Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Horse_Diffuse.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Horse_Emissive.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Texture 6 - "High_Elf_General_Main_Diffuse.dds"
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Main_Diffuse.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Texture 8 - "Blood_Elf_General_Main_ORM.dds"
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/Blood_Elf_General_Main_ORM.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Main_Emissive.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Hair_Diffuse.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Horse_Armor_Diffuse.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Horse_Armor_Emissive.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Sword_Diffuse.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Texture 27 - "Blood_Elf_General_Sword_ORM.dds"
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/Blood_Elf_General_Sword_ORM.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Sword_Emissive.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Texture 29 - "High_Elf_General_Gem_Diffuse.dds"
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Gem_Diffuse.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Texture path "VulfarReforged/Units/HighElf/HighElfGeneral/High_Elf_General_Gem_Emissive.dds" includes a custom directory prefix "VulfarReforged/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Bone 0 - "weapon_bind_jnt"
There are no vertices attached to this bone
1
Bone 1 - "weapon_stretch_bind_jnt"
There are no vertices attached to this bone
1
Bone 10 - "belt_buckle_bind_jnt"
There are no vertices attached to this bone
1
Bone 11 - "L_hair_C_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 12 - "L_hair_C_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 13 - "L_hair_C_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 14 - "R_hair_B_05_bind_jnt"
There are no vertices attached to this bone
1
Bone 15 - "R_hair_B_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 16 - "R_hair_B_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 17 - "R_hair_B_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 18 - "R_hair_B_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 41 - "L_upr_lip_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 43 - "R_upr_lip_02_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 57 - "chin_bind_jnt"
There are no vertices attached to this bone
1
Translation
Track 41 at frame 7300 has roughly the same value as tracks 40 and 42
1
Bone 59 - "bone_head"
There are no vertices attached to this bone
1
1
Bone 79 - "L_armpad_bind_jnt"
There are no vertices attached to this bone
1
Translation
Track 5 at frame 167 has roughly the same value as tracks 4 and 6
1
1
Bone 102 - "R_armpad_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 79 at frame 8733 has roughly the same value as tracks 78 and 80
1
Bone 107 - "L_hair_A_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 108 - "R_hair_A_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 109 - "B_hair_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 110 - "B_hair_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 111 - "B_hair_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 112 - "L_cape_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 113 - "L_cape_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 114 - "L_cape_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 115 - "M_cape_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 116 - "M_cape_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 117 - "M_cape_01_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 122 - "mount_jaw_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 19 at frame 8633 has roughly the same value as tracks 18 and 20
1
Bone 124 - "mount_bone_head"
There are no vertices attached to this bone
1
Bone 2 - "L_leg_04_bind_jnt"
1
Rotation
Track 34 at frame 16567 has roughly the same value as tracks 33 and 35
2
Bone 4 - "L_leg_02_bind_jnt"
2
Rotation
Track 54 at frame 9100 has roughly the same value as tracks 53 and 55
Track 85 at frame 10633 has roughly the same value as tracks 84 and 86
1
Bone 6 - "R_leg_04_bind_jnt"
1
Rotation
Track 29 at frame 17267 has roughly the same value as tracks 28 and 30
1
Bone 25 - "L_upr_eyelid_bind_jnt"
1
Rotation
Track 246 at frame 17100 has roughly the same value as tracks 245 and 247
1
Bone 26 - "L_lwr_eyelid_bind_jnt"
1
Rotation
Track 250 at frame 17100 has roughly the same value as tracks 249 and 251
1
Bone 27 - "R_upr_eyelid_bind_jnt"
1
Rotation
Track 246 at frame 17100 has roughly the same value as tracks 245 and 247
1
Bone 28 - "R_lwr_eyelid_bind_jnt"
1
Rotation
Track 250 at frame 17100 has roughly the same value as tracks 249 and 251
1
Bone 31 - "L_nostril_bind_jnt"
1
Translation
Track 9 at frame 1300 has roughly the same value as tracks 8 and 10
1
Bone 32 - "R_nostril_bind_jnt"
1
Translation
Track 9 at frame 1300 has roughly the same value as tracks 8 and 10
1
Bone 49 - "L_lip_corner_bind_jnt"
1
Translation
Track 39 at frame 7300 has roughly the same value as tracks 38 and 40
1
Bone 50 - "L_lwr_lip_01_bind_jnt"
1
Translation
Track 39 at frame 7300 has roughly the same value as tracks 38 and 40
1
Bone 51 - "L_lwr_lip_02_bind_jnt"
1
Translation
Track 41 at frame 7300 has roughly the same value as tracks 40 and 42
1
Bone 52 - "M_lwr_lip_bind_jnt"
1
Translation
Track 41 at frame 7300 has roughly the same value as tracks 40 and 42
1
Bone 53 - "R_lwr_lip_02_bind_jnt"
1
Translation
Track 41 at frame 7300 has roughly the same value as tracks 40 and 42
1
Bone 54 - "R_lwr_lip_01_bind_jnt"
1
Translation
Track 39 at frame 7300 has roughly the same value as tracks 38 and 40
1
Bone 55 - "R_lip_corner_bind_jnt"
1
Translation
Track 39 at frame 7300 has roughly the same value as tracks 38 and 40
1
Bone 76 - "bone_hand_left"
1
Rotation
Track 278 at frame 18433 has roughly the same value as tracks 277 and 279
1
Bone 99 - "bone_hand_right"
1
Rotation
Track 247 at frame 13167 has roughly the same value as tracks 246 and 248
1
Bone 100 - "R_lwr_arm_twist_02_bind_jnt"
1
Rotation
Track 59 at frame 8767 has roughly the same value as tracks 58 and 60
1
Bone 101 - "R_lwr_arm_twist_01_bind_jnt"
1
Rotation
Track 59 at frame 8767 has roughly the same value as tracks 58 and 60
1
Bone 103 - "R_lwr_arm_bind_jnt"
1
Rotation
Track 316 at frame 17867 has roughly the same value as tracks 315 and 317
1
Bone 125 - "mount_neck_bind_jnt"
1
Translation
Track 15 at frame 1900 has roughly the same value as tracks 14 and 16
1
Bone 129 - "mount_L_arm_02_bind_jnt"
1
Rotation
Track 226 at frame 13033 has roughly the same value as tracks 225 and 227
1
Bone 134 - "mount_R_arm_03_bind_jnt"
1
Rotation
Track 90 at frame 8000 has roughly the same value as tracks 89 and 91
1
Bone 135 - "mount_R_arm_02_bind_jnt"
1
Rotation
Track 105 at frame 8800 has roughly the same value as tracks 104 and 106
3
Bone 139 - "mount_L_arm_cloth_01_bind_jnt"
3
Rotation
Track 71 at frame 5967 has roughly the same value as tracks 70 and 72
Track 187 at frame 15433 has roughly the same value as tracks 186 and 188
Track 208 at frame 17867 has roughly the same value as tracks 207 and 209
1
Bone 150 - "mount_L_spine_cloth_02_bind_jnt"
1
Rotation
Track 47 at frame 12167 has roughly the same value as tracks 46 and 48
1
Bone 154 - "mount_bone_leg_left"
1
Rotation
Track 34 at frame 16900 has roughly the same value as tracks 33 and 35
1
Bone 157 - "mount_L_leg_02_bind_jnt"
1
Rotation
Track 59 at frame 8233 has roughly the same value as tracks 58 and 60
1
Bone 162 - "mount_R_leg_02_bind_jnt"
1
Rotation
Track 20 at frame 1000 has roughly the same value as tracks 19 and 21
1
Bone 166 - "mount_tail_02_bind_jnt"
1
Rotation
Track 197 at frame 17133 has roughly the same value as tracks 196 and 198
1
Bone 169 - "mount_L_leg_cloth_01_bind_jnt"
1
Rotation
Track 35 at frame 3000 has roughly the same value as tracks 34 and 36
1
CollisionShape 4 - "B_KGS_Head"
1
Rotation
Track 369 at frame 17200 has roughly the same value as tracks 368 and 370
1
CollisionShape 6 - "B_KGS_Arm_R"
1
Rotation
Track 51 at frame 2667 has roughly the same value as tracks 50 and 52
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.