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Model validation: HeroSandayuMomochi

HeroSandayuMomochi.mdx

0 errors 1 severe 18 warnings 13 unused
  • 1 2 Bone 14 - "Bone_Head"
    • 1 2 Rotation
      • Track 74 at frame 164868 is lower than the track before it at 165868
      • Track 1 at frame 1833 has exactly the same value as tracks 0 and 2
      • Track 13 at frame 10067 has exactly the same value as tracks 12 and 14
  • 2 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Geoset 0
    • Number of sequence extents (10) does not match the number of sequences (14)
    • 1 Extent
      • Negative extents
  • 2 Geoset 1
    • Number of sequence extents (10) does not match the number of sequences (14)
    • 1 Extent
      • Negative extents
  • 1 Geoset 2
    • Number of sequence extents (12) does not match the number of sequences (14)
  • 8 Geoset 3
    • Number of sequence extents (10) does not match the number of sequences (14)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Geoset 4
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 3 Bone 2 - "Bone_Root"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 12 at frame 10167 has roughly the same value as tracks 11 and 13
      • Track 38 at frame 158067 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 158134 has exactly the same value as tracks 38 and 40
  • 1 Bone 1 - "Hero"
    • 1 Translation
      • Track 6 at frame 165702 has exactly the same value as tracks 5 and 7
  • 1 Bone 9 - "Bone_Foot_L"
    • 1 Rotation
      • Track 25 at frame 10167 has roughly the same value as tracks 24 and 26
  • 1 Bone 11 - "Bone_Arm1_L"
    • 1 Rotation
      • Track 47 at frame 158067 has roughly the same value as tracks 46 and 48
  • 1 Bone 12 - "Bone_Arm2_L"
    • 1 Rotation
      • Track 47 at frame 158067 has exactly the same value as tracks 46 and 48
  • 1 Bone 16 - "Bone_Arm2_R"
    • 1 Rotation
      • Track 48 at frame 158067 has exactly the same value as tracks 47 and 49
  • 1 Bone 17 - "Bone_Hand_R"
    • 1 Rotation
      • Track 12 at frame 10067 has exactly the same value as tracks 11 and 13
  • 2 ParticleEmitter2 0 - "BlizParticle05standdust01"
    • 2 Translation
      • Track 0 at frame 3450 is not in any sequence
      • Track 1 at frame 6854 is not in any sequence
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