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Model validation: HeroOrc_Marauder

HeroOrc_Marauder01.mdx

0 errors 0 severe 15 warnings 25 unused
  • 2 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 unused GlobalSequence
    • Zero length
  • 1 Geoset 0
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 1
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 2
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 3
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 4
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 5
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 6
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 7
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 8
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 9
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 12
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 1 Geoset 13
    • Number of sequence extents (3) does not match the number of sequences (13)
  • 3 Bone 2 - "bone_b8"
    • 3 Rotation
      • Track 21 at frame 4267 has roughly the same value as tracks 20 and 22
      • Track 72 at frame 13933 has exactly the same value as tracks 71 and 73
      • Track 318 at frame 321000 has roughly the same value as tracks 317 and 319
  • 2 Bone 3 - "bone_b7"
    • 2 Rotation
      • Track 18 at frame 4167 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 4200 has roughly the same value as tracks 18 and 20
  • 3 Bone 6 - "bone_b13"
    • 3 Rotation
      • Track 2 at frame 3400 has roughly the same value as tracks 1 and 3
      • Track 19 at frame 4167 has roughly the same value as tracks 18 and 20
      • Track 22 at frame 4267 has roughly the same value as tracks 21 and 23
  • 3 Bone 7 - "bone_b4"
    • 3 Rotation
      • Track 1 at frame 3367 has roughly the same value as tracks 0 and 2
      • Track 17 at frame 4133 has roughly the same value as tracks 16 and 18
      • Track 33 at frame 4867 has roughly the same value as tracks 32 and 34
  • 3 Bone 12 - "bone_b12"
    • 3 Rotation
      • Track 41 at frame 4867 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 4900 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 4933 has roughly the same value as tracks 42 and 44
  • 1 Bone 13 - "bone_b20"
    • 1 Rotation
      • Track 21 at frame 4133 has roughly the same value as tracks 20 and 22
  • 2 Bone 15 - "bone_b16"
    • 2 Rotation
      • Track 18 at frame 5567 has roughly the same value as tracks 17 and 19
      • Track 227 at frame 180700 has roughly the same value as tracks 226 and 228
  • 2 Bone 17 - "bone_b2"
    • 2 Rotation
      • Track 8 at frame 3767 has roughly the same value as tracks 7 and 9
      • Track 16 at frame 4100 has roughly the same value as tracks 15 and 17
  • unused Texture 0 - "VillagerMale1.blp"
  • unused Material 0
  • unused Material 1
  • unused Material 13
  • unused Material 14
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