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Triggers
Herosi błogosławionego konty.w3x
Variables
Inicjalizacja
Rozpoczęcie walki wręcz
go
gg
Fale
wave 1
Wiadomosc od wilka
wave 2
Wiadomosc od Vorsara
wave 3
Wiadomosc od Wszechpozeracza
wave 4
Wiadomosc od WILKA
wave 5
muzyka
Powietrze Kopiuj 4
Powietrze Kopiuj 3
Powietrze Kopiuj 2
Powietrze Kopiuj
Powietrze
Cyklop
Ogien Kopiuj 4
Ogien Kopiuj 3
Ogien Kopiuj 2
Ogien Kopiuj
Ogien
Kosmos Kopiuj 4
Kosmos Kopiuj 3
Kosmos Kopiuj 2
Kosmos Kopiuj
Kosmos
Doom
by winged
System By winged
hero system revire
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
Czas
timer
Yes
Domyślne rozpoczęcie walki wręcz dla wszystkich graczy
Rozpoczęcie walki wręcz
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Quest - Create a Optional quest titled Podziekowania with the description podziekowania dla:-Winged_wlp-Michaki213-Lukaslucznik-DBZ[Kid_Buu]-The_Alucard , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Units 12 go by winged
go
Events
Unit - A unit enters go <gen>
Conditions
Actions
Unit Group - Order (Units in go <gen> owned by Neutral Hostile) to Attack-Move To . (Center of here <gen>)
gg
Events
Unit - Castle 0296 <gen> Dies
Conditions
Actions
Sound - Play wf_vict_02 <gen>
Wait 30.00 seconds
Game - Defeat Player 1 (Red) with the message: Klęska!
Game - Defeat Player 2 (Blue) with the message: Klęska!
Game - Defeat Player 3 (Teal) with the message: Klęska!
Game - Defeat Player 4 (Purple) with the message: Klęska!
Game - Defeat Player 5 (Yellow) with the message: Klęska!
Game - Defeat Player 6 (Orange) with the message: Klęska!
Game - Defeat Player 7 (Green) with the message: Klęska!
Game - Defeat Player 8 (Pink) with the message: Klęska!
Game - Defeat Player 9 (Gray) with the message: Klęska!
Game - Defeat Player 10 (Light Blue) with the message: Klęska!
wave 1
Events
Map initialization
Conditions
Actions
Wait 60.00 seconds
Unit - Create 100 . Pomiot for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Sound - Play Ap_Milit22 <gen>
Wiadomosc od wilka
Events
Map initialization
Conditions
Actions
Wait 100.00 seconds
Sound - Play General_Message7 <gen>
Wait 105.00 seconds
Sound - Play wf_taunt_01 <gen>
wave 2
Events
Map initialization
Conditions
Actions
Wait 120.00 seconds
Sound - Play ap_milit_15 <gen>
Unit - Create 40 . Footman for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 30 . Archer for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 20 . Knight for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Wiadomosc od Vorsara
Events
Map initialization
Conditions
Actions
Wait 180.00 seconds
Sound - Play General_Message1 <gen>
Wait 185.00 seconds
Sound - Play ca_taunt_01 <gen>
wave 3
Events
Map initialization
Conditions
Actions
Wait 200.00 seconds
Unit - Create 50 . Grunt for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 30 . Sorceress for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 15 . Abomination for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Sound - Play infidel_Attack <gen>
Wiadomosc od Wszechpozeracza
Events
Map initialization
Conditions
Actions
Wait 240.00 seconds
Sound - Play General_Message1 <gen>
Wait 245.00 seconds
Sound - Play M_mae <gen>
wave 4
Events
Map initialization
Conditions
Actions
Wait 260.00 seconds
Unit - Create 50 . Lepszy pomiot for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 4 . Władca for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 30 . Knight for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Sound - Play Ap_Milit22 <gen>
Wiadomosc od WILKA
Events
Map initialization
Conditions
Actions
Wait 320.00 seconds
Sound - Play General_Message7 <gen>
Wait 325.00 seconds
Sound - Play wf_taunt_07 <gen>
wave 5
Events
Map initialization
Conditions
Actions
Wait 340.00 seconds
Unit - Create 75 . Elitarny Piechur for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 30 . Elitarny Rycerz for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Unit - Create 30 . Priest for Neutral Hostile at (Center of summon <gen>) facing Default building facing degrees
Sound - Play Wolf_Attack <gen>
Powietrze Kopiuj 4
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Powietrze:Rój tornada
Actions
Sound - Play AirMastery <gen>
Powietrze Kopiuj 3
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Powietrze:Lodowy oddech
Actions
Sound - Play AirSpecial <gen>
Powietrze Kopiuj 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Powietrze:Zbroja Mrozu
Actions
Sound - Play AirInitiation <gen>
Powietrze Kopiuj
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Powietrze:Uniki
Actions
Sound - Play AirInitiation <gen>
Powietrze
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Powietrze:Błyskawica
Actions
Sound - Play AirInitiation <gen>
Cyklop
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Cyklop
Actions
Sound - Play Zeu_e_3 <gen>
Wait 20.00 seconds
Sound - Play Act2_1 <gen>
Wait 40.00 seconds
Unit - Set life of Castle 0296 <gen> to 5.00 %
Ogien Kopiuj 4
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Inferno
Actions
Sound - Play FireSpecial <gen>
Ogien Kopiuj 3
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Ogień:Wielka kula
Actions
Sound - Play FireMastery <gen>
Ogien Kopiuj 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Ogień:Płomienie feniksa
Actions
Sound - Play FireInitiation <gen>
Ogien Kopiuj
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Ogień:Ognista kula
Actions
Sound - Play FireInitiation <gen>
Ogien
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Ogień: Wściekłość
Actions
Sound - Play FireInitiation <gen>
Kosmos Kopiuj 4
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Kosmos:Spadające gwiazdy
Actions
Sound - Play CosTheWizards <gen>
Kosmos Kopiuj 3
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Kosmos:Kosmiczne barwy
Actions
Sound - Play CosTheWizards <gen>
Kosmos Kopiuj 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Kosmos:Zaczarowany miecz
Actions
Sound - Play CosTutorial <gen>
Kosmos Kopiuj
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Kosmos:Oddech gwiazd
Actions
Sound - Play CosTutorial <gen>
Kosmos
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Kosmos:Magiczny cios
Actions
Sound - Play CosTutorial <gen>
Doom
Events
Map initialization
Conditions
Actions
Wait 60.00 seconds
Sound - Play campaign_01 <gen>
Sound - Resume music
hero system revire
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Countdown Timer - Create a timer window for Czas[60] with title Time to revire:
Countdown Timer - Start Czas[60] as a One-shot timer that will expire in 60.00 seconds
Wait 60.00 seconds
Countdown Timer - Destroy (Last created timer window)
Hero - Instantly revive (Triggering unit) at (Center of here <gen>) , Hide revival graphics
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