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Model validation: High Elf Lynx Rider (Updated 09/02/2022)

HighElfWarmaidens.mdx

0 errors 7 severe 17 warnings 164 unused
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 126200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 126200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Bone" (frame 126200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 4 2 Attachment 14 - "Weapon Ref"
    • 1 Translation
      • Missing opening track for sequence "Attack 1" at frame 3133 where it is needed
    • 2 Scaling
      • Missing opening track for sequence "Attack 1" at frame 3133 where it is needed
      • Missing opening track for sequence "Attack 2" at frame 129867 where it is needed
    • 1 Rotation
      • Missing opening track for sequence "Attack 1" at frame 3133 where it is needed
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 12 Model
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 97 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 173 - "mount_bone_head"
    • There are no vertices attached to this bone
  • 1 29 Bone 178 - "shield_strap_01_bind_jnt"
    • There are no vertices attached to this bone
    • 29 Rotation
      • Track 19 at frame 137233 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 137267 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 137300 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 137333 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 137367 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 137400 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 137433 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 137467 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 137500 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 137533 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 137567 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 137600 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 137633 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 137667 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 137700 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 137733 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 137767 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 137800 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 137833 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 137867 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 137900 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 137933 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 137967 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 138000 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 138033 has roughly the same value as tracks 42 and 44
      • Track 44 at frame 138067 has roughly the same value as tracks 43 and 45
      • Track 45 at frame 138100 has roughly the same value as tracks 44 and 46
      • Track 46 at frame 138133 has roughly the same value as tracks 45 and 47
      • Track 47 at frame 138167 has roughly the same value as tracks 46 and 48
  • 1 29 Bone 179 - "shield_strap_02_bind_jnt"
    • There are no vertices attached to this bone
    • 29 Rotation
      • Track 19 at frame 137233 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 137267 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 137300 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 137333 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 137367 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 137400 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 137433 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 137467 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 137500 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 137533 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 137567 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 137600 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 137633 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 137667 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 137700 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 137733 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 137767 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 137800 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 137833 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 137867 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 137900 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 137933 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 137967 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 138000 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 138033 has roughly the same value as tracks 42 and 44
      • Track 44 at frame 138067 has roughly the same value as tracks 43 and 45
      • Track 45 at frame 138100 has roughly the same value as tracks 44 and 46
      • Track 46 at frame 138133 has roughly the same value as tracks 45 and 47
      • Track 47 at frame 138167 has roughly the same value as tracks 46 and 48
  • 1 Bone 181 - "shieldportraitroot_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 8 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 9 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 10 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 Material 0
    • 2 Layer 0
      • 2 Alpha
        • Track 27 at frame 139467 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 139900 has exactly the same value as tracks 27 and 29
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 27 at frame 139467 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 139900 has exactly the same value as tracks 27 and 29
  • 2 Material 2
    • 2 Layer 0
      • 2 Alpha
        • Track 27 at frame 139467 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 139900 has exactly the same value as tracks 27 and 29
  • 2 Material 3
    • 2 Layer 0
      • 2 Alpha
        • Track 23 at frame 139467 has exactly the same value as tracks 22 and 24
        • Track 24 at frame 139900 has exactly the same value as tracks 23 and 25
  • 2 Material 4
    • 2 Layer 0
      • 2 Alpha
        • Track 27 at frame 139467 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 139900 has exactly the same value as tracks 27 and 29
  • 2 Material 5
    • 2 Layer 0
      • 2 Alpha
        • Track 27 at frame 139467 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 139900 has exactly the same value as tracks 27 and 29
  • 2 Material 6
    • 2 Layer 0
      • 2 Alpha
        • Track 23 at frame 139467 has exactly the same value as tracks 22 and 24
        • Track 24 at frame 139900 has exactly the same value as tracks 23 and 25
  • 2 Material 7
    • 2 Layer 0
      • 2 Alpha
        • Track 23 at frame 139467 has exactly the same value as tracks 22 and 24
        • Track 24 at frame 139900 has exactly the same value as tracks 23 and 25
  • 2 Material 8
    • 2 Layer 0
      • 2 Alpha
        • Track 22 at frame 139467 has exactly the same value as tracks 21 and 23
        • Track 23 at frame 139900 has exactly the same value as tracks 22 and 24
  • 2 Material 9
    • 2 Layer 0
      • 2 Alpha
        • Track 22 at frame 139467 has exactly the same value as tracks 21 and 23
        • Track 23 at frame 139900 has exactly the same value as tracks 22 and 24
  • 2 Material 10
    • 2 Layer 0
      • 2 Alpha
        • Track 22 at frame 139467 has exactly the same value as tracks 21 and 23
        • Track 23 at frame 139900 has exactly the same value as tracks 22 and 24
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 189 at frame 139400 has roughly the same value as tracks 188 and 190
  • 1 Bone 2 - "bone_chest"
    • 1 Rotation
      • Track 193 at frame 139467 has roughly the same value as tracks 192 and 194
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 250 at frame 139134 has roughly the same value as tracks 249 and 251
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 218 at frame 143000 has roughly the same value as tracks 217 and 219
  • 3 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 115 at frame 133267 has roughly the same value as tracks 114 and 116
      • Track 138 at frame 144300 has roughly the same value as tracks 137 and 139
      • Track 145 at frame 146367 has roughly the same value as tracks 144 and 146
  • 3 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 115 at frame 133267 has roughly the same value as tracks 114 and 116
      • Track 138 at frame 144300 has roughly the same value as tracks 137 and 139
      • Track 145 at frame 146367 has roughly the same value as tracks 144 and 146
  • 2 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 61 at frame 5033 has roughly the same value as tracks 60 and 62
      • Track 163 at frame 137433 has roughly the same value as tracks 162 and 164
  • 2 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 61 at frame 5033 has roughly the same value as tracks 60 and 62
      • Track 163 at frame 137433 has roughly the same value as tracks 162 and 164
  • 1 Bone 49 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 95834 has roughly the same value as tracks 112 and 114
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 171 at frame 130534 has roughly the same value as tracks 170 and 172
  • 1 Bone 59 - "B_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 118 at frame 137967 has roughly the same value as tracks 117 and 119
  • 1 Bone 66 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 173 at frame 140834 has roughly the same value as tracks 172 and 174
  • 1 Bone 67 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 173 at frame 140834 has roughly the same value as tracks 172 and 174
  • 1 Bone 68 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 173 at frame 140834 has roughly the same value as tracks 172 and 174
  • 1 Bone 69 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 173 at frame 140834 has roughly the same value as tracks 172 and 174
  • 2 Bone 72 - "L_ear_bind_jnt"
    • 2 Rotation
      • Track 150 at frame 148434 has roughly the same value as tracks 149 and 151
      • Track 170 at frame 149968 has roughly the same value as tracks 169 and 171
  • 2 Bone 73 - "R_ear_bind_jnt"
    • 2 Rotation
      • Track 149 at frame 148434 has roughly the same value as tracks 148 and 150
      • Track 169 at frame 149968 has roughly the same value as tracks 168 and 170
  • 1 Bone 78 - "L_cheek_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146934 has roughly the same value as tracks 16 and 18
  • 1 Bone 81 - "R_cheek_02_bind_jnt"
    • 1 Translation
      • Track 17 at frame 146934 has roughly the same value as tracks 16 and 18
  • 1 Bone 86 - "lwr_teeth_bind_jnt"
    • 1 Translation
      • Track 180 at frame 145534 has roughly the same value as tracks 179 and 181
  • 1 Bone 91 - "L_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 179 at frame 145534 has roughly the same value as tracks 178 and 180
  • 2 Bone 92 - "L_lwr_lip_02_bind_jnt"
    • 2 Translation
      • Track 118 at frame 95334 has roughly the same value as tracks 117 and 119
      • Track 183 at frame 145534 has roughly the same value as tracks 182 and 184
  • 2 Bone 93 - "M_lwr_lip_bind_jnt"
    • 2 Translation
      • Track 118 at frame 95334 has roughly the same value as tracks 117 and 119
      • Track 183 at frame 145534 has roughly the same value as tracks 182 and 184
  • 2 Bone 94 - "R_lwr_lip_02_bind_jnt"
    • 2 Translation
      • Track 118 at frame 95334 has roughly the same value as tracks 117 and 119
      • Track 183 at frame 145534 has roughly the same value as tracks 182 and 184
  • 1 Bone 95 - "R_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 179 at frame 145534 has roughly the same value as tracks 178 and 180
  • 1 Bone 105 - "L_pauldron_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 3799 has roughly the same value as tracks 18 and 20
  • 2 Bone 115 - "mount_L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 177 at frame 133101 has roughly the same value as tracks 176 and 178
      • Track 234 at frame 143667 has roughly the same value as tracks 233 and 235
  • 1 Bone 116 - "mount_L_hand_bind_jnt"
    • 1 Rotation
      • Track 243 at frame 140300 has roughly the same value as tracks 242 and 244
  • 1 Bone 121 - "mount_R_hand_bind_jnt"
    • 1 Rotation
      • Track 266 at frame 144667 has roughly the same value as tracks 265 and 267
  • 2 Bone 122 - "mount_bone_hand_right"
    • 2 Rotation
      • Track 27 at frame 3566 has roughly the same value as tracks 26 and 28
      • Track 106 at frame 130267 has roughly the same value as tracks 105 and 107
  • 1 Bone 133 - "mount_tail_02_bind_jnt"
    • 1 Rotation
      • Track 287 at frame 149034 has roughly the same value as tracks 286 and 288
  • 1 Bone 134 - "mount_tail_03_bind_jnt"
    • 1 Rotation
      • Track 179 at frame 132034 has roughly the same value as tracks 178 and 180
  • 1 Bone 144 - "mount_L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 76 at frame 127467 has roughly the same value as tracks 75 and 77
  • 1 Bone 150 - "mount_R_ear_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 4633 has roughly the same value as tracks 37 and 39
  • 2 Bone 154 - "mount_L_whisker_bind_jnt"
    • 2 Rotation
      • Track 35 at frame 126967 has roughly the same value as tracks 34 and 36
      • Track 168 at frame 146101 has roughly the same value as tracks 167 and 169
  • 3 Bone 155 - "mount_R_whisker_bind_jnt"
    • 3 Rotation
      • Track 37 at frame 126967 has roughly the same value as tracks 36 and 38
      • Track 173 at frame 146101 has roughly the same value as tracks 172 and 174
      • Track 201 at frame 148868 has roughly the same value as tracks 200 and 202
  • 1 Bone 163 - "mount_tongue_01_bind_jnt"
    • 1 Translation
      • Track 314 at frame 132767 has roughly the same value as tracks 313 and 315
  • 1 Bone 170 - "mount_R_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 128 at frame 33800 has roughly the same value as tracks 127 and 129
  • 1 Bone 171 - "mount_R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 123 at frame 33800 has roughly the same value as tracks 122 and 124
  • 1 Bone 176 - "weapon_bind_jnt"
    • 1 Rotation
      • Track 83 at frame 5366 has roughly the same value as tracks 82 and 84
  • 1 Bone 177 - "shield_bind_jnt"
    • 1 Rotation
      • Track 271 at frame 143667 has roughly the same value as tracks 270 and 272
  • 2 Attachment 0 - "Head Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 Attachment 1 - "Hand Left Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 Attachment 2 - "Hand Right Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 Attachment 4 - "Head Mount Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 Attachment 5 - "Foot Left Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 1 Attachment 6 - "SPNxNBHU"
    • 1 Rotation
      • Track 181 at frame 131967 has roughly the same value as tracks 180 and 182
  • 2 Attachment 7 - "Foot Right Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 Attachment 12 - "Foot Left Rear Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 Attachment 13 - "Foot Right Rear Ref"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 ParticleEmitterPopcorn 0 - "DustTrail"
    • 2 Visibility
      • Track 21 at frame 139467 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 139900 has exactly the same value as tracks 21 and 23
  • 2 CollisionShape 3 - "B_KGS_MNTTail"
    • 2 Rotation
      • Track 87 at frame 5633 has roughly the same value as tracks 86 and 88
      • Track 112 at frame 127100 has roughly the same value as tracks 111 and 113
  • 1 CollisionShape 10 - "B_KGS_Weapon"
    • 1 Rotation
      • Track 81 at frame 5366 has roughly the same value as tracks 80 and 82
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