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Model validation: HeroMasamuneDate
HeroMasamuneDate.mdx
0errors3severe14warnings61unused
3
1
ParticleEmitter2 1 - "BlizParticle_R01"
1
Speed
Missing opening track for sequence "Attack Alternate" at frame 256400 where it is needed
2
Latitude
Missing opening track for sequence "Attack Alternate" at frame 256400 where it is needed
Missing opening track for sequence "Stand Ready Alternate" at frame 257367 where it is needed
1
Visibility
Track 12 at frame 257333 is not in any sequence
4
Model
Attachment 5 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 8 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (8) does not match the number of sequences (16)
1
Geoset 1
Number of sequence extents (8) does not match the number of sequences (16)
3
Geoset 2
Number of sequence extents (14) does not match the number of sequences (16)
1
Extent
Negative extents
1
Extent
Negative extents
1
Geoset 3
Number of sequence extents (8) does not match the number of sequences (16)
2
Geoset 4
Number of sequence extents (10) does not match the number of sequences (16)
1
Extent
Negative extents
1
Geoset 5
Number of sequence extents (8) does not match the number of sequences (16)
1
3
Bone 44 - "Bone_Root"
There are no vertices attached to this bone
1
Translation
Track 10 at frame 31500 has exactly the same value as tracks 9 and 11
2
Rotation
Track 4 at frame 31500 has exactly the same value as tracks 3 and 5
Track 5 at frame 31733 has exactly the same value as tracks 4 and 6
3
Bone 1 - "BoneHorseBONE_ABDOMEN"
1
Translation
Track 28 at frame 31033 has roughly the same value as tracks 27 and 29
2
Rotation
Track 15 at frame 31033 has exactly the same value as tracks 14 and 16
Track 16 at frame 31067 has roughly the same value as tracks 15 and 17
1
Bone 2 - "BoneHorseBONE_PELVIS"
1
Rotation
Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
2
Bone 3 - "BoneHorseBone_Leg3_Rear_L"
2
Rotation
Track 37 at frame 31033 has roughly the same value as tracks 36 and 38
Track 38 at frame 31067 has roughly the same value as tracks 37 and 39
2
Bone 4 - "BoneHorseBone_Hoof_Rear_L"
2
Rotation
Track 37 at frame 31033 has exactly the same value as tracks 36 and 38
Track 38 at frame 31067 has roughly the same value as tracks 37 and 39
2
Bone 5 - "BoneHorseBone_Leg3_Rear_R"
2
Rotation
Track 36 at frame 31033 has roughly the same value as tracks 35 and 37
Track 37 at frame 31067 has roughly the same value as tracks 36 and 38
2
Bone 6 - "BoneHorseBone_Hoof_Rear_R"
2
Rotation
Track 32 at frame 31033 has exactly the same value as tracks 31 and 33
Track 33 at frame 31067 has roughly the same value as tracks 32 and 34
3
Bone 10 - "BoneHorseBONE_CHEST"
3
Rotation
Track 25 at frame 30833 has exactly the same value as tracks 24 and 26
Track 26 at frame 31033 has roughly the same value as tracks 25 and 27
Track 27 at frame 31067 has roughly the same value as tracks 26 and 28
2
Bone 11 - "BoneHorseBone_Leg1_Front_L"
2
Rotation
Track 35 at frame 31033 has roughly the same value as tracks 34 and 36
Track 36 at frame 31067 has roughly the same value as tracks 35 and 37
3
Bone 12 - "BoneHorseBone_Leg2_Front_L"
3
Rotation
Track 34 at frame 30833 has exactly the same value as tracks 33 and 35
Track 35 at frame 31033 has roughly the same value as tracks 34 and 36
Track 36 at frame 31067 has roughly the same value as tracks 35 and 37
2
Bone 13 - "BoneHorseBone_Leg3_Front_L"
2
Rotation
Track 38 at frame 31033 has roughly the same value as tracks 37 and 39
Track 39 at frame 31067 has roughly the same value as tracks 38 and 40
3
Bone 14 - "BoneHorseBone_Hoof_Front_L"
3
Rotation
Track 37 at frame 30833 has exactly the same value as tracks 36 and 38
Track 38 at frame 31033 has exactly the same value as tracks 37 and 39
Track 39 at frame 31067 has roughly the same value as tracks 38 and 40
2
Bone 15 - "BoneHorseBone_Leg1_Front_R"
2
Rotation
Track 31 at frame 31033 has roughly the same value as tracks 30 and 32
Track 32 at frame 31067 has roughly the same value as tracks 31 and 33
3
Bone 16 - "BoneHorseBone_Leg2_Front_R"
3
Rotation
Track 30 at frame 30833 has roughly the same value as tracks 29 and 31
Track 31 at frame 31033 has roughly the same value as tracks 30 and 32
Track 32 at frame 31067 has roughly the same value as tracks 31 and 33
3
Bone 17 - "BoneHorseBone_Leg3_Front_R"
3
Rotation
Track 33 at frame 30833 has exactly the same value as tracks 32 and 34
Track 34 at frame 31033 has roughly the same value as tracks 33 and 35
Track 35 at frame 31067 has roughly the same value as tracks 34 and 36
3
Bone 18 - "BoneHorseBone_Hoof_Front_R"
3
Rotation
Track 34 at frame 30833 has exactly the same value as tracks 33 and 35
Track 35 at frame 31033 has exactly the same value as tracks 34 and 36
Track 36 at frame 31067 has roughly the same value as tracks 35 and 37
1
Bone 19 - "BoneHorseBONE_NECK"
1
Rotation
Track 28 at frame 31067 has roughly the same value as tracks 27 and 29
1
Bone 20 - "BoneHorseBONE_HEAD"
1
Rotation
Track 34 at frame 31067 has roughly the same value as tracks 33 and 35
1
Bone 25 - "Bone_Leg2_L"
1
Rotation
Track 13 at frame 250933 has roughly the same value as tracks 12 and 14
3
Bone 26 - "Bone_Chest"
3
Rotation
Track 19 at frame 17833 has exactly the same value as tracks 18 and 20
Track 46 at frame 254300 has exactly the same value as tracks 45 and 47
Track 63 at frame 258100 has exactly the same value as tracks 62 and 64
1
Bone 31 - "Bone_Head"
1
Rotation
Track 34 at frame 254333 has exactly the same value as tracks 33 and 35
2
Bone 37 - "Bone_Arm1_L"
2
Rotation
Track 14 at frame 17800 has exactly the same value as tracks 13 and 15
Track 41 at frame 254333 has exactly the same value as tracks 40 and 42
3
Bone 38 - "Bone_Arm2_L"
3
Rotation
Track 13 at frame 17600 has exactly the same value as tracks 12 and 14
Track 39 at frame 254333 has exactly the same value as tracks 38 and 40
Track 45 at frame 255492 has exactly the same value as tracks 44 and 46
2
Bone 39 - "Bone_Hand_L"
2
Rotation
Track 33 at frame 254066 has exactly the same value as tracks 32 and 34
Track 36 at frame 254333 has exactly the same value as tracks 35 and 37
2
Bone 40 - "BoneHorseBone_Leg1_Rear_L"
2
Rotation
Track 33 at frame 31033 has exactly the same value as tracks 32 and 34
Track 34 at frame 31067 has roughly the same value as tracks 33 and 35
2
Bone 41 - "BoneHorseBone_Leg2_Rear_L"
2
Rotation
Track 35 at frame 31033 has exactly the same value as tracks 34 and 36
Track 36 at frame 31067 has roughly the same value as tracks 35 and 37
1
Bone 42 - "BoneHorseBone_Leg1_Rear_R"
1
Rotation
Track 35 at frame 31067 has roughly the same value as tracks 34 and 36
2
Bone 43 - "BoneHorseBone_Leg2_Rear_R"
2
Rotation
Track 32 at frame 31033 has roughly the same value as tracks 31 and 33
Track 33 at frame 31067 has roughly the same value as tracks 32 and 34
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