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How to import Horde Siege Machine

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Horde Siege Machine of the bundle Horde Siege Machine. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Horde Siege Machine.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_wolfhead02.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_door01.blp
8or_siegetower_symbol.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_cannon01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_cagedoor01tile.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp
8or_siegetower_wheel01.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing orcsiegetower.mdx

Now Click the "Import File" Button:

Next select 'orcsiegetower.mdx' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx

Done, you have imported the file orcsiegetower.mdx.

Importing 8or_siegetower_cagedoor01tile.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_cagedoor01tile.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
war3mapimported/8or_siegetower_cagedoor01tile.blp

Double-click the file 8or_siegetower_cagedoor01tile.blp:

8or_siegetower_cagedoor01tile.blp
Image / Texture
40
war3mapimported/8or_siegetower_cagedoor01tile.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp

Done, you have imported the file 8or_siegetower_cagedoor01tile.blp.

Importing 8or_siegetower_cannon01.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_cannon01.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
war3mapimported/8or_siegetower_cannon01.blp

Double-click the file 8or_siegetower_cannon01.blp:

8or_siegetower_cannon01.blp
Image / Texture
65
war3mapimported/8or_siegetower_cannon01.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp

Done, you have imported the file 8or_siegetower_cannon01.blp.

Importing 8or_siegetower_door01.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_door01.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
war3mapimported/8or_siegetower_door01.blp

Double-click the file 8or_siegetower_door01.blp:

8or_siegetower_door01.blp
Image / Texture
116
war3mapimported/8or_siegetower_door01.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp

Done, you have imported the file 8or_siegetower_door01.blp.

Importing 8or_siegetower_horn_n_chain01.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_horn_n_chain01.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
war3mapimported/8or_siegetower_horn_n_chain01.blp

Double-click the file 8or_siegetower_horn_n_chain01.blp:

8or_siegetower_horn_n_chain01.blp
Image / Texture
76
war3mapimported/8or_siegetower_horn_n_chain01.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp

Done, you have imported the file 8or_siegetower_horn_n_chain01.blp.

Importing 8or_siegetower_metalchunk01.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_metalchunk01.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
war3mapimported/8or_siegetower_metalchunk01.blp

Double-click the file 8or_siegetower_metalchunk01.blp:

8or_siegetower_metalchunk01.blp
Image / Texture
235
war3mapimported/8or_siegetower_metalchunk01.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp

Done, you have imported the file 8or_siegetower_metalchunk01.blp.

Importing 8or_siegetower_metalroof.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_metalroof.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
war3mapimported/8or_siegetower_metalroof.blp

Double-click the file 8or_siegetower_metalroof.blp:

8or_siegetower_metalroof.blp
Image / Texture
54
war3mapimported/8or_siegetower_metalroof.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp

Done, you have imported the file 8or_siegetower_metalroof.blp.

Importing 8or_siegetower_shield02.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_shield02.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
war3mapimported/8or_siegetower_shield02.blp

Double-click the file 8or_siegetower_shield02.blp:

8or_siegetower_shield02.blp
Image / Texture
168
war3mapimported/8or_siegetower_shield02.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp

Done, you have imported the file 8or_siegetower_shield02.blp.

Importing 8or_siegetower_symbol.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_symbol.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
war3mapimported/8or_siegetower_symbol.blp

Double-click the file 8or_siegetower_symbol.blp:

8or_siegetower_symbol.blp
Image / Texture
72
war3mapimported/8or_siegetower_symbol.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp

Done, you have imported the file 8or_siegetower_symbol.blp.

Importing 8or_siegetower_wheel01.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_wheel01.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
war3mapimported/8or_siegetower_wheel01.blp

Double-click the file 8or_siegetower_wheel01.blp:

8or_siegetower_wheel01.blp
Image / Texture
122
war3mapimported/8or_siegetower_wheel01.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp

Done, you have imported the file 8or_siegetower_wheel01.blp.

Importing 8or_siegetower_wolfhead02.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_wolfhead02.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
Image / Texture
251
war3mapimported/8or_siegetower_wolfhead02.blp

Double-click the file 8or_siegetower_wolfhead02.blp:

8or_siegetower_wolfhead02.blp
Image / Texture
251
war3mapimported/8or_siegetower_wolfhead02.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_wolfhead02.blp
Image / Texture
251
8or_siegetower_wolfhead02.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
Image / Texture
251
8or_siegetower_wolfhead02.blp

Done, you have imported the file 8or_siegetower_wolfhead02.blp.

Importing 8or_siegetower_wood01.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_wood01.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
Image / Texture
251
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
Image / Texture
36
war3mapimported/8or_siegetower_wood01.blp

Double-click the file 8or_siegetower_wood01.blp:

8or_siegetower_wood01.blp
Image / Texture
36
war3mapimported/8or_siegetower_wood01.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_wood01.blp
Image / Texture
36
8or_siegetower_wood01.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
Image / Texture
251
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
Image / Texture
36
8or_siegetower_wood01.blp

Done, you have imported the file 8or_siegetower_wood01.blp.

Importing 8or_siegetower_wood02tile.blp

Now Click the "Import File" Button:

Next select '8or_siegetower_wood02tile.blp' in the folder which you extracted from the zip archive:

Horde Siege Machine
orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
Image / Texture
251
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
Image / Texture
36
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp
Image / Texture
41
war3mapimported/8or_siegetower_wood02tile.blp

Double-click the file 8or_siegetower_wood02tile.blp:

8or_siegetower_wood02tile.blp
Image / Texture
41
war3mapimported/8or_siegetower_wood02tile.blp

Tick the box "Use Custom Path" and type in the correct path:

8or_siegetower_wood02tile.blp
Image / Texture
41
8or_siegetower_wood02tile.blp

The file has been properly added to the map archive:

orcsiegetower.mdx
Model
805
war3mapimported/orcsiegetower.mdx
8or_siegetower_cagedoor01tile.blp
Image / Texture
40
8or_siegetower_cagedoor01tile.blp
8or_siegetower_cannon01.blp
Image / Texture
65
8or_siegetower_cannon01.blp
8or_siegetower_door01.blp
Image / Texture
116
8or_siegetower_door01.blp
8or_siegetower_horn_n_chain01.blp
Image / Texture
76
8or_siegetower_horn_n_chain01.blp
8or_siegetower_metalchunk01.blp
Image / Texture
235
8or_siegetower_metalchunk01.blp
8or_siegetower_metalroof.blp
Image / Texture
54
8or_siegetower_metalroof.blp
8or_siegetower_shield02.blp
Image / Texture
168
8or_siegetower_shield02.blp
8or_siegetower_symbol.blp
Image / Texture
72
8or_siegetower_symbol.blp
8or_siegetower_wheel01.blp
Image / Texture
122
8or_siegetower_wheel01.blp
8or_siegetower_wolfhead02.blp
Image / Texture
251
8or_siegetower_wolfhead02.blp
8or_siegetower_wood01.blp
Image / Texture
36
8or_siegetower_wood01.blp
8or_siegetower_wood02tile.blp
Image / Texture
41
8or_siegetower_wood02tile.blp

Done, you have imported the file 8or_siegetower_wood02tile.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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