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Model validation: Highelf Hero

DawnseekerDario.mdx

0 errors 34 severe 19 warnings 371 unused
  • 1 1 Geoset 25
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Zero faces
  • 1 1 Geoset 26
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Zero faces
  • 1 Geoset 27
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 28
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 29
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 30
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 31
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 32
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 33
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 34
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 35
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 36
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 37
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 38
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 39
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 40
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 41
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 42
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 43
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 44
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 45
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 46
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 47
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 48
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 49
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 50
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 51
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 52
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 53
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 54
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 55
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 56
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 57
    • Alpha is 1.000 at end of "Decay Bone" (frame 139266); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 136 - "CopiedModelDummy"
    • 1 Rotation
      • Missing opening track for sequence "Stand Victory 1" at frame 5200 where it is needed
  • 11 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Cape" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 118 - "bone_head"
    • There are no vertices attached to this bone
  • 1 56 Bone 132 - "CopiedModelDummy"
    • There are no vertices attached to this bone
    • 56 Rotation
      • Track 1 at frame 9266 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9299 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9333 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9366 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 9399 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 9433 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 9466 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 9499 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9533 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 9566 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 9599 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9633 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 9666 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 9699 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 9733 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 9766 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 9799 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 9833 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 9866 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 9899 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 9933 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 9966 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 9999 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 10033 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 10066 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 10099 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 10133 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 10166 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 10199 has exactly the same value as tracks 28 and 30
      • Track 35 at frame 141466 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 141499 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 141532 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 141566 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 141599 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 141632 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 141666 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 141699 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 141732 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 141766 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 141799 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 141832 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 141866 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 141899 has exactly the same value as tracks 47 and 49
      • Track 49 at frame 141932 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 141966 has exactly the same value as tracks 49 and 51
      • Track 51 at frame 141999 has exactly the same value as tracks 50 and 52
      • Track 52 at frame 142032 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 142066 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 142099 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 142132 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 142166 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 142199 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 142232 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 142266 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 142299 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 142332 has exactly the same value as tracks 60 and 62
  • 1 Bone 133 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 197 at frame 140166 has roughly the same value as tracks 196 and 198
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 328 at frame 139666 has roughly the same value as tracks 327 and 329
  • 5 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 185 at frame 11066 has roughly the same value as tracks 184 and 186
      • Track 202 at frame 13366 has roughly the same value as tracks 201 and 203
      • Track 213 at frame 13899 has roughly the same value as tracks 212 and 214
      • Track 257 at frame 15933 has roughly the same value as tracks 256 and 258
      • Track 300 at frame 138400 has roughly the same value as tracks 299 and 301
  • 5 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 185 at frame 11066 has roughly the same value as tracks 184 and 186
      • Track 202 at frame 13366 has roughly the same value as tracks 201 and 203
      • Track 213 at frame 13899 has roughly the same value as tracks 212 and 214
      • Track 257 at frame 15933 has roughly the same value as tracks 256 and 258
      • Track 300 at frame 138400 has roughly the same value as tracks 299 and 301
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 45 at frame 3334 has roughly the same value as tracks 44 and 46
  • 1 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 4400 has roughly the same value as tracks 10 and 12
  • 58 Bone 28 - "R_upr_arm_bind_jnt"
    • 58 Rotation
      • Track 134 at frame 9266 has exactly the same value as tracks 133 and 135
      • Track 135 at frame 9299 has exactly the same value as tracks 134 and 136
      • Track 136 at frame 9333 has exactly the same value as tracks 135 and 137
      • Track 137 at frame 9366 has exactly the same value as tracks 136 and 138
      • Track 138 at frame 9399 has exactly the same value as tracks 137 and 139
      • Track 139 at frame 9433 has exactly the same value as tracks 138 and 140
      • Track 140 at frame 9466 has exactly the same value as tracks 139 and 141
      • Track 141 at frame 9499 has exactly the same value as tracks 140 and 142
      • Track 142 at frame 9533 has exactly the same value as tracks 141 and 143
      • Track 143 at frame 9566 has exactly the same value as tracks 142 and 144
      • Track 144 at frame 9599 has exactly the same value as tracks 143 and 145
      • Track 145 at frame 9633 has exactly the same value as tracks 144 and 146
      • Track 146 at frame 9666 has exactly the same value as tracks 145 and 147
      • Track 147 at frame 9699 has exactly the same value as tracks 146 and 148
      • Track 148 at frame 9733 has exactly the same value as tracks 147 and 149
      • Track 149 at frame 9766 has exactly the same value as tracks 148 and 150
      • Track 150 at frame 9799 has exactly the same value as tracks 149 and 151
      • Track 151 at frame 9833 has exactly the same value as tracks 150 and 152
      • Track 152 at frame 9866 has exactly the same value as tracks 151 and 153
      • Track 153 at frame 9899 has exactly the same value as tracks 152 and 154
      • Track 154 at frame 9933 has exactly the same value as tracks 153 and 155
      • Track 155 at frame 9966 has exactly the same value as tracks 154 and 156
      • Track 156 at frame 9999 has exactly the same value as tracks 155 and 157
      • Track 157 at frame 10033 has exactly the same value as tracks 156 and 158
      • Track 158 at frame 10066 has exactly the same value as tracks 157 and 159
      • Track 159 at frame 10099 has exactly the same value as tracks 158 and 160
      • Track 160 at frame 10133 has exactly the same value as tracks 159 and 161
      • Track 161 at frame 10166 has exactly the same value as tracks 160 and 162
      • Track 162 at frame 10199 has exactly the same value as tracks 161 and 163
      • Track 354 at frame 141399 has exactly the same value as tracks 353 and 355
      • Track 355 at frame 141432 has exactly the same value as tracks 354 and 356
      • Track 356 at frame 141466 has exactly the same value as tracks 355 and 357
      • Track 357 at frame 141499 has exactly the same value as tracks 356 and 358
      • Track 358 at frame 141532 has exactly the same value as tracks 357 and 359
      • Track 359 at frame 141566 has exactly the same value as tracks 358 and 360
      • Track 360 at frame 141599 has exactly the same value as tracks 359 and 361
      • Track 361 at frame 141632 has exactly the same value as tracks 360 and 362
      • Track 362 at frame 141666 has exactly the same value as tracks 361 and 363
      • Track 363 at frame 141699 has exactly the same value as tracks 362 and 364
      • Track 364 at frame 141732 has exactly the same value as tracks 363 and 365
      • Track 365 at frame 141766 has exactly the same value as tracks 364 and 366
      • Track 366 at frame 141799 has exactly the same value as tracks 365 and 367
      • Track 367 at frame 141832 has exactly the same value as tracks 366 and 368
      • Track 368 at frame 141866 has exactly the same value as tracks 367 and 369
      • Track 369 at frame 141899 has exactly the same value as tracks 368 and 370
      • Track 370 at frame 141932 has exactly the same value as tracks 369 and 371
      • Track 371 at frame 141966 has exactly the same value as tracks 370 and 372
      • Track 372 at frame 141999 has exactly the same value as tracks 371 and 373
      • Track 373 at frame 142032 has exactly the same value as tracks 372 and 374
      • Track 374 at frame 142066 has exactly the same value as tracks 373 and 375
      • Track 375 at frame 142099 has exactly the same value as tracks 374 and 376
      • Track 376 at frame 142132 has exactly the same value as tracks 375 and 377
      • Track 377 at frame 142166 has exactly the same value as tracks 376 and 378
      • Track 378 at frame 142199 has exactly the same value as tracks 377 and 379
      • Track 379 at frame 142232 has exactly the same value as tracks 378 and 380
      • Track 380 at frame 142266 has exactly the same value as tracks 379 and 381
      • Track 381 at frame 142299 has exactly the same value as tracks 380 and 382
      • Track 382 at frame 142332 has exactly the same value as tracks 381 and 383
  • 120 Bone 29 - "R_lwr_arm_bind_jnt"
    • 58 Translation
      • Track 9 at frame 9266 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 9299 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 9333 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9366 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 9399 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 9433 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 9466 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 9499 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 9533 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 9566 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 9599 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 9633 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 9666 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 9699 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 9733 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 9766 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 9799 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 9833 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 9866 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 9899 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 9933 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 9966 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 9999 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 10033 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 10066 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 10099 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 10133 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 10166 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 10199 has exactly the same value as tracks 36 and 38
      • Track 56 at frame 141399 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 141432 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 141466 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 141499 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 141532 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 141566 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 141599 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 141632 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 141666 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 141699 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 141732 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 141766 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 141799 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 141832 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 141866 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 141899 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 141932 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 141966 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 141999 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 142032 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 142066 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 142099 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 142132 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 142166 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 142199 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 142232 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 142266 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 142299 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 142332 has exactly the same value as tracks 83 and 85
    • 62 Rotation
      • Track 20 at frame 3300 has roughly the same value as tracks 19 and 21
      • Track 45 at frame 5666 has roughly the same value as tracks 44 and 46
      • Track 115 at frame 9266 has exactly the same value as tracks 114 and 116
      • Track 116 at frame 9299 has exactly the same value as tracks 115 and 117
      • Track 117 at frame 9333 has exactly the same value as tracks 116 and 118
      • Track 118 at frame 9366 has exactly the same value as tracks 117 and 119
      • Track 119 at frame 9399 has exactly the same value as tracks 118 and 120
      • Track 120 at frame 9433 has exactly the same value as tracks 119 and 121
      • Track 121 at frame 9466 has exactly the same value as tracks 120 and 122
      • Track 122 at frame 9499 has exactly the same value as tracks 121 and 123
      • Track 123 at frame 9533 has exactly the same value as tracks 122 and 124
      • Track 124 at frame 9566 has exactly the same value as tracks 123 and 125
      • Track 125 at frame 9599 has exactly the same value as tracks 124 and 126
      • Track 126 at frame 9633 has exactly the same value as tracks 125 and 127
      • Track 127 at frame 9666 has exactly the same value as tracks 126 and 128
      • Track 128 at frame 9699 has exactly the same value as tracks 127 and 129
      • Track 129 at frame 9733 has exactly the same value as tracks 128 and 130
      • Track 130 at frame 9766 has exactly the same value as tracks 129 and 131
      • Track 131 at frame 9799 has exactly the same value as tracks 130 and 132
      • Track 132 at frame 9833 has exactly the same value as tracks 131 and 133
      • Track 133 at frame 9866 has exactly the same value as tracks 132 and 134
      • Track 134 at frame 9899 has exactly the same value as tracks 133 and 135
      • Track 135 at frame 9933 has exactly the same value as tracks 134 and 136
      • Track 136 at frame 9966 has exactly the same value as tracks 135 and 137
      • Track 137 at frame 9999 has exactly the same value as tracks 136 and 138
      • Track 138 at frame 10033 has exactly the same value as tracks 137 and 139
      • Track 139 at frame 10066 has exactly the same value as tracks 138 and 140
      • Track 140 at frame 10099 has exactly the same value as tracks 139 and 141
      • Track 141 at frame 10133 has exactly the same value as tracks 140 and 142
      • Track 142 at frame 10166 has exactly the same value as tracks 141 and 143
      • Track 143 at frame 10199 has exactly the same value as tracks 142 and 144
      • Track 166 at frame 11667 has roughly the same value as tracks 165 and 167
      • Track 261 at frame 138566 has roughly the same value as tracks 260 and 262
      • Track 266 at frame 141399 has exactly the same value as tracks 265 and 267
      • Track 267 at frame 141432 has exactly the same value as tracks 266 and 268
      • Track 268 at frame 141466 has exactly the same value as tracks 267 and 269
      • Track 269 at frame 141499 has exactly the same value as tracks 268 and 270
      • Track 270 at frame 141532 has exactly the same value as tracks 269 and 271
      • Track 271 at frame 141566 has exactly the same value as tracks 270 and 272
      • Track 272 at frame 141599 has exactly the same value as tracks 271 and 273
      • Track 273 at frame 141632 has exactly the same value as tracks 272 and 274
      • Track 274 at frame 141666 has exactly the same value as tracks 273 and 275
      • Track 275 at frame 141699 has exactly the same value as tracks 274 and 276
      • Track 276 at frame 141732 has exactly the same value as tracks 275 and 277
      • Track 277 at frame 141766 has exactly the same value as tracks 276 and 278
      • Track 278 at frame 141799 has exactly the same value as tracks 277 and 279
      • Track 279 at frame 141832 has exactly the same value as tracks 278 and 280
      • Track 280 at frame 141866 has exactly the same value as tracks 279 and 281
      • Track 281 at frame 141899 has exactly the same value as tracks 280 and 282
      • Track 282 at frame 141932 has exactly the same value as tracks 281 and 283
      • Track 283 at frame 141966 has exactly the same value as tracks 282 and 284
      • Track 284 at frame 141999 has exactly the same value as tracks 283 and 285
      • Track 285 at frame 142032 has exactly the same value as tracks 284 and 286
      • Track 286 at frame 142066 has exactly the same value as tracks 285 and 287
      • Track 287 at frame 142099 has exactly the same value as tracks 286 and 288
      • Track 288 at frame 142132 has exactly the same value as tracks 287 and 289
      • Track 289 at frame 142166 has exactly the same value as tracks 288 and 290
      • Track 290 at frame 142199 has exactly the same value as tracks 289 and 291
      • Track 291 at frame 142232 has exactly the same value as tracks 290 and 292
      • Track 292 at frame 142266 has exactly the same value as tracks 291 and 293
      • Track 293 at frame 142299 has exactly the same value as tracks 292 and 294
      • Track 294 at frame 142332 has exactly the same value as tracks 293 and 295
  • 3 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 5500 has roughly the same value as tracks 8 and 10
      • Track 26 at frame 9533 has roughly the same value as tracks 25 and 27
      • Track 142 at frame 141666 has roughly the same value as tracks 141 and 143
  • 3 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 5500 has roughly the same value as tracks 8 and 10
      • Track 26 at frame 9533 has roughly the same value as tracks 25 and 27
      • Track 142 at frame 141666 has roughly the same value as tracks 141 and 143
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 7433 has roughly the same value as tracks 12 and 14
  • 1 Bone 36 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 4700 has roughly the same value as tracks 5 and 7
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 298 at frame 15800 has roughly the same value as tracks 297 and 299
  • 1 Bone 58 - "M_loincloth_01_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 6533 has roughly the same value as tracks 64 and 66
  • 1 Bone 59 - "M_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 318 at frame 16033 has roughly the same value as tracks 317 and 319
  • 1 Bone 67 - "L_cape_02_bind_jnt"
    • 1 Rotation
      • Track 217 at frame 13399 has roughly the same value as tracks 216 and 218
  • 1 Bone 87 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 177 at frame 11933 has roughly the same value as tracks 176 and 178
  • 1 Bone 88 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 11933 has roughly the same value as tracks 180 and 182
  • 1 Bone 89 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 177 at frame 11933 has roughly the same value as tracks 176 and 178
  • 1 Bone 90 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 11933 has roughly the same value as tracks 180 and 182
  • 1 Bone 108 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 45 at frame 12133 has roughly the same value as tracks 44 and 46
  • 27 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 16 Alpha
      • Track 6 at frame 15333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17000 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 18067 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 19233 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19267 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 21767 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 21800 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 23533 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 25767 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27433 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 27967 has exactly the same value as tracks 20 and 22
      • Track 25 at frame 32467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32500 has exactly the same value as tracks 25 and 27
    • 11 Visibility
      • Track 6 at frame 15333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17000 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 18067 has exactly the same value as tracks 9 and 11
      • Track 15 at frame 23533 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 25767 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27433 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
      • Track 25 at frame 32467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32500 has exactly the same value as tracks 25 and 27
  • 2 Camera 0 - "Portrait_Camera"
    • 1 Translation
      • Track 564 at frame 132366 has roughly the same value as tracks 563 and 565
    • 1 Rotation
      • Track 556 at frame 132366 has roughly the same value as tracks 555 and 557
  • 11 CollisionShape 0 - "B_KGS_Torso"
    • 11 Rotation
      • Track 116 at frame 6200 has roughly the same value as tracks 115 and 117
      • Track 117 at frame 6233 has roughly the same value as tracks 116 and 118
      • Track 118 at frame 6266 has roughly the same value as tracks 117 and 119
      • Track 119 at frame 6300 has roughly the same value as tracks 118 and 120
      • Track 120 at frame 6333 has roughly the same value as tracks 119 and 121
      • Track 121 at frame 6366 has roughly the same value as tracks 120 and 122
      • Track 122 at frame 6400 has roughly the same value as tracks 121 and 123
      • Track 134 at frame 6800 has roughly the same value as tracks 133 and 135
      • Track 135 at frame 6833 has roughly the same value as tracks 134 and 136
      • Track 136 at frame 6866 has roughly the same value as tracks 135 and 137
      • Track 137 at frame 6900 has roughly the same value as tracks 136 and 138
  • 5 CollisionShape 1 - "B_KGS_Head"
    • 1 Translation
      • Track 495 at frame 91500 has roughly the same value as tracks 494 and 496
    • 4 Rotation
      • Track 401 at frame 139966 has roughly the same value as tracks 400 and 402
      • Track 402 at frame 140000 has roughly the same value as tracks 401 and 403
      • Track 403 at frame 140033 has roughly the same value as tracks 402 and 404
      • Track 422 at frame 141033 has roughly the same value as tracks 421 and 423
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 311 at frame 15900 has roughly the same value as tracks 310 and 312
  • 2 CollisionShape 3 - "B_KGS_Arm_R"
    • 2 Translation
      • Track 407 at frame 16166 has roughly the same value as tracks 406 and 408
      • Track 502 at frame 91500 has roughly the same value as tracks 501 and 503
  • 9 CollisionShape 5 - "B_KGS_Leg_R"
    • 9 Rotation
      • Track 100 at frame 6200 has roughly the same value as tracks 99 and 101
      • Track 101 at frame 6233 has roughly the same value as tracks 100 and 102
      • Track 102 at frame 6266 has roughly the same value as tracks 101 and 103
      • Track 103 at frame 6300 has roughly the same value as tracks 102 and 104
      • Track 104 at frame 6333 has roughly the same value as tracks 103 and 105
      • Track 105 at frame 6366 has roughly the same value as tracks 104 and 106
      • Track 106 at frame 6400 has roughly the same value as tracks 105 and 107
      • Track 107 at frame 6433 has roughly the same value as tracks 106 and 108
      • Track 108 at frame 6466 has roughly the same value as tracks 107 and 109
  • unused Texture 0 - "sentinel_hero_main_diffuse.dds"
  • unused Texture 1 - "Human_BloodElfLieutenant_Main_Normal.tif"
  • unused Texture 2 - "Human_BloodElfLieutenant_Main_ORM.tif"
  • unused Texture 3 - "heelf_sun_main_emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_Male_Corpse_Diffuse.tif"
  • unused Texture 7 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 8 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Human_BloodElfLieutenant_Hair_Diffuse.tif"
  • unused Texture 11 - "Human_BloodElfLieutenant_Hair_Normal.tif"
  • unused Texture 12 - "Human_BloodElfLieutenant_Hair_ORM.tif"
  • unused Texture 13 - "Human_BloodElfLieutenant_Weapon_Diffuse.tif"
  • unused Texture 14 - "Human_BloodElfLieutenant_Weapon_Normal.tif"
  • unused Texture 15 - "Human_BloodElfLieutenant_Weapon_ORM.tif"
  • unused Texture 16 - "Human_BloodElfLieutenant_Shield_Diffuse.tif"
  • unused Texture 17 - "Human_BloodElfLieutenant_Shield_Normal.tif"
  • unused Texture 18 - "Human_BloodElfLieutenant_Shield_ORM.tif"
  • unused Texture 19 - "Human_BloodElfLieutenant_Shield_Emissive.tif"
  • unused Texture 20 - "Human_SwordsmanBloodElf_Weapon_Diffuse.tif"
  • unused Texture 21 - "Human_SwordsmanBloodElf_Weapon_Normal.tif"
  • unused Texture 22 - "Human_SwordsmanBloodElf_Weapon_ORM.tif"
  • unused Texture 23 - "Human_SwordsmanBloodElf_Weapon_Emissive.tif"
  • unused Texture 24 - "Human_SwordsmanBloodElf_Main_Diffuse.tif"
  • unused Texture 25 - "Human_SwordsmanBloodElf_Main_Normal.tif"
  • unused Texture 26 - "Human_SwordsmanBloodElf_Main_ORM.tif"
  • unused Texture 27 - "Human_SwordsmanBloodElf_Main_Emissive.tif"
  • unused Texture 28 - "Human_SwordsmanBloodElf_Hair_Diffuse.tif"
  • unused Texture 29 - "Human_SwordsmanBloodElf_Hair_Normal.tif"
  • unused Texture 30 - "Human_SwordsmanBloodElf_Hair_ORM.tif"
  • unused Texture 31 - "HEsentinel_weapon_diffuse.dds"
  • unused Texture 32 - "SatyrSoulstealer_Weapon_Normal.tif"
  • unused Texture 33 - "SatyrSoulstealer_Weapon_ORM.tif"
  • unused Texture 34 - "HEsentinel_weapon_emissive.dds"
  • unused Texture 35 - "Human_BloodMage_Main_Diffuse.tif"
  • unused Texture 36 - "Human_BloodMage_Main_Normal.tif"
  • unused Texture 37 - "Human_BloodMage_Main_ORM.tif"
  • unused Texture 38 - "SentinelHero_Eyes_Emissive.dds"
  • unused Texture 39 - "Sentinel_hero_Hair_Diffuse.dds"
  • unused Texture 40 - "Human_BloodMage_Hair_Normal.tif"
  • unused Texture 41 - "Human_BloodMage_Hair_ORM.tif"
  • unused Texture 42 - "Human_DagrenOrcslayer_Main_Diffuse.tif"
  • unused Texture 43 - "Human_DagrenOrcslayer_Main_Normal.tif"
  • unused Texture 44 - "Human_DagrenOrcslayer_Main_ORM.tif"
  • unused Texture 45 - "Sentinel_hero_shield_color.dds"
  • unused Texture 46 - "Human_SirGregoryEdmunson_Weapon_Normal.tif"
  • unused Texture 47 - "SentinShield_ORM.dds"
  • unused Texture 48 - "Human_SirGregoryEdmunson_Weapon_Emissive.tif"
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