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Model validation: High Elf - Main Hall

Hec_HighElf_Base_MainHall.mdx

0 errors 1 severe 3 warnings 14 unused
  • 1 1 Model
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 2 - "MagusConservatory_geo"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Human_ArcaneObservatory_Diffuse.tif"
  • unused Texture 1 - "Human_ArcaneObservatory_Normal.tif"
  • unused Texture 2 - "Human_ArcaneObservatory_ORM.tif"
  • unused Texture 3 - "Human_ArcaneObservatory_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Hec_HighElf_MayorHouse_Diffuse.tif"
  • unused Texture 7 - "DL_Destructibles_MagusConservatory_Normal.tif"
  • unused Texture 8 - "Hec_HighElf_MayorHouse_ORM.tif"
  • unused Texture 9 - "DL_Destructibles_MagusConservatory_Emissive.tif"
  • unused Texture 10 - "CityscapeTree_00_Diffuse.tif"
  • unused Texture 11 - "CityscapeTree_00_Normal.tif"
  • unused Texture 12 - "CityscapeTree_00_ORM.tif"
  • unused Texture 13 - "Black32.blp"
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