Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Hobgoblin Melee
HobgoblinBruiser-V3.mdx
0errors0severe26warnings24unused
3
Model
Expected 118 matrices, got 117
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Geoset 13
This geoset has both skin/weights and vertex groups
1
Geoset 16
This geoset has both skin/weights and vertex groups
1
Geoset 17
This geoset has both skin/weights and vertex groups
1
Geoset 18
This geoset has both skin/weights and vertex groups
1
Geoset 19
This geoset has both skin/weights and vertex groups
1
Geoset 20
This geoset has both skin/weights and vertex groups
1
Geoset 21
This geoset has both skin/weights and vertex groups
1
Bone 20 - "belt_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 21 - "belt_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 24 - "belt_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 67 - "goblin_smoke_bind_jnt"
There are no vertices attached to this bone
1
Bone 9 - "FL_waistBelt_bind_jnt"
1
Rotation
Track 84 at frame 11700 has roughly the same value as tracks 83 and 85
1
Bone 10 - "FR_cloth_bind_jnt"
1
Rotation
Track 18 at frame 3633 has roughly the same value as tracks 17 and 19
1
Bone 19 - "L_leg_03_bind_jnt"
1
Rotation
Track 30 at frame 3900 has roughly the same value as tracks 29 and 31
2
Bone 25 - "R_shoulder_bind_jnt"
2
Translation
Track 3 at frame 2655 has exactly the same value as tracks 2 and 4
Track 4 at frame 6598 has exactly the same value as tracks 3 and 5
1
Bone 26 - "neck_bind_jnt"
1
Rotation
Track 44 at frame 12142 has exactly the same value as tracks 43 and 45
1
Bone 32 - "R_pauldron_bind_jnt"
1
Rotation
Track 34 at frame 12400 has roughly the same value as tracks 33 and 35
1
Bone 34 - "L_lwr_arm_bind_jnt"
1
Rotation
Track 142 at frame 140098 has roughly the same value as tracks 141 and 143
1
Bone 35 - "R_lwr_arm_bind_jnt"
1
Translation
Track 21 at frame 8200 has roughly the same value as tracks 20 and 22
1
Bone 36 - "goblin_neck_bind_jnt-2"
1
Translation
Track 6 at frame 9904 has exactly the same value as tracks 5 and 7
2
Bone 37 - "L_hand_bind_jnt"
2
Rotation
Track 18 at frame 1526 has roughly the same value as tracks 17 and 19
Track 38 at frame 6838 has roughly the same value as tracks 37 and 39
1
Bone 38 - "L_lwr_arm_twist_01_bind_jnt"
1
Rotation
Track 64 at frame 11200 has roughly the same value as tracks 63 and 65
1
Bone 39 - "R_lwr_arm_twist_01_bind_jnt"
1
Rotation
Track 26 at frame 8234 has roughly the same value as tracks 25 and 27
1
Bone 41 - "goblin_bone_head"
1
Translation
Track 9 at frame 12142 has roughly the same value as tracks 8 and 10
2
Bone 53 - "goblin_R_ear_bind_jnt"
2
Rotation
Track 12 at frame 1399 has roughly the same value as tracks 11 and 13
Track 162 at frame 140531 has roughly the same value as tracks 161 and 163
1
Bone 59 - "M_lwr_lip_bind_jnt"
1
Rotation
Track 25 at frame 9507 has exactly the same value as tracks 24 and 26
1
Bone 72 - "L_lwr_lip_bind_jnt"
1
Rotation
Track 25 at frame 9507 has exactly the same value as tracks 24 and 26
1
Bone 74 - "lwr_teeth_bind_jnt"
1
Rotation
Track 25 at frame 9507 has exactly the same value as tracks 24 and 26
1
Bone 76 - "R_lwr_lip_bind_jnt"
1
Rotation
Track 25 at frame 9507 has exactly the same value as tracks 24 and 26
1
Bone 97 - "L_ind_finger_03_bind_jnt"
1
Rotation
Track 35 at frame 12100 has roughly the same value as tracks 34 and 36
2
Bone 103 - "weapon_01_bind_jnt"
2
Scaling
Track 9 at frame 10849 has exactly the same value as tracks 8 and 10
Track 10 at frame 11063 has exactly the same value as tracks 9 and 11
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.