassela <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Traitor to the Alliance for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0031 <gen> from the game
Region - Center Hassela <gen> on (Center of PostSelect <gen>)
Dimitris
Events
Unit - A unit enters Dimitris <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Necromancer for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0025 <gen> from the game
Region - Center Dimitris <gen> on (Center of PostSelect <gen>)
Vasa velo
Events
Unit - A unit enters Vasa_velo <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Wilds Hunter for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0017 <gen> from the game
Region - Center Vasa_velo <gen> on (Center of PostSelect <gen>)
Kukrit
Events
Unit - A unit enters Kukrit <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Bloodrider for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0029 <gen> from the game
Region - Center Kukrit <gen> on (Center of PostSelect <gen>)
Massirah
Events
Unit - A unit enters Massirah <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Master Elementalist for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0021 <gen> from the game
Region - Center Massirah <gen> on (Center of PostSelect <gen>)
Svendal
Events
Unit - A unit enters Svendal <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character Chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Thrall's Axemaster for (Owner of (Triggering unit)) at (Random point in Horde_Respawn <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Respawn <gen>) over 2.00 seconds
Game - Display to (All players) the text: ((Player + (Name of (Owner of (Triggering unit)))) + ((( has selected the the role of + (Name of (Last created unit))) + , and entered the battle.) + ))
Unit - Remove Circle of Power 0013 <gen> from the game
Region - Center Svendal <gen> on (Center of PostSelect <gen>)
Forest Kobolds
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Forest Kobold for Neutral Hostile at (Random point in AllianceCreep1 <gen>) facing Default building facing degrees
Unit - Create 1 . Forest Kobold for Neutral Hostile at (Random point in AllianceCreep1 <gen>) facing Default building facing degrees
Turn Off Kobolds 1
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Trigger - Turn off Forest_Kobolds <gen>
Trigger - Turn on Forest_Kobold_Sorcerers <gen>
Forest Kobold Sorcerers
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Forest Kobold Sorcerer for Neutral Hostile at (Random point in AllianceCreep1 <gen>) facing Default building facing degrees
Unit - Create 1 . Forest Kobold Sorcerer for Neutral Hostile at (Random point in AllianceCreep1 <gen>) facing Default building facing degrees
Turn Off Kobolds 2
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Trigger - Turn off Forest_Kobold_Sorcerers <gen>
Trigger - Turn on Forest_Kobold_Raiders <gen>
Forest Kobold Raiders
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Forest Kobold Raider for Neutral Hostile at (Random point in AllianceCreep1 <gen>) facing Default building facing degrees
Unit - Create 1 . Forest Kobold Raider for Neutral Hostile at (Random point in AllianceCreep1 <gen>) facing Default building facing degrees
Forest Spider Young
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Forest Spider Young for Neutral Hostile at (Random point in AllianceCreep2 <gen>) facing Default building facing degrees
Unit - Create 1 . Forest Spider Young for Neutral Hostile at (Random point in AllianceCreep2 <gen>) facing Default building facing degrees
Turn Off Spiders 1
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Trigger - Turn off Forest_Spider_Young <gen>
Trigger - Turn on Forest_Kobold_Sorcerers <gen>
Forest Spiders
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Forest Spider for Neutral Hostile at (Random point in AllianceCreep2 <gen>) facing Default building facing degrees
Unit - Create 1 . Forest Spider for Neutral Hostile at (Random point in AllianceCreep2 <gen>) facing Default building facing degrees
Turn Off Spiders 2
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Trigger - Turn off Forest_Spiders <gen>
Trigger - Turn on Forest_Spider_Elders <gen>
Forest Spider Elders
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Forest Spider Elder for Neutral Hostile at (Random point in AllianceCreep2 <gen>) facing Default building facing degrees
Unit - Create 1 . Forest Spider Elder for Neutral Hostile at (Random point in AllianceCreep2 <gen>) facing Default building facing degrees
Quillboar Scouts
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Quillboar Scout for Neutral Hostile at (Random point in HordeCreep1 <gen>) facing Default building facing degrees
Unit - Create 1 . Quillboar Scout for Neutral Hostile at (Random point in HordeCreep1 <gen>) facing Default building facing degrees
Turn Off Quillboars 1
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Trigger - Turn off Quillboar_Scouts <gen>
Trigger - Turn on Quillboar_Hunters <gen>
Quillboar Hunters
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Quillboar Hunter for Neutral Hostile at (Random point in HordeCreep1 <gen>) facing Default building facing degrees
Unit - Create 1 . Quillboar Hunter for Neutral Hostile at (Random point in HordeCreep1 <gen>) facing Default building facing degrees
Turn Off Quillboars 2
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Trigger - Turn off Quillboar_Hunters <gen>
Trigger - Turn on Quillboar_Warmongers <gen>
Quillboar Warmongers
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Quillboar Warmonger for Neutral Hostile at (Random point in HordeCreep1 <gen>) facing Default building facing degrees
Unit - Create 1 . Quillboar Warmonger for Neutral Hostile at (Random point in HordeCreep1 <gen>) facing Default building facing degrees
Scavenging Dogs
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Scavenging Dog for Neutral Hostile at (Random point in HordeCreep2 <gen>) facing Default building facing degrees
Unit - Create 1 . Scavenging Dog for Neutral Hostile at (Random point in HordeCreep2 <gen>) facing Default building facing degrees
Turn Off Dogs 1
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Trigger - Turn off Scavenging_Dogs <gen>
Trigger - Turn on Scavenging_Wolves <gen>
Scavenging Wolves
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Scavenging Wolf for Neutral Hostile at (Random point in HordeCreep2 <gen>) facing Default building facing degrees
Unit - Create 1 . Scavenging Wolf for Neutral Hostile at (Random point in HordeCreep2 <gen>) facing Default building facing degrees
Turn Off Dogs 2
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Trigger - Turn off Scavenging_Wolves <gen>
Trigger - Turn on Scavenging_Dire_Wolves <gen>
Scavenging Dire Wolves
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Scavenging Dire Wolf for Neutral Hostile at (Random point in HordeCreep2 <gen>) facing Default building facing degrees
Unit - Create 1 . Scavenging Dire Wolf for Neutral Hostile at (Random point in HordeCreep2 <gen>) facing Default building facing degrees
Alliance Stolen
Events
Unit - A unit owned by Player 6 (Orange) . Acquires an item
Unit - A unit owned by Player 7 (Green) . Acquires an item
Unit - A unit owned by Player 8 (Pink) . Acquires an item
Unit - A unit owned by Player 9 (Gray) . Acquires an item
Unit - A unit owned by Player 10 (Light Blue) . Acquires an item
Conditions
((Triggering unit) belongs to an enemy of Player 1 (Red).) Equal to True
Alliance Flag Equal to (Item-type of (Item being manipulated))
Actions
Trigger - Turn off Alliance_Captures <gen>
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has picked up the Alliance flag!)
Alliance Captures
Events
Unit - A unit enters Alliance_Flag <gen>
Conditions
((Triggering unit) belongs to an enemy of Player 6 (Orange).) Equal to True
((Triggering unit) has an item of type Horde Flag) Equal to True
Actions
Set Variable Set Team1Kills = (Team1Kills + 1)
Item - Remove (Item carried by (Triggering unit) of type Horde Flag)
If ((Owner of (Triggering unit)) Not equal to Neutral Hostile) then do (Set VariableSet Captures[(Player number of (Owner of (Triggering unit)))] = (Captures[(Player number of (Owner of (Triggering unit)))] + 1)) else do (Do nothing)
If ((Owner of (Triggering unit)) Not equal to Neutral Hostile) then do (Set VariableSet Captures[(Player number of Neutral Hostile)] = (Captures[(Player number of Neutral Hostile)] + 1)) else do (Do nothing)
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has captured the Horde flag!)
Trigger - Run Update_Leaderboard <gen> (ignoring conditions)
Trigger - Run Alliance_Victory <gen> (checking conditions)
Wait 5.00 seconds
Item - Create Horde Flag at (Center of Horde_Flag <gen>)
Item - Make (Last created item) Invulnerable
Alliance Dropped
Events
Unit - A unit owned by Player 1 (Red) . Loses an item
Unit - A unit owned by Player 2 (Blue) . Loses an item
Unit - A unit owned by Player 3 (Teal) . Loses an item
Unit - A unit owned by Player 4 (Purple) . Loses an item
Unit - A unit owned by Player 5 (Yellow) . Loses an item
Conditions
Horde Flag Equal to (Item-type of (Item being manipulated))
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has dropped the Horde flag!)
Alliance Return
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Unit - A unit owned by Player 2 (Blue) . Acquires an item
Unit - A unit owned by Player 3 (Teal) . Acquires an item
Unit - A unit owned by Player 4 (Purple) . Acquires an item
Unit - A unit owned by Player 5 (Yellow) . Acquires an item
Conditions
Alliance Flag Equal to (Item-type of (Item being manipulated))
Actions
Trigger - Turn on Alliance_Captures <gen>
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has returned the Alliance flag to their base!)
Wait 2 seconds
Item - Move (Item being manipulated) to (Center of Alliance_Flag <gen>)
Horde Stolen
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Unit - A unit owned by Player 2 (Blue) . Acquires an item
Unit - A unit owned by Player 3 (Teal) . Acquires an item
Unit - A unit owned by Player 4 (Purple) . Acquires an item
Unit - A unit owned by Player 5 (Yellow) . Acquires an item
Conditions
((Triggering unit) belongs to an enemy of Player 6 (Orange).) Equal to True
Horde Flag Equal to (Item-type of (Item being manipulated))
Actions
Trigger - Turn off Horde_Captures <gen>
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has picked up the Horde flag!)
Horde Captures
Events
Unit - A unit enters Horde_Flag <gen>
Conditions
((Triggering unit) belongs to an enemy of Player 1 (Red).) Equal to True
((Triggering unit) has an item of type Alliance Flag) Equal to True
Actions
Set Variable Set Team2Kills = (Team2Kills + 1)
Item - Remove (Item carried by (Triggering unit) of type Alliance Flag)
If ((Owner of (Triggering unit)) Not equal to Neutral Hostile) then do (Set VariableSet Captures[(Player number of (Owner of (Triggering unit)))] = (Captures[(Player number of (Owner of (Triggering unit)))] + 1)) else do (Do nothing)
If ((Owner of (Triggering unit)) Not equal to Neutral Hostile) then do (Set VariableSet Captures[(Player number of Neutral Passive)] = (Captures[(Player number of Neutral Passive)] + 1)) else do (Do nothing)
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has captured the Alliance flag!)
Trigger - Run Update_Leaderboard <gen> (ignoring conditions)
Wait 5.00 seconds
Item - Create Alliance Flag at (Center of Alliance_Flag <gen>)
Item - Make (Last created item) Invulnerable
Horde Dropped
Events
Unit - A unit owned by Player 6 (Orange) . Acquires an item
Unit - A unit owned by Player 7 (Green) . Acquires an item
Unit - A unit owned by Player 8 (Pink) . Acquires an item
Unit - A unit owned by Player 9 (Gray) . Acquires an item
Unit - A unit owned by Player 10 (Light Blue) . Acquires an item
Conditions
Horde Flag Equal to (Item-type of (Item being manipulated))
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has dropped the Horde flag!)
Horde Return
Events
Unit - A unit owned by Player 6 (Orange) . Acquires an item
Unit - A unit owned by Player 7 (Green) . Acquires an item
Unit - A unit owned by Player 8 (Pink) . Acquires an item
Unit - A unit owned by Player 9 (Gray) . Acquires an item
Unit - A unit owned by Player 10 (Light Blue) . Acquires an item
Conditions
Horde Flag Equal to (Item-type of (Item being manipulated))
Actions
Trigger - Turn on Horde_Captures <gen>
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has returned the Horde flag to their base!)
Wait 2 seconds
Item - Move (Item being manipulated) to (Center of Horde_Flag <gen>)
Alliance Victory
Events
Conditions
Team1Kills Greater than or equal to 3
Actions
Game - Display to (All players) the text: Alliance wins!
Wait 1.00 seconds
Leaderboard - Hide TheLeaderBoard
Wait 1.00 seconds
Player Group - Pick every player in Team2 and do (Defeat (Picked player) with the message: Defeat.)
Player Group - Pick every player in Team1 and do (Victory Player 1 (Red) (Show dialogs, Show scores))
Horde Victory
Events
Conditions
Team2Kills Greater than or equal to 3
Actions
Game - Display to (All players) the text: Horde wins!
Wait 1.00 seconds
Leaderboard - Hide TheLeaderBoard
Wait 1.00 seconds
Player Group - Pick every player in Team1 and do (Defeat (Picked player) with the message: Defeat.)
Player Group - Pick every player in Team2 and do (Victory Player 1 (Red) (Show dialogs, Show scores))
Alliance Death
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
((Dying unit) has an item of type Ankh of Reincarnation) Equal to False
Actions
Hero - Drop (Item carried by (Dying unit) of type Horde Flag) from (Dying unit) .
Trigger - Run Update_Leaderboard <gen> (ignoring conditions)
If ((Owner of (Killing unit)) Not equal to Neutral Hostile) then do (Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( has slain + (Name of (Owner of (Triggering unit)))))) else do (Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + dies to creeps...))
Wait 2 seconds
Camera - Pan camera for (Triggering player) to (Center of Alliance_Respawn <gen>) over 3.00 seconds
Hero - Instantly revive (Dying unit) at (Random point in Alliance_Respawn <gen>) , Show revival graphics
Unit - Set mana of (Triggering unit) to 100 %
Player Group - Pick every player in Team2 and do (Add 100 to (Picked player).Current gold)
Horde Death
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
((Dying unit) has an item of type Ankh of Reincarnation) Equal to False
Actions
Hero - Drop (Item carried by (Dying unit) of type Alliance Flag) from (Dying unit) .
Trigger - Run Update_Leaderboard <gen> (ignoring conditions)
If ((Owner of (Killing unit)) Not equal to Neutral Hostile) then do (Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( has slain + (Name of (Owner of (Triggering unit)))))) else do (Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + dies to creeps...))
Wait 2 seconds
Camera - Pan camera for (Triggering player) to (Center of Horde_Respawn <gen>) over 3.00 seconds
Hero - Instantly revive (Dying unit) at (Random point in Horde_Respawn <gen>) , Show revival graphics
Unit - Set mana of (Triggering unit) to 100 %
Player Group - Pick every player in Team1 and do (Add 100 to (Picked player).Current gold)
Setup Leaderboard
Events
Conditions
Actions
For each (Integer A) from 1 to 12 , do (Set VariableSet Captures[(Integer A)] = "0")
Wait 1.00 seconds
Leaderboard - Create a leaderboard for (All players) titled Captures
Set Variable Set TheLeaderBoard = (Last created leaderboard)
Leaderboard - Add Neutral Hostile to (Last created leaderboard) with label Alliance Captures and value 0
Leaderboard - Change the color of the label for Neutral Hostile in (Last created leaderboard) to ( 25.00 %, 25.00 %, 100 %) with 0 % transparency
Leaderboard - Change the color of the value for Neutral Hostile in (Last created leaderboard) to ( 35.00 %, 35.00 %, 100.00 %) with 0 % transparency
Player Group - Pick every player in Team1 and do (Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0)
Leaderboard - Add Neutral Passive to (Last created leaderboard) with label Horde Captures and value 0
Leaderboard - Change the color of the label for Neutral Passive in (Last created leaderboard) to ( 100.00 %, 25.00 %, 25.00 %) with 0 % transparency
Leaderboard - Change the color of the value for Neutral Passive in (Last created leaderboard) to ( 100 %, 35.00 %, 35.00 %) with 0 % transparency
Player Group - Pick every player in Team2 and do (Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0)
Trigger - Turn on Update_Leaderboard <gen>
Update Leaderboard
Events
Conditions
Actions
Player Group - Pick every player in (All players) and do (Change the value for (Picked player) in TheLeaderBoard to Captures[(Player number of (Picked player))])
Player Group - Pick every player in Player Group - Neutral Hostile and do (Change the value for (Picked player) in TheLeaderBoard to Captures[(Player number of (Picked player))])
Player Group - Pick every player in Player Group - Neutral Passive and do (Change the value for (Picked player) in TheLeaderBoard to Captures[(Player number of (Picked player))])
Red Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 1 (Red) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 1 (Red).) and do (Remove (Picked unit) from the game))
If ((Player 1 (Red) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 1 (Red) from TheLeaderBoard.)
If ((Player 1 (Red) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 1 (Red) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Red + has left the game.))
Blue Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 2 (Blue).) and do (Remove (Picked unit) from the game))
If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 2 (Blue) from TheLeaderBoard.)
If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Blue + has left the game.))
Teal Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 3 (Teal).) and do (Remove (Picked unit) from the game))
If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 3 (Teal) from TheLeaderBoard.)
If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Teal + has left the game.))
Purple Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 4 (Purple) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 4 (Purple).) and do (Remove (Picked unit) from the game))
If ((Player 4 (Purple) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 4 (Purple) from TheLeaderBoard.)
If ((Player 4 (Purple) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 4 (Purple) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Purple + has left the game.))
Yellow Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 5 (Yellow) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 5 (Yellow).) and do (Remove (Picked unit) from the game))
If ((Player 5 (Yellow) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 5 (Yellow) from TheLeaderBoard.)
If ((Player 5 (Yellow) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 5 (Yellow) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Yellow + has left the game.))
Orange Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 6 (Orange) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 6 (Orange).) and do (Remove (Picked unit) from the game))
If ((Player 6 (Orange) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 6 (Orange) from TheLeaderBoard.)
If ((Player 6 (Orange) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 6 (Orange) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Orange + has left the game.))
Green Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 7 (Green) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 7 (Green).) and do (Remove (Picked unit) from the game))
If ((Player 7 (Green) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 7 (Green) from TheLeaderBoard.)
If ((Player 7 (Green) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 7 (Green) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Green + has left the game.))
Pink Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 8 (Pink) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 8 (Pink).) and do (Remove (Picked unit) from the game))
If ((Player 8 (Pink) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 8 (Pink) from TheLeaderBoard.)
If ((Player 8 (Pink) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 8 (Pink) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Pink + has left the game.))
Grey Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 9 (Gray) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 9 (Gray).) and do (Remove (Picked unit) from the game))
If ((Player 9 (Gray) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 9 (Gray) from TheLeaderBoard.)
If ((Player 9 (Gray) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 9 (Gray) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Grey + has left the game.))
Light Blue Left
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 10 (Light Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Pick every unit in (Units owned by Player 10 (Light Blue).) and do (Remove (Picked unit) from the game))
If ((Player 10 (Light Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Remove Player 10 (Light Blue) from TheLeaderBoard.)
If ((Player 10 (Light Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Turn off (This trigger))
If ((Player 10 (Light Blue) slot status) Equal to Is playing) then do (Do nothing) else do (Display to (All players) the text: (Light Blue + has left the game.))
Boot Blue
Events
Player - Player 1 (Red) types a chat message containing -boot blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Booted.
Boot Teal
Events
Player - Player 1 (Red) types a chat message containing -boot teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: Booted.
Boot Purple
Events
Player - Player 1 (Red) types a chat message containing -boot purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Booted.
Boot Yellow
Events
Player - Player 1 (Red) types a chat message containing -boot yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Booted.
Boot Orange
Events
Player - Player 1 (Red) types a chat message containing -boot orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: Booted.
Boot Green
Events
Player - Player 1 (Red) types a chat message containing -boot green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Booted.
Boot Pink
Events
Player - Player 1 (Red) types a chat message containing -boot pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: Booted.
Boot Grey
Events
Player - Player 1 (Red) types a chat message containing -boot gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: Booted.
Boot Light Blue
Events
Player - Player 1 (Red) types a chat message containing -boot lb (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 10 (Light Blue) with the message: Booted.
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