Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Unit - A unit comes within 100.00 of Sea King 0707 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Sea King for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
test player
Events
Player - Player 5 (Yellow) leaves the game
Player - Player 4 (Purple) leaves the game
Player - Player 3 (Teal) leaves the game
Player - Player 2 (Blue) leaves the game
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Display to (All players) for 50.00 seconds the text: Fucking Leaver >:(
Creep Respawn
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Hero 1 Copy 4 Copy Copy Copy Copy Copy Copy 2
Events
Unit - A unit comes within 100.00 of Naga Sea Stalker 0694 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Naga Sea Stalker for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Hero 1 Copy 4 Copy Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 100.00 of Orge King 0699 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Orge King for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Test cage1
Events
Unit - Arcane Vault 0695 <gen> Dies
Conditions
Actions
Unit - Create 1 . Dragon Turtle for Player 1 (Red) at (Center of Cage_1 <gen>) facing Default building facing degrees
Hero 1 Copy 4 Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 100.00 of Naga Sea Stalker 0694 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Naga Sea Stalker for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Hero 1 Copy 4 Copy Copy Copy Copy 2
Events
Unit - A unit comes within 100.00 of DeathNight 0656 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . DeathNight for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Hero 1 Copy 4 Copy Copy Copy Copy
Events
Unit - A unit comes within 100.00 of Hero Shadow Troll 0655 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Hero Shadow Troll for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Hero 1 Copy 4 Copy Copy Copy
Events
Unit - A unit comes within 100.00 of Whitemane Druid 0654 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Whitemane Druid for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Hero 1 Copy 4 Copy Copy
Events
Unit - A unit comes within 100.00 of Wolf 0007 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Wolf for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Hero_Spawn <gen>) over 0 seconds
Repick portal buidler 1
Events
Unit - A unit enters Repicker <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Naga Builder
Actions
Hero 1 Copy 4 Copy
Events
Unit - A unit comes within 100.00 of Deadly Ghost 0005 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Deadly Ghost for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_000 <gen>) over 0 seconds
Text Heros
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Floating Text - Create floating text that reads Sea King-Ranged-High Attack Damage-Can Slow Enemys-Spells dont work on it. at (Center of Sea_king <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads This Portal For More Heros at (Center of More_hero_portal <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Naga Sea Stalker-Heavy Bashing Naga Unit-Tank-Has Good Spells at (Center of NAGA_SEA_STACKER <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Troll Shadow Sharman-Ranged-Magic-Spells at (Center of Troll_Sharman <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Deathnight-Strong Melee Hero.-Dark Spells. at (Center of Deathknight <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads WhiteMane Druid-Fast-Has Spells-Can Summon at (Center of Whitemane_MAge <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Enter To Go Back at (Center of enter_here_to_go_back <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads This Way For More Heros<<<<<<<<<<<<< at (Center of This_Way_for_more_heros <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads War Wolf-Strong Hero-Very good at help near by units-Fast at (Center of War_Wolf <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Deadly Ghost-Strong Melee Hero.-Armor Is Unarmored 10 at (Center of Deadly_Ghost <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Repick Your hero here. at (Center of REPickPortal <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Archer-Ranged Hero.-Has Spells like the Mage. at (Center of Archer <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Chaos Knight-Strong Melee Hero. at (Center of Chaos_Kinget <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Mage-Simple Mage The can summon,-Ranged at (Center of Mage <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Big Gun Orc-Simple Ranged Hero. at (Center of Big_gun_orc <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Tank-Heavy Very strong Hero.-Tank Hero. at (Center of Tank <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Naga Builder-Can Build But Can Not Attack.-Fast-Low Armor-Only One Can Be picked if there is all ready one you cant pick it. at (Center of Builder_Unit <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Test
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Game - Display to (All players) for 50.00 seconds the text: Pick Your Hero Then Go And Fight To The Death!
Game - Display to (All players) the text: Pick Your Hero Then Go And Fight!
Hero 1 Copy 4
Events
Unit - A unit comes within 100.00 of Naga Builder 0386 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Naga Builder for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_000 <gen>) over 0 seconds
Trigger - Turn off (This trigger)
Y
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 9999999
Revive test
Events
Conditions
Actions
Multiboard - Create a multiboard with 5 columns and 1 rows, titled Kills .
Hero 1 Copy 3 Copy
Events
Unit - A unit enters REPickPortal <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of (Triggering unit))
Actions
Unit - Create 1 . Hero Choser for (Owner of (Triggering unit)) at (Center of Repicker <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Repicker <gen>) over 0 seconds
Hero 1 Copy 3
Events
Unit - A unit comes within 100.00 of Archer 0385 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Archer for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_000 <gen>) over 0 seconds
test
Events
Unit - A unit enters Tele_Enter_1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Tele_Exit_1 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Tele_Exit_1 <gen>) over 0 seconds
Special Effect - Create a special effect at (Center of Tele_Exit_1 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Test floating
Events
Conditions
Actions
Floating Text - Create floating text that reads Enter If Your Dare. at (Center of Enter_If_You_Dare <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Ally Camra
Events
Conditions
Actions
Camera - . Apply . (Current camera) for Player 1 (Red) over 0 seconds
Text
Events
Conditions
Actions
Floating Text - Create floating text that reads RE:pick your hero here at (Center of REPickPortal <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
End
Events
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Hero 1 Copy 2 Copy
Events
Unit - A unit comes within 100.00 of Tank 0050 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Tank for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_000 <gen>) over 0 seconds
Hero 1 Copy 2
Events
Unit - A unit comes within 100.00 of Big Gun Orc 0010 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Big Gun Orc for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_000 <gen>) over 0 seconds
Player - Turn Gives bounty On for (Player((Integer A)))
Bounty on
Events
Conditions
Actions
For each (Integer A) from 1 to 12 , do (Actions)
Loop - Actions
Player - Turn Gives bounty On for Neutral Hostile
Hero 1 Copy
Events
Unit - A unit comes within 100.00 of Whitemane Mage 0027 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Whitemane Mage for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_001 <gen>) over 0 seconds
Hero 1
Events
Unit - A unit comes within 100.00 of Paladin 0026 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Choser
Actions
Unit - Create 1 . Paladin for (Owner of (Triggering unit)) at (Center of Hero_Spawn <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_000 <gen>) over 0 seconds
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.