Model validation: High Elf kid1

HElfKid1.mdx

0 errors 2 severe 11 warnings 34 unused
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 122067); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 122067); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 8 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 58 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "B_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 116 at frame 74300 has roughly the same value as tracks 115 and 117
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Translation
      • Track 12 at frame 1000 has roughly the same value as tracks 11 and 13
  • 2 Bone 8 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 8 at frame 1100 has roughly the same value as tracks 7 and 9
      • Track 14 at frame 1933 has roughly the same value as tracks 13 and 15
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Translation
      • Track 12 at frame 1000 has roughly the same value as tracks 11 and 13
  • 2 Camera 0 - "Portrait_Camera"
    • 1 Translation
      • Track 45 at frame 115167 has roughly the same value as tracks 44 and 46
    • 1 Rotation
      • Track 45 at frame 115167 has roughly the same value as tracks 44 and 46
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Translation
      • Track 116 at frame 74300 has roughly the same value as tracks 115 and 117
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Translation
      • Track 101 at frame 74300 has roughly the same value as tracks 100 and 102
  • 3 CollisionShape 4 - "B_KGS_Leg_L"
    • 2 Translation
      • Track 78 at frame 56567 has roughly the same value as tracks 77 and 79
      • Track 109 at frame 115167 has roughly the same value as tracks 108 and 110
    • 1 Rotation
      • Track 3 at frame 1233 has roughly the same value as tracks 2 and 4
  • 2 CollisionShape 5 - "B_KGS_Leg_R"
    • 1 Translation
      • Track 40 at frame 30133 has roughly the same value as tracks 39 and 41
    • 1 Rotation
      • Track 3 at frame 1233 has roughly the same value as tracks 2 and 4
  • unused Texture 0 - "HElfKid1_main_diffuse.dds"
  • unused Texture 1 - "Neutral_Child2_Main_Normal.tif"
  • unused Texture 2 - "Neutral_Child2_Main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_Child2_Hair_Diffuse.tif"
  • unused Texture 7 - "Neutral_Child2_Hair_Normal.tif"
  • unused Texture 8 - "Neutral_Child2_Hair_ORM.tif"
  • unused Texture 9 - "Human_Male_Corpse_Diffuse.tif"
  • unused Texture 10 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 11 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 12 - "HElfkid_ears_diffuse.dds"
  • unused Texture 13 - "Human_Sorceress_Main_Normal.tif"
  • unused Texture 14 - "Human_Sorceress_Main_ORM.tif"
  • unused Texture 15 - "Human_Sorceress_Main_Emissive.tif"
  • unused Texture 16 - "Human_HighElfFemale_Main_Diffuse.tif"
  • unused Texture 17 - "Human_HighElfFemale_Main_Normal.tif"
  • unused Texture 18 - "Human_HighElfFemale_Main_ORM.tif"
  • unused Texture 19 - "Human_HighElfFemale_Main_Emissive.tif"
Back
Top