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Model validation: HeroShadowHunter
0
errors
0
severe
9
warnings
44
unused
3
Model
Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 4
1
5
Bone 4 - "Object02"
There are no vertices attached to this bone
2
Translation
Track 7 at frame 8967 has exactly the same value as tracks 6 and 8
Track 8 at frame 9933 has exactly the same value as tracks 7 and 9
2
Rotation
Track 10 at frame 32433 has exactly the same value as tracks 9 and 11
Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
1
Scaling
Track 1 at frame 50167 has exactly the same value as tracks 0 and 2
1
Bone 18 - "Ward"
There are no vertices attached to this bone
1
Bone 30 - "Object11"
There are no vertices attached to this bone
1
Bone 39 - "Object04"
There are no vertices attached to this bone
1
Bone 40 - "Object01"
There are no vertices attached to this bone
3
Material 3
3
Layer 0
3
Alpha
Track 0 at frame 16967 is not in any sequence
Track 3 at frame 20733 is not in any sequence
Track 4 at frame 65167 is not in any sequence
3
GeosetAnimation 0
3
Alpha
Track 3 at frame 58500 is not in any sequence
Track 4 at frame 59033 is not in any sequence
Track 5 at frame 59833 is not in any sequence
5
Bone 3 - "Bone_Root"
2
Translation
Track 7 at frame 8967 has exactly the same value as tracks 6 and 8
Track 8 at frame 9933 has exactly the same value as tracks 7 and 9
2
Rotation
Track 10 at frame 32433 has exactly the same value as tracks 9 and 11
Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
1
Scaling
Track 1 at frame 50167 has exactly the same value as tracks 0 and 2
3
Bone 7 - "Bone_Leg1_L"
1
Translation
Track 4 at frame 17900 has exactly the same value as tracks 3 and 5
2
Rotation
Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
2
Bone 8 - "Bone_Leg2_L"
2
Rotation
Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
2
Bone 10 - "Bone_Foot_L"
2
Rotation
Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
2
Bone 11 - "Bone_Leg1_R"
2
Rotation
Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
2
Bone 12 - "Bone_Leg2_R"
2
Rotation
Track 9 at frame 8967 has exactly the same value as tracks 8 and 10
Track 10 at frame 9933 has exactly the same value as tracks 9 and 11
2
Bone 13 - "Bone_Foot_R"
2
Rotation
Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
Track 9 at frame 9933 has exactly the same value as tracks 8 and 10
1
Bone 15 - "Bone_Arm1_L"
1
Rotation
Track 54 at frame 32433 has roughly the same value as tracks 53 and 55
1
Bone 16 - "Bone_Arm2_L"
1
Rotation
Track 52 at frame 32433 has exactly the same value as tracks 51 and 53
5
Bone 17 - "Bone_Hand_L"
5
Rotation
Track 4 at frame 8967 has exactly the same value as tracks 3 and 5
Track 19 at frame 17900 has exactly the same value as tracks 18 and 20
Track 27 at frame 32200 has exactly the same value as tracks 26 and 28
Track 28 at frame 32333 has exactly the same value as tracks 27 and 29
Track 29 at frame 32433 has exactly the same value as tracks 28 and 30
1
Bone 26 - "Bone_Arm1_R"
1
Rotation
Track 62 at frame 32433 has exactly the same value as tracks 61 and 63
1
Bone 27 - "Object03"
1
Rotation
Track 62 at frame 32433 has exactly the same value as tracks 61 and 63
1
Bone 28 - "Bone_Arm2_R"
1
Rotation
Track 56 at frame 32433 has exactly the same value as tracks 55 and 57
3
Attachment 4 - "Weapon Ref"
3
Visibility
Track 3 at frame 58500 is not in any sequence
Track 4 at frame 59033 is not in any sequence
Track 5 at frame 59833 is not in any sequence
unused
GlobalSequence
unused
Material 4