Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model High Sage of the bundle High Sage. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file High arakkoa.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing High Sage.mdx
Now Click the "Import File" Button:
Next select 'High Sage.mdx' in the folder which you extracted from the zip archive:
High Sage
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
Done, you have imported the file High Sage.mdx.
Importing arakkoa63.blp
Now Click the "Import File" Button:
Next select 'arakkoa63.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
war3mapimported/arakkoa63.blp
Double-click the file arakkoa63.blp:
arakkoa63.blp
Image / Texture
245
war3mapimported/arakkoa63.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
Done, you have imported the file arakkoa63.blp.
Importing arakkoa64.blp
Now Click the "Import File" Button:
Next select 'arakkoa64.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
war3mapimported/arakkoa64.blp
Double-click the file arakkoa64.blp:
arakkoa64.blp
Image / Texture
26
war3mapimported/arakkoa64.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
Done, you have imported the file arakkoa64.blp.
Importing arakkoa65.blp
Now Click the "Import File" Button:
Next select 'arakkoa65.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
war3mapimported/arakkoa65.blp
Double-click the file arakkoa65.blp:
arakkoa65.blp
Image / Texture
302
war3mapimported/arakkoa65.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
Done, you have imported the file arakkoa65.blp.
Importing arakkoa66.blp
Now Click the "Import File" Button:
Next select 'arakkoa66.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
war3mapimported/arakkoa66.blp
Double-click the file arakkoa66.blp:
arakkoa66.blp
Image / Texture
253
war3mapimported/arakkoa66.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
Done, you have imported the file arakkoa66.blp.
Importing arakkoa67.blp
Now Click the "Import File" Button:
Next select 'arakkoa67.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
war3mapimported/arakkoa67.blp
Double-click the file arakkoa67.blp:
arakkoa67.blp
Image / Texture
21
war3mapimported/arakkoa67.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
Done, you have imported the file arakkoa67.blp.
Importing arakkoa68.blp
Now Click the "Import File" Button:
Next select 'arakkoa68.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
war3mapimported/arakkoa68.blp
Double-click the file arakkoa68.blp:
arakkoa68.blp
Image / Texture
254
war3mapimported/arakkoa68.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
Done, you have imported the file arakkoa68.blp.
Importing arakkoa69.blp
Now Click the "Import File" Button:
Next select 'arakkoa69.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
war3mapimported/arakkoa69.blp
Double-click the file arakkoa69.blp:
arakkoa69.blp
Image / Texture
219
war3mapimported/arakkoa69.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
Done, you have imported the file arakkoa69.blp.
Importing arakkoa70.blp
Now Click the "Import File" Button:
Next select 'arakkoa70.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
war3mapimported/arakkoa70.blp
Double-click the file arakkoa70.blp:
arakkoa70.blp
Image / Texture
21
war3mapimported/arakkoa70.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
Done, you have imported the file arakkoa70.blp.
Importing arakkoa71.blp
Now Click the "Import File" Button:
Next select 'arakkoa71.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
war3mapimported/arakkoa71.blp
Double-click the file arakkoa71.blp:
arakkoa71.blp
Image / Texture
255
war3mapimported/arakkoa71.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
Done, you have imported the file arakkoa71.blp.
Importing arakkoa72.blp
Now Click the "Import File" Button:
Next select 'arakkoa72.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
war3mapimported/arakkoa72.blp
Double-click the file arakkoa72.blp:
arakkoa72.blp
Image / Texture
24
war3mapimported/arakkoa72.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
Done, you have imported the file arakkoa72.blp.
Importing arakkoa73.blp
Now Click the "Import File" Button:
Next select 'arakkoa73.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
war3mapimported/arakkoa73.blp
Double-click the file arakkoa73.blp:
arakkoa73.blp
Image / Texture
282
war3mapimported/arakkoa73.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
Done, you have imported the file arakkoa73.blp.
Importing arakkoa77.blp
Now Click the "Import File" Button:
Next select 'arakkoa77.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
war3mapimported/arakkoa77.blp
Double-click the file arakkoa77.blp:
arakkoa77.blp
Image / Texture
254
war3mapimported/arakkoa77.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
Done, you have imported the file arakkoa77.blp.
Importing arakkoa78.blp
Now Click the "Import File" Button:
Next select 'arakkoa78.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
war3mapimported/arakkoa78.blp
Double-click the file arakkoa78.blp:
arakkoa78.blp
Image / Texture
29
war3mapimported/arakkoa78.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
Done, you have imported the file arakkoa78.blp.
Importing arakkoa79.blp
Now Click the "Import File" Button:
Next select 'arakkoa79.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
war3mapimported/arakkoa79.blp
Double-click the file arakkoa79.blp:
arakkoa79.blp
Image / Texture
272
war3mapimported/arakkoa79.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
Done, you have imported the file arakkoa79.blp.
Importing arakkoa80.blp
Now Click the "Import File" Button:
Next select 'arakkoa80.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
war3mapimported/arakkoa80.blp
Double-click the file arakkoa80.blp:
arakkoa80.blp
Image / Texture
256
war3mapimported/arakkoa80.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
Done, you have imported the file arakkoa80.blp.
Importing arakkoa81.tif
Now Click the "Import File" Button:
Next select 'arakkoa81.tif' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
war3mapimported/arakkoa81.tif
Double-click the file arakkoa81.tif:
arakkoa81.tif
Image / Texture
796
war3mapimported/arakkoa81.tif
Tick the box "Use Custom Path" and type in the correct path:
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
Done, you have imported the file arakkoa81.tif.
Importing arakkoa82.blp
Now Click the "Import File" Button:
Next select 'arakkoa82.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
war3mapimported/arakkoa82.blp
Double-click the file arakkoa82.blp:
arakkoa82.blp
Image / Texture
23
war3mapimported/arakkoa82.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
Done, you have imported the file arakkoa82.blp.
Importing arakkoa83.blp
Now Click the "Import File" Button:
Next select 'arakkoa83.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
war3mapimported/arakkoa83.blp
Double-click the file arakkoa83.blp:
arakkoa83.blp
Image / Texture
373
war3mapimported/arakkoa83.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
Done, you have imported the file arakkoa83.blp.
Importing arakkoa84.blp
Now Click the "Import File" Button:
Next select 'arakkoa84.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
war3mapimported/arakkoa84.blp
Double-click the file arakkoa84.blp:
arakkoa84.blp
Image / Texture
191
war3mapimported/arakkoa84.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
Done, you have imported the file arakkoa84.blp.
Importing arakkoa85.blp
Now Click the "Import File" Button:
Next select 'arakkoa85.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
war3mapimported/arakkoa85.blp
Double-click the file arakkoa85.blp:
arakkoa85.blp
Image / Texture
223
war3mapimported/arakkoa85.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
Done, you have imported the file arakkoa85.blp.
Importing arakkoa86.blp
Now Click the "Import File" Button:
Next select 'arakkoa86.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
war3mapimported/arakkoa86.blp
Double-click the file arakkoa86.blp:
arakkoa86.blp
Image / Texture
307
war3mapimported/arakkoa86.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
Done, you have imported the file arakkoa86.blp.
Importing arakkoa87.blp
Now Click the "Import File" Button:
Next select 'arakkoa87.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
war3mapimported/arakkoa87.blp
Double-click the file arakkoa87.blp:
arakkoa87.blp
Image / Texture
38
war3mapimported/arakkoa87.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
Done, you have imported the file arakkoa87.blp.
Importing arakkoa88.blp
Now Click the "Import File" Button:
Next select 'arakkoa88.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
war3mapimported/arakkoa88.blp
Double-click the file arakkoa88.blp:
arakkoa88.blp
Image / Texture
250
war3mapimported/arakkoa88.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
Done, you have imported the file arakkoa88.blp.
Importing arakkoa89.blp
Now Click the "Import File" Button:
Next select 'arakkoa89.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
war3mapimported/arakkoa89.blp
Double-click the file arakkoa89.blp:
arakkoa89.blp
Image / Texture
198
war3mapimported/arakkoa89.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
Done, you have imported the file arakkoa89.blp.
Importing arakkoa90.blp
Now Click the "Import File" Button:
Next select 'arakkoa90.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
war3mapimported/arakkoa90.blp
Double-click the file arakkoa90.blp:
arakkoa90.blp
Image / Texture
42
war3mapimported/arakkoa90.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
Done, you have imported the file arakkoa90.blp.
Importing arakkoa91.blp
Now Click the "Import File" Button:
Next select 'arakkoa91.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
war3mapimported/arakkoa91.blp
Double-click the file arakkoa91.blp:
arakkoa91.blp
Image / Texture
244
war3mapimported/arakkoa91.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
Done, you have imported the file arakkoa91.blp.
Importing arakkoa92.blp
Now Click the "Import File" Button:
Next select 'arakkoa92.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
war3mapimported/arakkoa92.blp
Double-click the file arakkoa92.blp:
arakkoa92.blp
Image / Texture
268
war3mapimported/arakkoa92.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
Done, you have imported the file arakkoa92.blp.
Importing arakkoa93.blp
Now Click the "Import File" Button:
Next select 'arakkoa93.blp' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa94.tif
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
war3mapimported/arakkoa93.blp
Double-click the file arakkoa93.blp:
arakkoa93.blp
Image / Texture
268
war3mapimported/arakkoa93.blp
Tick the box "Use Custom Path" and type in the correct path:
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
Done, you have imported the file arakkoa93.blp.
Importing arakkoa94.tif
Now Click the "Import File" Button:
Next select 'arakkoa94.tif' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa95.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
arakkoa94.tif
Image / Texture
407
war3mapimported/arakkoa94.tif
Double-click the file arakkoa94.tif:
arakkoa94.tif
Image / Texture
407
war3mapimported/arakkoa94.tif
Tick the box "Use Custom Path" and type in the correct path:
arakkoa94.tif
Image / Texture
407
arakkoa94.tif
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
arakkoa94.tif
Image / Texture
407
arakkoa94.tif
Done, you have imported the file arakkoa94.tif.
Importing arakkoa95.tif
Now Click the "Import File" Button:
Next select 'arakkoa95.tif' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa96.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
arakkoa94.tif
Image / Texture
407
arakkoa94.tif
arakkoa95.tif
Image / Texture
787
war3mapimported/arakkoa95.tif
Double-click the file arakkoa95.tif:
arakkoa95.tif
Image / Texture
787
war3mapimported/arakkoa95.tif
Tick the box "Use Custom Path" and type in the correct path:
arakkoa95.tif
Image / Texture
787
arakkoa95.tif
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
arakkoa94.tif
Image / Texture
407
arakkoa94.tif
arakkoa95.tif
Image / Texture
787
arakkoa95.tif
Done, you have imported the file arakkoa95.tif.
Importing arakkoa96.tif
Now Click the "Import File" Button:
Next select 'arakkoa96.tif' in the folder which you extracted from the zip archive:
High Sage
High Sage.mdx
arakkoa63.blp
arakkoa64.blp
arakkoa65.blp
arakkoa66.blp
arakkoa67.blp
arakkoa68.blp
arakkoa69.blp
arakkoa70.blp
arakkoa71.blp
arakkoa72.blp
arakkoa73.blp
arakkoa77.blp
arakkoa78.blp
arakkoa79.blp
arakkoa80.blp
arakkoa81.tif
arakkoa82.blp
arakkoa83.blp
arakkoa84.blp
arakkoa85.blp
arakkoa86.blp
arakkoa87.blp
arakkoa88.blp
arakkoa89.blp
arakkoa90.blp
arakkoa91.blp
arakkoa92.blp
arakkoa93.blp
arakkoa94.tif
arakkoa95.tif
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
arakkoa94.tif
Image / Texture
407
arakkoa94.tif
arakkoa95.tif
Image / Texture
787
arakkoa95.tif
arakkoa96.tif
Image / Texture
1,047
war3mapimported/arakkoa96.tif
Double-click the file arakkoa96.tif:
arakkoa96.tif
Image / Texture
1,047
war3mapimported/arakkoa96.tif
Tick the box "Use Custom Path" and type in the correct path:
arakkoa96.tif
Image / Texture
1,047
arakkoa96.tif
The file has been properly added to the map archive:
High Sage.mdx
Model
2,773
war3mapimported/High Sage.mdx
arakkoa63.blp
Image / Texture
245
arakkoa63.blp
arakkoa64.blp
Image / Texture
26
arakkoa64.blp
arakkoa65.blp
Image / Texture
302
arakkoa65.blp
arakkoa66.blp
Image / Texture
253
arakkoa66.blp
arakkoa67.blp
Image / Texture
21
arakkoa67.blp
arakkoa68.blp
Image / Texture
254
arakkoa68.blp
arakkoa69.blp
Image / Texture
219
arakkoa69.blp
arakkoa70.blp
Image / Texture
21
arakkoa70.blp
arakkoa71.blp
Image / Texture
255
arakkoa71.blp
arakkoa72.blp
Image / Texture
24
arakkoa72.blp
arakkoa73.blp
Image / Texture
282
arakkoa73.blp
arakkoa77.blp
Image / Texture
254
arakkoa77.blp
arakkoa78.blp
Image / Texture
29
arakkoa78.blp
arakkoa79.blp
Image / Texture
272
arakkoa79.blp
arakkoa80.blp
Image / Texture
256
arakkoa80.blp
arakkoa81.tif
Image / Texture
796
arakkoa81.tif
arakkoa82.blp
Image / Texture
23
arakkoa82.blp
arakkoa83.blp
Image / Texture
373
arakkoa83.blp
arakkoa84.blp
Image / Texture
191
arakkoa84.blp
arakkoa85.blp
Image / Texture
223
arakkoa85.blp
arakkoa86.blp
Image / Texture
307
arakkoa86.blp
arakkoa87.blp
Image / Texture
38
arakkoa87.blp
arakkoa88.blp
Image / Texture
250
arakkoa88.blp
arakkoa89.blp
Image / Texture
198
arakkoa89.blp
arakkoa90.blp
Image / Texture
42
arakkoa90.blp
arakkoa91.blp
Image / Texture
244
arakkoa91.blp
arakkoa92.blp
Image / Texture
268
arakkoa92.blp
arakkoa93.blp
Image / Texture
268
arakkoa93.blp
arakkoa94.tif
Image / Texture
407
arakkoa94.tif
arakkoa95.tif
Image / Texture
787
arakkoa95.tif
arakkoa96.tif
Image / Texture
1,047
arakkoa96.tif
Done, you have imported the file arakkoa96.tif.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.