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Model validation: HighElfFemaleMageBrownHair

FemaleHighElfMageBrownHair.mdx

0 errors 0 severe 6 warnings 132 unused
  • 2 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 83 - "L_upr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "R_upr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "chin_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 0 - "bone_turret"
    • 1 Rotation
      • Track 160 at frame 16966 has roughly the same value as tracks 159 and 161
  • 2 Bone 3 - "neck_bind_jnt"
    • 2 Rotation
      • Track 95 at frame 15699 has roughly the same value as tracks 94 and 96
      • Track 274 at frame 27498 has roughly the same value as tracks 273 and 275
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 375 at frame 26366 has roughly the same value as tracks 374 and 376
  • 1 Bone 7 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 508 at frame 26366 has roughly the same value as tracks 507 and 509
  • 2 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 68 at frame 10466 has roughly the same value as tracks 67 and 69
      • Track 342 at frame 26232 has roughly the same value as tracks 341 and 343
  • 2 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 68 at frame 10466 has roughly the same value as tracks 67 and 69
      • Track 342 at frame 26232 has roughly the same value as tracks 341 and 343
  • 1 Bone 12 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 34 at frame 5033 has roughly the same value as tracks 33 and 35
  • 2 Bone 13 - "L_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 127 at frame 18999 has roughly the same value as tracks 126 and 128
      • Track 249 at frame 32231 has roughly the same value as tracks 248 and 250
  • 2 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 250 at frame 22499 has roughly the same value as tracks 249 and 251
      • Track 340 at frame 31565 has roughly the same value as tracks 339 and 341
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 394 at frame 33698 has roughly the same value as tracks 393 and 395
  • 1 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 300 at frame 25732 has roughly the same value as tracks 299 and 301
  • 1 Bone 20 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 411 at frame 33698 has roughly the same value as tracks 410 and 412
  • 1 Bone 22 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 11599 has roughly the same value as tracks 112 and 114
  • 1 Bone 26 - "L_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 388 at frame 33698 has roughly the same value as tracks 387 and 389
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 633 has roughly the same value as tracks 1 and 3
  • 2 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 3633 has roughly the same value as tracks 9 and 11
      • Track 423 at frame 34498 has roughly the same value as tracks 422 and 424
  • 2 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 3633 has roughly the same value as tracks 9 and 11
      • Track 423 at frame 34498 has roughly the same value as tracks 422 and 424
  • 1 Bone 33 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 307 at frame 32931 has roughly the same value as tracks 306 and 308
  • 3 Bone 34 - "R_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 102 at frame 19032 has roughly the same value as tracks 101 and 103
      • Track 224 at frame 28065 has roughly the same value as tracks 223 and 225
      • Track 279 at frame 33831 has roughly the same value as tracks 278 and 280
  • 2 Bone 35 - "R_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 226 at frame 28065 has roughly the same value as tracks 225 and 227
      • Track 308 at frame 35198 has roughly the same value as tracks 307 and 309
  • 2 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 20 at frame 6499 has roughly the same value as tracks 19 and 21
      • Track 38 at frame 13066 has roughly the same value as tracks 37 and 39
  • 3 Bone 43 - "R_rng_finger_02_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 24 at frame 7266 has roughly the same value as tracks 23 and 25
      • Track 40 at frame 13832 has roughly the same value as tracks 39 and 41
  • 2 Bone 50 - "L_leg_02_bind_jnt"
    • 2 Rotation
      • Track 375 at frame 27998 has roughly the same value as tracks 374 and 376
      • Track 391 at frame 30932 has roughly the same value as tracks 390 and 392
  • 1 Bone 51 - "bone_leg_left"
    • 1 Rotation
      • Track 84 at frame 11432 has roughly the same value as tracks 83 and 85
  • 1 Bone 52 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 76 at frame 22565 has roughly the same value as tracks 75 and 77
  • 1 Bone 54 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 520 at frame 35098 has roughly the same value as tracks 519 and 521
  • 1 Bone 100 - "L_hair_01_bind_jnt"
    • 1 Rotation
      • Track 27 at frame 8465 has roughly the same value as tracks 26 and 28
  • 1 Bone 103 - "R_hair_01_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 8365 has roughly the same value as tracks 10 and 12
  • 1 Bone 106 - "L_pauldron_01_bind_jnt"
    • 1 Translation
      • Track 489 at frame 35065 has roughly the same value as tracks 488 and 490
  • 2 Bone 107 - "L_pauldron_02_bind_jnt"
    • 1 Translation
      • Track 368 at frame 33031 has roughly the same value as tracks 367 and 369
    • 1 Rotation
      • Track 40 at frame 6433 has roughly the same value as tracks 39 and 41
  • 2 Bone 108 - "R_pauldron_01_bind_jnt"
    • 2 Rotation
      • Track 43 at frame 12132 has roughly the same value as tracks 42 and 44
      • Track 184 at frame 22499 has roughly the same value as tracks 183 and 185
  • 2 Bone 109 - "R_pauldron_02_bind_jnt"
    • 2 Translation
      • Track 155 at frame 20066 has roughly the same value as tracks 154 and 156
      • Track 302 at frame 32931 has roughly the same value as tracks 301 and 303
  • 1 Bone 110 - "neck_armor_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 17166 has roughly the same value as tracks 46 and 48
  • 2 Bone 112 - "L_cape_A_01_02_bind_jnt"
    • 1 Translation
      • Track 421 at frame 22599 has roughly the same value as tracks 420 and 422
    • 1 Rotation
      • Track 437 at frame 28832 has roughly the same value as tracks 436 and 438
  • 1 Bone 117 - "L_cape_A_02_03_bind_jnt"
    • 1 Translation
      • Track 145 at frame 16733 has roughly the same value as tracks 144 and 146
  • 1 Bone 118 - "L_cape_A_02_04_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 800 has roughly the same value as tracks 4 and 6
  • 1 Bone 123 - "R_cape_A_02_01_bind_jnt"
    • 1 Rotation
      • Track 35 at frame 4199 has roughly the same value as tracks 34 and 36
  • 2 Bone 124 - "R_cape_A_02_02_bind_jnt"
    • 1 Translation
      • Track 292 at frame 20266 has exactly the same value as tracks 291 and 293
    • 1 Rotation
      • Track 350 at frame 25999 has roughly the same value as tracks 349 and 351
  • 1 Bone 125 - "R_cape_A_02_03_bind_jnt"
    • 1 Translation
      • Track 223 at frame 20199 has exactly the same value as tracks 222 and 224
  • 3 Bone 126 - "R_cape_A_02_04_bind_jnt"
    • 3 Rotation
      • Track 28 at frame 2600 has roughly the same value as tracks 27 and 29
      • Track 84 at frame 7566 has roughly the same value as tracks 83 and 85
      • Track 185 at frame 14132 has roughly the same value as tracks 184 and 186
  • 1 Bone 128 - "R_cape_A_01_02_bind_jnt"
    • 1 Rotation
      • Track 463 at frame 31265 has roughly the same value as tracks 462 and 464
  • 13 Attachment 9 - "Sprite First Ref"
    • 13 Rotation
      • Track 504 at frame 26299 has exactly the same value as tracks 503 and 505
      • Track 505 at frame 26332 has exactly the same value as tracks 504 and 506
      • Track 506 at frame 26366 has exactly the same value as tracks 505 and 507
      • Track 507 at frame 26399 has exactly the same value as tracks 506 and 508
      • Track 508 at frame 26432 has exactly the same value as tracks 507 and 509
      • Track 509 at frame 26466 has exactly the same value as tracks 508 and 510
      • Track 510 at frame 26499 has exactly the same value as tracks 509 and 511
      • Track 511 at frame 26532 has exactly the same value as tracks 510 and 512
      • Track 512 at frame 26566 has exactly the same value as tracks 511 and 513
      • Track 513 at frame 26599 has exactly the same value as tracks 512 and 514
      • Track 514 at frame 26632 has exactly the same value as tracks 513 and 515
      • Track 515 at frame 26666 has exactly the same value as tracks 514 and 516
      • Track 516 at frame 26699 has exactly the same value as tracks 515 and 517
  • 13 Attachment 10 - "Sprite Second Ref"
    • 13 Rotation
      • Track 504 at frame 26299 has exactly the same value as tracks 503 and 505
      • Track 505 at frame 26332 has exactly the same value as tracks 504 and 506
      • Track 506 at frame 26366 has exactly the same value as tracks 505 and 507
      • Track 507 at frame 26399 has exactly the same value as tracks 506 and 508
      • Track 508 at frame 26432 has exactly the same value as tracks 507 and 509
      • Track 509 at frame 26466 has exactly the same value as tracks 508 and 510
      • Track 510 at frame 26499 has exactly the same value as tracks 509 and 511
      • Track 511 at frame 26532 has exactly the same value as tracks 510 and 512
      • Track 512 at frame 26566 has exactly the same value as tracks 511 and 513
      • Track 513 at frame 26599 has exactly the same value as tracks 512 and 514
      • Track 514 at frame 26632 has exactly the same value as tracks 513 and 515
      • Track 515 at frame 26666 has exactly the same value as tracks 514 and 516
      • Track 516 at frame 26699 has exactly the same value as tracks 515 and 517
  • 13 Attachment 11 - "Sprite Third Ref"
    • 13 Rotation
      • Track 504 at frame 26299 has exactly the same value as tracks 503 and 505
      • Track 505 at frame 26332 has exactly the same value as tracks 504 and 506
      • Track 506 at frame 26366 has exactly the same value as tracks 505 and 507
      • Track 507 at frame 26399 has exactly the same value as tracks 506 and 508
      • Track 508 at frame 26432 has exactly the same value as tracks 507 and 509
      • Track 509 at frame 26466 has exactly the same value as tracks 508 and 510
      • Track 510 at frame 26499 has exactly the same value as tracks 509 and 511
      • Track 511 at frame 26532 has exactly the same value as tracks 510 and 512
      • Track 512 at frame 26566 has exactly the same value as tracks 511 and 513
      • Track 513 at frame 26599 has exactly the same value as tracks 512 and 514
      • Track 514 at frame 26632 has exactly the same value as tracks 513 and 515
      • Track 515 at frame 26666 has exactly the same value as tracks 514 and 516
      • Track 516 at frame 26699 has exactly the same value as tracks 515 and 517
  • unused Texture 0 - "High Elf Mage main diffuse.dds"
  • unused Texture 1 - "Human_BloodMage_Main_Normal.tif"
  • unused Texture 2 - "Human_BloodMage_Main_ORM.tif"
  • unused Texture 3 - "High Elf Mage main emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_SylvanasWindrunner_Main_Diffuse.tif"
  • unused Texture 7 - "Human_SylvanasWindrunner_Main_Normal.tif"
  • unused Texture 8 - "Human_SylvanasWindrunner_Main_ORM.tif"
  • unused Texture 9 - "Human_SylvanasWindrunner_Main_Emissive.tif"
  • unused Texture 10 - "Human_JennallaDeemspring_Main_Diffuse.tif"
  • unused Texture 11 - "Human_JennallaDeemspring_Main_Normal.tif"
  • unused Texture 12 - "Human_JennallaDeemspring_Main_ORM.tif"
  • unused Texture 13 - "Human_JennallaDeemspring_Main_Emissive.tif"
  • unused Texture 14 - "Human_JennallaDeemspring_Hair_Diffuse.tif"
  • unused Texture 15 - "Human_JennallaDeemspring_Hair_Normal.tif"
  • unused Texture 16 - "Human_JennallaDeemspring_Hair_ORM.tif"
  • unused Texture 17 - "Black32.blp"
  • unused Texture 18 - "High Elf Mage pauldron diffuse.dds"
  • unused Texture 19 - "Human_BloodMage_Pauldrons_Normal.tif"
  • unused Texture 20 - "Human_BloodMage_Pauldrons_ORM.tif"
  • unused Texture 21 - "High Elf Mage cape diffuse.dds"
  • unused Texture 22 - "Human_BloodMage_Cape_Normal.tif"
  • unused Texture 23 - "Human_BloodMage_Cape_ORM.tif"
  • unused Texture 24 - "NightElf_Maiev_Main_Diffuse.tif"
  • unused Texture 25 - "NightElf_Maiev_Main_Normal.tif"
  • unused Texture 26 - "NightElf_Maiev_Main_ORM.tif"
  • unused Texture 27 - "NightElf_Maiev_Main_Emissive.tif"
  • unused Texture 28 - "Elf Mage brown hair diffuse.dds"
  • unused Texture 29 - "Human_BloodMage_Hair_Normal.tif"
  • unused Texture 30 - "Human_BloodMage_Hair_ORM.tif"
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