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Model validation: High Elven Swordsman
HighElfSwordsman.mdx
0errors1severe13warnings3unused
1
8
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 53333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Geoset 0
1
Extent
Negative extents
3
Geoset 1
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Helper 7
1
Rotation
Track 14 at frame 9167 has exactly the same value as tracks 13 and 15
1
Helper 12
1
Rotation
Track 34 at frame 11933 has exactly the same value as tracks 33 and 35
1
Helper 18
1
Rotation
Track 5 at frame 2967 has exactly the same value as tracks 4 and 6
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