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Model validation: High Elf Villager (Male)
ElfVillagerMan.mdx
0errors0severe31warnings36unused
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
1
Bone 1 - "Bone_Pelvis"
1
1
Rotation
Track 4 has the same frame 1800 as track 3
Track 9 at frame 14567 has exactly the same value as tracks 8 and 10
1
1
Bone 2 - "Bone_Leg1_L"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
1
1
Bone 3 - "Bone_Leg2_L"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
1
4
Bone 4 - "Bone_Foot_L"
1
2
Rotation
Track 5 has the same frame 1800 as track 4
Track 10 at frame 6067 has exactly the same value as tracks 9 and 11
Track 57 at frame 35967 has exactly the same value as tracks 56 and 58
2
Translation
Track 1 at frame 34633 has exactly the same value as tracks 0 and 2
Track 4 at frame 35967 has exactly the same value as tracks 3 and 5
1
1
Bone 5 - "Bone_Leg1_R"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
1
Bone 6 - "Bone_Leg2_R"
1
Rotation
Track 5 has the same frame 1800 as track 4
1
6
Bone 7 - "Bone_Foot_R"
1
4
Rotation
Track 5 has the same frame 1800 as track 4
Track 11 at frame 6067 has exactly the same value as tracks 10 and 12
Track 12 at frame 7167 has exactly the same value as tracks 11 and 13
Track 13 at frame 8167 has exactly the same value as tracks 12 and 14
Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
2
Translation
Track 1 at frame 34633 has exactly the same value as tracks 0 and 2
Track 4 at frame 35967 has exactly the same value as tracks 3 and 5
1
1
Bone 8 - "Bone_Chest"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 53 at frame 35967 has exactly the same value as tracks 52 and 54
1
1
Bone 9 - "Bone_Arm1_R"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 59 at frame 35967 has exactly the same value as tracks 58 and 60
1
1
Bone 10 - "Bone_Arm2_R"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
1
6
Bone 11 - "Bone_Hand_R"
1
6
Rotation
Track 1 has the same frame 1800 as track 0
Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
Track 11 at frame 8367 has exactly the same value as tracks 10 and 12
Track 12 at frame 9100 has exactly the same value as tracks 11 and 13
Track 20 at frame 28233 has exactly the same value as tracks 19 and 21
Track 28 at frame 34633 has exactly the same value as tracks 27 and 29
Track 31 at frame 35967 has exactly the same value as tracks 30 and 32
1
1
Bone 12 - "Bone_Arm1_L"
1
1
Rotation
Track 2 has the same frame 1800 as track 1
Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
1
1
Bone 13 - "Bone_Arm2_L"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
1
1
Bone 14 - "AxHandle01"
There are no vertices attached to this bone
1
Scaling
Track 1 at frame 4634 has exactly the same value as tracks 0 and 2
1
2
Bone 15 - "Bone_Hand_L"
1
2
Rotation
Track 2 has the same frame 1800 as track 1
Track 7 at frame 4634 has roughly the same value as tracks 6 and 8
Track 47 at frame 35967 has exactly the same value as tracks 46 and 48
1
5
Bone 16 - "Bone_Head"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
4
Translation
Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
Track 15 at frame 172833 has exactly the same value as tracks 14 and 16
1
Bone 18 - "Mesh01"
There are no vertices attached to this bone
1
Bone 19 - "Mesh02"
There are no vertices attached to this bone
1
Bone 20 - "Cylinder07"
There are no vertices attached to this bone
1
Bone 21 - "Cylinder06"
There are no vertices attached to this bone
1
Bone 22 - "Object01 Mustache Right Upper"
There are no vertices attached to this bone
1
Bone 23 - "Mesh03 Mustache Left Upper"
There are no vertices attached to this bone
1
1
Bone 25 - "Nose Tip"
There are no vertices attached to this bone
1
Translation
Track 9 at frame 180033 has exactly the same value as tracks 8 and 10
1
Bone 28 - "Mesh07 Cheek Right"
There are no vertices attached to this bone
1
Bone 29 - "Object02 Cheek Left"
There are no vertices attached to this bone
1
Bone 30 - "Mesh04 Mustache Right Lower"
There are no vertices attached to this bone
1
Bone 31 - "Mesh05 Mustache Left Lower"
There are no vertices attached to this bone
1
Bone 32 - "Chin"
There are no vertices attached to this bone
1
2
Helper 0
1
1
Translation
Track 5 has the same frame 1800 as track 4
Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
1
Rotation
Track 15 at frame 35967 has exactly the same value as tracks 14 and 16
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